Player Matchup

King Arthur
King Arthur
CL4NxDeadlok
King Arthur
Level 66
God Stats
47W - 59L
1,461 SR
Queue Stats
227W - 176L
1,557 Elo+
Party 1
Scylla
Scylla
SandPorp
Scylla
Level 112
God Stats
5W - 3L
1,398 SR
Queue Stats
88W - 91L
1,472 Elo+
Solo
Set
Set
SnazzyConeman
Set
Level 20
God Stats
4W - 5L
1,519 SR
Queue Stats
16W - 10L
1,503 Elo+
Party 1
Team Averages
Level 66
1,459 SR
1,511 Elo+

VS

Team Averages
Level 118
1,538 SR
1,456 Elo+
Baba Yaga
Baba Yaga
BaybeDj3strk
Baba Yaga
Level 124
God Stats
13W - 13L
1,535 SR
Queue Stats
37W - 46L
1,440 Elo+
Solo
Discordia
Discordia
MEHRL1N
Discordia
Level 122
God Stats
10W - 8L
1,580 SR
Queue Stats
173W - 171L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
SB_juanpa2108-01
Sun Wukong
Level 108
God Stats
11W - 11L
1,500 SR
Queue Stats
660W - 807L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CL4NxDeadlok
King Arthur
16
5 / 4 / 12
13,235
662
13,930
24,437
25,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
SandPorp
Scylla
18
13 / 4 / 6
14,874
744
23,912
15,683
11,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 15
12,936
647
11,499
22,828
10,155
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaybeDj3strk
Baba Yaga
15
5 / 8 / 3
12,783
639
13,414
19,423
7,727
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
MEHRL1N
Discordia
16
3 / 3 / 3
12,039
602
20,220
17,147
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SB_juanpa2108-01
Sun Wukong
13
1 / 10 / 5
11,068
553
11,893
24,296
20,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
9
9
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BaybeDj3strk
Baba Yaga
5
8
3
0.81
W
King Arthur
CL4NxDeadlok
King Arthur
5
4
12
2.75
L
Discordia
MEHRL1N
Discordia
3
3
3
1.5
L
Sun Wukong
SB_juanpa2108-01
Sun Wukong
1
10
5
0.35
W
Scylla
SandPorp
Scylla
13
4
6
4
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,341
Damage
45,527
62,948
Taken
60,866
47,935
Mitigated
36,383
13,309
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BaybeDj3strk
Baba Yaga
13,414
80
78
2,465
19,423
7,727
392
9,268
10,155
41,945
0
W
King Arthur
CL4NxDeadlok
King Arthur
13,930
2,665
0
4,713
24,437
25,925
405
13,124
9,713
0
42,021
L
Discordia
MEHRL1N
Discordia
20,220
1,749
37
3,052
17,147
7,710
0
6,338
10,809
57,289
0
L
Sun Wukong
SB_juanpa2108-01
Sun Wukong
11,893
3,270
0
2,816
24,296
20,946
0
9,127
15,169
5,637
41,807
W
Scylla
SandPorp
Scylla
23,912
3,111
0
2,518
15,683
11,855
1,632
10,231
5,452
74,483
0
W
11,499
5,174
0
6,078
22,828
10,155
963
12,864
9,324
0
37,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
35,890
198
Minions Killed
186
10
Camps Cleared
6
1,127,324
Distance Traveled
968,068
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,783
639
48
2
1
298,571
0
W
King Arthur
13,235
662
58
3
2
408,600
3
L
Discordia
12,039
602
64
3
2
356,992
4
L
Sun Wukong
11,068
553
74
4
3
312,505
1
W
Scylla
14,874
744
98
5
5
337,900
0
W
Set
12,936
647
42
2
3
380,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role