Player Matchup

Merlin
Merlin
Dunthrynr
Merlin
Level 49
God Stats
3W - 15L
1,183 SR
Queue Stats
89W - 142L
1,257 Elo+
Party 1
Ymir
Ymir
Just_SenseYt
Ymir
Level 24
God Stats
6W - 8L
1,279 SR
Queue Stats
70W - 115L
1,227 Elo+
Party 1
Pele
Pele
RAGEON_CAJUN
Pele
Level 7
God Stats
1W - 2L
1,659 SR
Queue Stats
3W - 8L
1,144 Elo+
Party 1
Team Averages
Level 27
1,374 SR
1,210 Elo+

VS

Team Averages
Level 93
1,382 SR
1,339 Elo+
Fenrir
Fenrir
Caitlinrose7
Fenrir
Level 105
God Stats
16W - 18L
1,384 SR
Queue Stats
108W - 133L
1,341 Elo+
Solo
Anubis
Anubis
CloudMcDrizzle
Anubis
Level 79
God Stats
2W - 1L
1,377 SR
Queue Stats
48W - 54L
1,336 Elo+
Solo
Chaac
Chaac
TruGamer42
Chaac
Level 96
God Stats
14W - 20L
1,385 SR
Queue Stats
161W - 172L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dunthrynr
Merlin
9
0 / 4 / 0
5,922
592
4,282
5,583
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,923
592
4,717
13,630
6,810
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 10 / 0
6,622
662
6,358
11,836
4,500
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 0 / 11
8,782
878
6,704
6,235
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 11
8,047
805
9,444
4,382
1,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
12
6 / 0 / 13
8,450
845
11,212
11,605
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
19
19
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
11
13.5
W
5
1
11
10.5
L
Merlin
Dunthrynr
Merlin
0
4
0
0
L
0
5
0
0
L
1
10
0
0.1
W
Chaac
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,357
Damage
27,360
31,049
Taken
22,222
12,646
Mitigated
14,658
3,462
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,704
1,282
0
3,132
6,235
2,238
570
2,738
3,378
0
20,915
W
9,444
82
0
2,198
4,382
1,975
1,001
1,940
2,404
26,551
0
L
Merlin
Dunthrynr
Merlin
4,282
548
0
171
5,583
1,336
0
1,342
3,817
17,930
0
L
4,717
679
196
2,525
13,630
6,810
0
6,099
7,205
10,139
0
L
6,358
1,493
0
570
11,836
4,500
84
2,263
9,190
0
17,494
W
Chaac
11,212
2,071
0
6,377
11,605
10,445
269
4,289
6,943
0
25,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,467
Gold Earned
25,279
82
Minions Killed
106
1
Camps Cleared
8
482,964
Distance Traveled
601,919
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,782
878
24
2
6
201,026
5
W
Anubis
8,047
805
44
4
1
184,936
2
L
Merlin
5,922
592
32
3
1
158,517
0
L
Ymir
5,923
592
18
2
0
163,240
0
L
Pele
6,622
662
32
3
0
161,207
1
W
Chaac
8,450
845
38
4
1
215,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role