Player Matchup

Zeus
Zeus
Camrir
Zeus
Level 100
God Stats
6W - 1L
1,662 SR
Queue Stats
140W - 116L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Chaps125
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 177L
1,400 Elo+
Solo
Charybdis
Charybdis
GodlyShaggy
Charybdis
Level 109
God Stats
1W - 4L
1,532 SR
Queue Stats
205W - 210L
1,442 Elo+
Party 1
Cabrakan
Cabrakan
JenovaClone1332
Cabrakan
Level 148
God Stats
4W - 3L
1,517 SR
Queue Stats
207W - 212L
1,416 Elo+
Party 1
Nike
Nike
cambridge456
Nike
Level 104
God Stats
1W - 2L
1,196 SR
Queue Stats
155W - 181L
1,377 Elo+
Solo
Team Averages
Level 116
1,481 SR
1,412 Elo+

VS

Team Averages
Level 128
1,593 SR
1,425 Elo+
Awilix
Awilix
Francisco Jr689
Awilix
Level 116
God Stats
1W - 1L
1,773 SR
Queue Stats
887W - 928L
1,423 Elo+
Solo
Xbalanque
Xbalanque
KatWhitewolf
Xbalanque
Level 157
God Stats
3W - 6L
1,285 SR
Queue Stats
726W - 709L
1,421 Elo+
Solo
Ymir
Ymir
TrxshRubz
Ymir
Level 108
God Stats
0W - 2L
1,524 SR
Queue Stats
87W - 75L
1,447 Elo+
Solo
Chiron
Chiron
talisin
Chiron
Level 156
God Stats
4W - 3L
1,518 SR
Queue Stats
279W - 291L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
thebeastcode
Baron Samedi
Level 105
God Stats
3W - 1L
1,866 SR
Queue Stats
188W - 187L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Camrir
Zeus
17
9 / 5 / 16
11,576
890
16,707
12,441
5,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Chaps125
Baron Samedi
19
5 / 5 / 23
11,277
867
14,719
13,987
13,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
GodlyShaggy
Charybdis
19
13 / 5 / 18
11,855
912
22,903
18,758
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
17
1 / 5 / 23
10,177
783
7,782
21,060
31,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 3 / 23
10,375
798
8,699
17,863
19,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 7
8,510
655
5,006
12,880
5,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
KatWhitewolf
Xbalanque
18
5 / 8 / 12
11,393
876
17,920
15,660
7,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
19
5 / 6 / 14
11,996
923
12,299
29,662
35,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
talisin
Chiron
18
9 / 3 / 8
11,166
859
21,408
13,987
6,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
thebeastcode
Baron Samedi
16
3 / 6 / 13
10,280
791
12,773
13,907
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
77
33
Kills
23
23
Deaths
33
103
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zeus
Camrir
Zeus
9
5
16
3.4
W
Baron Samedi
Chaps125
Baron Samedi
5
5
23
3.3
L
1
10
7
0.45
W
Charybdis
GodlyShaggy
Charybdis
13
5
18
4.4
W
Cabrakan
1
5
23
2.5
L
Xbalanque
KatWhitewolf
Xbalanque
5
8
12
1.38
L
Ymir
5
6
14
2
W
5
3
23
5.5
L
Chiron
talisin
Chiron
9
3
8
4.33
L
Baron Samedi
thebeastcode
Baron Samedi
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,810
Damage
69,406
84,109
Taken
86,096
80,148
Mitigated
61,627
27,323
Healing
29,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Camrir
Zeus
16,707
930
2,493
1,986
12,441
5,595
1,804
3,601
8,840
31,409
0
W
Baron Samedi
Chaps125
Baron Samedi
14,719
1,184
5,272
3,008
13,987
13,517
657
5,104
8,883
38,288
0
L
5,006
1,498
438
197
12,880
5,491
79
4,791
8,089
0
8,352
W
Charybdis
GodlyShaggy
Charybdis
22,903
14,917
277
3,517
18,758
9,509
2,566
5,214
13,544
0
39,090
W
Cabrakan
7,782
1,277
3,025
3,358
21,060
31,901
366
5,244
15,816
13,791
0
L
Xbalanque
KatWhitewolf
Xbalanque
17,920
5,491
928
1,737
15,660
7,294
1,661
6,259
9,401
0
37,658
L
Ymir
12,299
1,525
2,644
6,975
29,662
35,902
159
11,708
17,954
24,818
0
W
8,699
990
1,593
2,794
17,863
19,626
337
5,909
11,954
0
20,907
L
Chiron
talisin
Chiron
21,408
6,177
2,630
5,183
13,987
6,050
1,900
8,035
5,952
0
40,959
L
Baron Samedi
thebeastcode
Baron Samedi
12,773
565
5,469
3,530
13,907
6,890
685
8,415
5,492
24,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,260
Gold Earned
53,345
145
Minions Killed
144
0
Camps Cleared
0
1,118,507
Distance Traveled
1,035,917
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,576
890
21
2
0
225,668
0
W
Baron Samedi
11,277
867
54
4
0
207,141
1
L
Awilix
8,510
655
5
0
0
166,554
1
W
Charybdis
11,855
912
30
2
0
206,737
0
W
Cabrakan
10,177
783
16
1
0
221,071
0
L
Xbalanque
11,393
876
44
3
0
195,699
0
L
Ymir
11,996
923
33
3
0
202,910
0
W
Nike
10,375
798
24
2
0
257,890
2
L
Chiron
11,166
859
44
3
0
255,374
4
L
Baron Samedi
10,280
791
18
1
0
215,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role