Player Matchup

Sobek
Sobek
Divinnity
Sobek
Level 42
God Stats
9W - 14L
1,636 SR
Queue Stats
40W - 48L
1,389 Elo+
Solo
Hades
Hades
Grinchfacts
Hades
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 72L
1,447 Elo+
Party 1
Osiris
Osiris
TheRedwoodchuck
Osiris
Level 48
God Stats
8W - 5L
1,690 SR
Queue Stats
158W - 170L
1,460 Elo+
Party 1
Neith
Neith
fkDrago
Neith
Level 49
God Stats
6W - 2L
1,843 SR
Queue Stats
130W - 89L
1,699 Elo+
Solo
Medusa
Medusa
gaspyxz
Medusa
Level 37
God Stats
12W - 9L
1,297 SR
Queue Stats
86W - 84L
1,134 Elo+
Solo
Team Averages
Level 41
1,593 SR
1,426 Elo+

VS

Team Averages
Level 83
1,528 SR
1,520 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Mantaxia
Skadi
Level 46
God Stats
70W - 55L
1,639 SR
Queue Stats
137W - 132L
1,558 Elo+
Solo
Eset
Eset
jeffswager
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 120L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Divinnity
Sobek
7
1 / 2 / 2
4,949
495
2,428
5,423
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 3 / 5
5,720
572
3,547
7,989
2,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
8 / 1 / 2
6,646
665
5,114
5,207
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
fkDrago
Neith
10
2 / 2 / 1
6,048
605
4,536
5,290
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
gaspyxz
Medusa
9
2 / 1 / 2
5,536
554
3,194
4,054
1,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 1 / 0
5,767
577
3,559
6,673
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
 
King Arthur
10
2 / 4 / 3
5,651
565
5,411
9,214
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
5
0 / 5 / 0
3,889
389
1,738
5,821
1,614
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Mantaxia
Skadi
10
2 / 2 / 0
5,396
540
3,649
6,477
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 3 / 1
4,328
433
2,855
3,048
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
9
9
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
0
4
L
King Arthur
 
King Arthur
2
4
3
0.88
L
Baron Samedi
 
Baron Samedi
0
5
0
0
W
Sobek
Divinnity
Sobek
1
2
2
1
W
2
3
5
1.5
L
Skadi
Mantaxia
Skadi
2
2
0
1
W
8
1
2
9
W
Neith
fkDrago
Neith
2
2
1
1.25
W
Medusa
gaspyxz
Medusa
2
1
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,819
Damage
17,212
27,963
Taken
31,233
12,921
Mitigated
13,202
9,810
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,559
775
0
2,600
6,673
2,016
0
886
5,787
29,567
0
L
King Arthur
 
King Arthur
5,411
398
61
3,274
9,214
7,180
0
772
8,442
5,034
19,763
L
Baron Samedi
 
Baron Samedi
1,738
345
0
537
5,821
1,614
0
2,806
3,015
8,557
0
W
Sobek
Divinnity
Sobek
2,428
260
0
2,179
5,423
3,671
0
1,674
3,705
9,424
0
W
3,547
691
0
3,530
7,989
2,954
750
5,014
2,975
23,006
0
L
Skadi
Mantaxia
Skadi
3,649
1,375
0
2,231
6,477
1,621
0
416
6,061
0
32,019
W
5,114
2,656
0
1,182
5,207
3,215
0
1,398
3,684
0
28,825
W
Neith
fkDrago
Neith
4,536
1,987
0
1,891
5,290
1,959
0
989
3,815
0
35,233
W
Medusa
gaspyxz
Medusa
3,194
1,287
0
1,028
4,054
1,122
286
269
3,785
0
29,080
L
2,855
599
0
584
3,048
771
0
1,095
1,953
15,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
25,031
229
Minions Killed
192
0
Camps Cleared
0
938,182
Distance Traveled
824,606
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,767
577
55
6
0
199,855
3
L
King Arthur
5,651
565
49
5
0
198,483
0
L
Baron Samedi
3,889
389
10
1
0
152,499
0
W
Sobek
4,949
495
14
1
0
186,264
7
W
Hades
5,720
572
42
4
0
175,530
0
L
Skadi
5,396
540
50
5
0
174,762
4
W
Osiris
6,646
665
52
5
0
219,717
0
W
Neith
6,048
605
66
7
0
169,216
3
W
Medusa
5,536
554
55
6
0
187,455
2
L
Eset
4,328
433
28
3
0
99,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role