Player Matchup

Sol
Sol
DabUpDopeyOG
Sol
Level 160
God Stats
1W - 1L
1,683 SR
Queue Stats
125W - 99L
1,622 Elo+
Party 1
Odin
Odin
Tekles
Odin
Level 88
God Stats
5W - 1L
1,555 SR
Queue Stats
212W - 158L
1,564 Elo+
Party 1
Bellona
Bellona
Tikyu
Bellona
Level 11
God Stats
3W - 6L
1,316 SR
Queue Stats
51W - 41L
1,234 Elo+
Party 1
Team Averages
Level 86
1,518 SR
1,473 Elo+

VS

Team Averages
Level 39
1,425 SR
1,281 Elo+
Geb
Geb
Awsombot2000
Geb
Level 45
God Stats
11W - 13L
1,422 SR
Queue Stats
157W - 180L
1,324 Elo+
Party 2
Ra
Ra
ToxicPanda8573
Ra
Level 26
God Stats
8W - 13L
1,454 SR
Queue Stats
78W - 109L
1,209 Elo+
Party 2
Charybdis
Charybdis
lightning8573
Charybdis
Level 47
God Stats
7W - 15L
1,397 SR
Queue Stats
166W - 205L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 1 / 6
9,384
938
16,402
10,999
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Tekles
Odin
13
9 / 0 / 16
8,958
896
9,576
9,836
9,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Tikyu
Bellona
11
1 / 2 / 16
7,241
724
6,146
6,626
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
6,257
626
6,257
15,641
6,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 6 / 2
6,346
635
3,323
9,018
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
lightning8573
Charybdis
10
3 / 9 / 0
7,613
761
7,398
11,576
3,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
25
Kills
3
3
Deaths
25
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
15
1
6
18
W
Odin
Tekles
Odin
9
0
16
17
W
Bellona
Tikyu
Bellona
1
2
16
4.5
L
0
6
2
0.17
L
Charybdis
lightning8573
Charybdis
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
16,978
27,461
Taken
36,235
18,839
Mitigated
12,916
9,945
Healing
1,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,257
1,120
0
0
15,641
6,119
0
6,397
9,244
12,874
0
W
16,402
5,820
0
6,945
10,999
4,532
1,361
4,752
6,247
35,500
3,020
W
Odin
Tekles
Odin
9,576
3,627
0
1,710
9,836
9,900
271
2,131
7,705
0
23,791
W
Bellona
Tikyu
Bellona
6,146
1,631
0
1,290
6,626
4,407
256
2,980
3,646
0
12,520
L
3,323
242
1,064
379
9,018
3,112
0
4,471
4,547
20,068
0
L
Charybdis
lightning8573
Charybdis
7,398
3,790
0
0
11,576
3,685
0
4,361
7,215
0
16,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,583
Gold Earned
20,216
110
Minions Killed
83
8
Camps Cleared
1
581,829
Distance Traveled
476,552
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,257
626
21
2
0
153,298
0
W
Sol
9,384
938
63
6
5
193,365
2
W
Odin
8,958
896
30
3
3
205,771
1
W
Bellona
7,241
724
17
2
0
182,693
0
L
Ra
6,346
635
43
4
0
180,762
0
L
Charybdis
7,613
761
19
2
1
142,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role