Player Matchup

Medusa
Medusa
BloodChart300
Medusa
Level 32
God Stats
5W - 6L
1,328 SR
Queue Stats
115W - 144L
1,238 Elo+
Solo
Discordia
Discordia
GoDeiaGo
Discordia
Level 43
God Stats
1W - 3L
1,526 SR
Queue Stats
47W - 63L
1,289 Elo+
Solo
Yemoja
Yemoja
KungFuYuPanda
Yemoja
Level 21
God Stats
0W - 2L
1,207 SR
Queue Stats
3W - 10L
1,075 Elo+
Solo
Team Averages
Level 32
1,354 SR
1,200 Elo+

VS

Team Averages
Level 26
1,357 SR
1,172 Elo+
Gilgamesh
Gilgamesh
Dunthrynr
Gilgamesh
Level 49
God Stats
2W - 1L
1,324 SR
Queue Stats
89W - 142L
1,247 Elo+
Party 1
Ymir
Ymir
Just_SenseYt
Ymir
Level 24
God Stats
6W - 8L
1,247 SR
Queue Stats
70W - 115L
1,217 Elo+
Party 1
Pele
Pele
RAGEON_CAJUN
Pele
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 4
7,796
780
6,788
6,878
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
GoDeiaGo
Discordia
12
5 / 4 / 4
7,738
774
7,319
4,568
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 3
6,075
608
2,478
3,674
2,425
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dunthrynr
Gilgamesh
10
5 / 3 / 3
7,613
761
3,438
7,604
5,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 3
6,331
633
3,481
8,744
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 6 / 4
7,097
710
4,089
8,524
3,712
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
9
9
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Gilgamesh
Dunthrynr
Gilgamesh
5
3
3
2.17
L
Discordia
GoDeiaGo
Discordia
5
4
4
1.75
W
1
2
3
1.25
L
0
1
3
1.5
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,585
Damage
11,008
15,120
Taken
24,872
6,425
Mitigated
13,630
1,748
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,788
3,476
0
931
6,878
2,691
0
1,706
4,879
0
13,971
W
Gilgamesh
Dunthrynr
Gilgamesh
3,438
906
0
948
7,604
5,584
0
2,572
5,032
0
17,654
L
Discordia
GoDeiaGo
Discordia
7,319
597
0
120
4,568
1,309
31
626
3,863
20,595
0
W
3,481
552
249
3,036
8,744
4,334
105
3,692
5,052
13,389
0
L
2,478
583
221
476
3,674
2,425
72
693
2,897
8,146
0
W
4,089
612
0
443
8,524
3,712
270
3,533
4,991
0
12,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,609
Gold Earned
21,041
62
Minions Killed
85
0
Camps Cleared
2
372,256
Distance Traveled
506,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,796
780
20
2
0
120,768
0
W
Gilgamesh
7,613
761
34
3
1
159,056
0
L
Discordia
7,738
774
33
3
0
154,981
0
W
Ymir
6,331
633
34
3
1
167,322
0
L
Yemoja
6,075
608
9
1
0
96,507
0
W
Pele
7,097
710
17
2
0
180,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role