Player Matchup

Charybdis
Charybdis
Benjy1504
Charybdis
Level 90
God Stats
2W - 8L
1,458 SR
Queue Stats
37W - 40L
1,570 Elo+
Solo
Geb
Geb
CorrelateOwl08
Geb
Level 158
God Stats
6W - 1L
2,045 SR
Queue Stats
189W - 175L
1,609 Elo+
Party 2
Osiris
Osiris
Heimdinger01
Osiris
Level 145
God Stats
10W - 13L
1,544 SR
Queue Stats
487W - 429L
1,570 Elo+
Solo
Nemesis
Nemesis
iiFIow
Nemesis
Level 146
God Stats
2W - 4L
1,480 SR
Queue Stats
106W - 87L
1,631 Elo+
Party 2
Nu Wa
Nu Wa
mr_random_mr
Nu Wa
Level 142
God Stats
2W - 2L
1,694 SR
Queue Stats
516W - 448L
1,629 Elo+
Solo
Team Averages
Level 136
1,644 SR
1,602 Elo+

VS

Team Averages
Level 115
1,693 SR
1,612 Elo+
Jormungandr
Jormungandr
D-rizzzy
Jormungandr
Level 108
God Stats
145W - 110L
1,633 SR
Queue Stats
347W - 311L
1,610 Elo+
Solo
Ullr
Ullr
DatGuyScrim
Ullr
Level 143
God Stats
2W - 1L
1,749 SR
Queue Stats
35W - 20L
1,669 Elo+
Party 1
Ravana
Ravana
Vizshyn
Ravana
Level 65
God Stats
6W - 5L
1,655 SR
Queue Stats
183W - 150L
1,558 Elo+
Solo
Ra
Ra
budderlod
Ra
Level 142
God Stats
6W - 3L
1,659 SR
Queue Stats
112W - 125L
1,641 Elo+
Solo
Serqet
Serqet
panther015
Serqet
Level 119
God Stats
3W - 0L
1,770 SR
Queue Stats
159W - 135L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Benjy1504
Charybdis
12
1 / 0 / 0
7,546
503
2,850
5,332
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 4
6,145
410
3,819
9,957
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
11
1 / 5 / 3
7,088
473
7,543
11,770
11,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
iiFIow
Nemesis
14
5 / 1 / 1
8,168
545
9,397
8,670
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 4
7,118
475
9,607
6,191
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D-rizzzy
Jormungandr
12
4 / 4 / 5
7,906
527
8,715
12,496
10,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 0 / 5
8,339
556
4,600
9,471
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Vizshyn
Ravana
12
1 / 2 / 3
7,255
484
5,056
7,696
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 4
8,048
537
5,584
8,271
2,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
panther015
Serqet
11
1 / 0 / 4
6,995
466
2,151
11,103
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
12
12
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Benjy1504
Charybdis
1
0
0
1
L
0
2
4
1
W
Jormungandr
D-rizzzy
Jormungandr
4
4
5
1.63
W
3
0
5
5.5
L
Osiris
1
5
3
0.5
W
Ravana
Vizshyn
Ravana
1
2
3
1.25
W
3
2
4
2.5
L
Nemesis
iiFIow
Nemesis
5
1
1
5.5
L
1
4
4
0.75
W
Serqet
panther015
Serqet
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
26,106
41,920
Taken
49,037
24,923
Mitigated
27,231
13,138
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Benjy1504
Charybdis
2,850
1,299
0
4,503
5,332
1,427
288
31
5,250
0
51,080
L
3,819
414
0
1,648
9,957
5,890
0
3,202
6,610
13,422
0
W
Jormungandr
D-rizzzy
Jormungandr
8,715
2,675
0
1,610
12,496
10,383
22
3,045
9,267
43,638
0
W
4,600
2,074
0
1,308
9,471
3,421
0
1,744
7,621
0
58,922
L
Osiris
7,543
2,149
0
1,750
11,770
11,912
101
4,525
7,245
0
34,979
W
Ravana
Vizshyn
Ravana
5,056
1,326
0
2,416
7,696
2,737
0
1,298
6,282
0
45,495
W
5,584
1,054
1,091
3,170
8,271
2,725
0
2,982
5,020
65,582
0
L
Nemesis
iiFIow
Nemesis
9,397
3,788
0
4,519
8,670
3,840
0
3,363
5,307
0
52,165
L
9,607
2,157
0
718
6,191
1,854
0
3,266
2,758
49,830
0
W
Serqet
panther015
Serqet
2,151
510
0
3,304
11,103
7,965
0
3,496
7,353
88
14,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
38,543
374
Minions Killed
468
0
Camps Cleared
0
1,380,525
Distance Traveled
1,427,240
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,546
503
108
7
0
196,575
4
L
Geb
6,145
410
18
1
0
285,001
6
W
Jormungandr
7,906
527
90
6
0
244,758
4
W
Ullr
8,339
556
113
8
0
289,731
1
L
Osiris
7,088
473
58
4
0
280,165
4
W
Ravana
7,255
484
91
6
0
281,169
5
W
Ra
8,048
537
138
9
0
306,784
3
L
Nemesis
8,168
545
96
6
0
350,154
4
L
Nu Wa
7,118
475
94
6
0
268,630
4
W
Serqet
6,995
466
36
2
0
304,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role