Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Caomha
Neith
Level 10
God Stats
15W - 25L
1,439 SR
Queue Stats
20W - 37L
1,438 Elo+
Solo
Fenrir
Fenrir
GioGenesys
Fenrir
Level 4
God Stats
2W - 3L
1,433 SR
Queue Stats
6W - 14L
1,206 Elo+
Solo
Kukulkan
Kukulkan
KrypticWisdom
Kukulkan
Level 16
God Stats
4W - 3L
1,617 SR
Queue Stats
19W - 19L
1,462 Elo+
Solo
Ganesha
Ganesha
shoonya
Ganesha
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 261L
1,544 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,430 Elo+

VS

Team Averages
Level 24
1,554 SR
1,461 Elo+
Janus
Janus
Big Tim1330
Janus
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 72L
1,479 Elo+
Party 1
Set
Set
GaboHG
Set
Level 26
God Stats
8W - 8L
1,462 SR
Queue Stats
92W - 118L
1,404 Elo+
Solo
Neith
Neith
MartinESR
Neith
Level 17
God Stats
2W - 2L
1,669 SR
Queue Stats
23W - 34L
1,421 Elo+
Solo
Kukulkan
Kukulkan
TrekoLs
Kukulkan
Level 26
God Stats
3W - 2L
1,640 SR
Queue Stats
18W - 18L
1,537 Elo+
Solo
Achilles
Achilles
bloodbournezeus
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 4 / 11
10,749
1,075
11,927
11,654
6,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Caomha
Neith
17
5 / 1 / 5
10,860
1,086
9,659
8,795
3,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
GioGenesys
Fenrir
17
6 / 11 / 6
11,160
1,116
13,075
18,086
14,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
KrypticWisdom
Kukulkan
17
3 / 0 / 9
10,432
1,043
16,738
3,379
1,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
shoonya
Ganesha
18
1 / 1 / 15
11,728
1,173
11,648
14,739
18,715
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

218

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
12,014
1,201
13,871
8,380
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
GaboHG
Set
16
1 / 8 / 9
9,252
925
5,319
17,890
6,077
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
MartinESR
Neith
16
2 / 5 / 8
9,962
996
12,378
18,202
6,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
TrekoLs
Kukulkan
17
5 / 4 / 8
10,725
1,073
17,367
11,274
4,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
2 / 2 / 6
9,267
927
2,726
11,096
14,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
20
Kills
17
17
Deaths
20
46
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
4
11
2.63
L
7
1
8
11
W
Neith
Caomha
Neith
5
1
5
7.5
L
Set
GaboHG
Set
1
8
9
0.69
W
Fenrir
GioGenesys
Fenrir
6
11
6
0.82
W
Kukulkan
KrypticWisdom
Kukulkan
3
0
9
7.5
L
Neith
MartinESR
Neith
2
5
8
1.2
L
Kukulkan
TrekoLs
Kukulkan
5
4
8
2.25
L
Achilles
2
2
6
2.5
W
Ganesha
shoonya
Ganesha
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,047
Damage
51,661
56,653
Taken
66,842
44,045
Mitigated
33,785
7,365
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,927
434
216
1,749
11,654
6,390
0
7,948
3,626
29,018
0
L
13,871
1,736
0
0
8,380
2,648
0
2,668
5,672
43,217
0
W
Neith
Caomha
Neith
9,659
5,644
0
766
8,795
3,076
0
5,759
3,036
0
28,405
L
Set
GaboHG
Set
5,319
3,180
0
172
17,890
6,077
0
12,581
5,005
0
14,183
W
Fenrir
GioGenesys
Fenrir
13,075
4,975
0
1,127
18,086
14,804
0
8,981
8,666
0
23,839
W
Kukulkan
KrypticWisdom
Kukulkan
16,738
325
207
1,088
3,379
1,060
0
2,428
951
43,507
0
L
Neith
MartinESR
Neith
12,378
7,287
0
1,492
18,202
6,508
0
13,698
4,292
0
32,826
L
Kukulkan
TrekoLs
Kukulkan
17,367
1,310
165
823
11,274
4,292
0
5,560
5,620
34,022
0
L
Achilles
2,726
951
0
272
11,096
14,260
0
5,061
5,940
0
3,099
W
Ganesha
shoonya
Ganesha
11,648
458
0
2,212
14,739
18,715
0
6,122
8,519
25,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,929
Gold Earned
51,220
205
Minions Killed
188
10
Camps Cleared
4
986,945
Distance Traveled
849,843
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,749
1,075
34
3
0
210,404
2
L
Janus
12,014
1,201
72
7
1
197,758
3
W
Neith
10,860
1,086
64
6
4
184,989
0
L
Set
9,252
925
21
2
0
188,809
4
W
Fenrir
11,160
1,116
19
2
5
162,838
1
W
Kukulkan
10,432
1,043
85
9
1
215,670
0
L
Neith
9,962
996
48
5
0
173,061
0
L
Kukulkan
10,725
1,073
46
5
2
191,036
0
L
Achilles
9,267
927
1
0
1
99,179
0
W
Ganesha
11,728
1,173
3
0
0
213,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role