Player Matchup

Sol
Sol
Gold III
BlueSniper22
Sol
Gold III
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,773 MMR
Solo
Hou Yi
Hou Yi
Platinum II
DLek
Hou Yi
Platinum II
Level 149
God Stats
17W - 18L
1,619 SR
Queue Stats
147W - 132L
1,944 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
DylanNva
Gilgamesh
Diamond III
Level 145
God Stats
5W - 1L
1,661 SR
Queue Stats
174W - 168L
2,165 MMR
Solo
Amaterasu
Amaterasu
Gold IV
MUZiCK
Amaterasu
Gold IV
Level 109
God Stats
7W - 3L
1,647 SR
Queue Stats
68W - 65L
1,493 MMR
Solo
Terra
Terra
Gold II
OnlyShelton
Terra
Gold II
Level 126
God Stats
1W - 1L
1,296 SR
Queue Stats
120W - 116L
1,705 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,545 SR
1,816 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,571 SR
1,809 MMR
Aphrodite
Aphrodite
Gold III
AbraxasOthella
Aphrodite
Gold III
Level 160
God Stats
30W - 28L
1,580 SR
Queue Stats
371W - 385L
1,419 MMR
Solo
Olorun
Olorun
Diamond II
CtrlAltIEat
Olorun
Diamond II
Level 159
God Stats
33W - 18L
1,797 SR
Queue Stats
584W - 559L
2,325 MMR
Party 1
Mercury
Mercury
Platinum III
DaMoonKid
Mercury
Platinum III
Level 105
God Stats
1W - 2L
1,498 SR
Queue Stats
389W - 372L
1,876 MMR
Solo
Kukulkan
Kukulkan
Silver I
GaFoust
Kukulkan
Silver I
Level 120
God Stats
19W - 19L
1,634 SR
Queue Stats
143W - 150L
1,104 MMR
Solo
Horus
Horus
Masters
ProfessorEddie
Horus
Masters
Level 149
God Stats
0W - 3L
1,345 SR
Queue Stats
292W - 264L
2,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 6
16,118
672
23,133
21,380
11,864
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
DLek
Hou Yi
19
2 / 1 / 9
12,967
540
11,018
14,384
5,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
DylanNva
Gilgamesh
20
7 / 3 / 10
14,688
612
14,766
19,052
11,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
MUZiCK
Amaterasu
20
3 / 1 / 11
14,410
600
10,182
21,346
24,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 3 / 12
12,710
530
5,507
20,911
29,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArtioLokiGebThe MorriganOdin

VS

Bans
CthulhuCamazotzGuan YuNikeFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbraxasOthella
Aphrodite
17
1 / 6 / 1
11,293
471
9,049
16,414
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
18
2 / 5 / 3
11,714
488
16,051
15,483
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
DaMoonKid
Mercury
16
1 / 6 / 3
10,280
428
6,890
14,875
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GaFoust
Kukulkan
19
1 / 5 / 1
11,468
478
13,791
14,353
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 2
11,083
462
6,678
25,877
27,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
26
Kills
8
8
Deaths
26
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AbraxasOthella
Aphrodite
1
6
1
0.25
W
12
0
6
15
L
Olorun
2
5
3
0.7
W
Hou Yi
DLek
Hou Yi
2
1
9
6.5
L
Mercury
DaMoonKid
Mercury
1
6
3
0.42
W
Gilgamesh
DylanNva
Gilgamesh
7
3
10
4
L
Kukulkan
GaFoust
Kukulkan
1
5
1
0.3
W
Amaterasu
MUZiCK
Amaterasu
3
1
11
8.5
W
2
3
12
2.67
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,606
Damage
52,459
97,073
Taken
87,002
82,487
Mitigated
54,845
49,052
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AbraxasOthella
Aphrodite
9,049
498
0
6,266
16,414
6,226
312
3,638
12,776
68,837
0
W
23,133
8,822
0
16,721
21,380
11,864
10,790
8,002
13,378
142,183
13,135
L
Olorun
16,051
7,027
775
5,758
15,483
8,595
586
5,446
10,037
104,150
8,269
W
Hou Yi
DLek
Hou Yi
11,018
6,576
0
5,418
14,384
5,361
5,207
6,387
7,997
0
95,770
L
Mercury
DaMoonKid
Mercury
6,890
2,060
0
2,203
14,875
6,834
0
4,059
10,816
0
69,732
W
Gilgamesh
DylanNva
Gilgamesh
14,766
3,866
0
5,206
19,052
11,577
2,284
6,508
12,544
0
106,576
L
Kukulkan
GaFoust
Kukulkan
13,791
319
0
2,058
14,353
5,938
0
6,957
7,396
101,197
0
W
Amaterasu
MUZiCK
Amaterasu
10,182
2,215
0
9,303
21,346
24,624
1,490
9,469
11,877
20,943
71,012
W
5,507
923
5,394
7,010
20,911
29,061
179
8,134
12,777
27,921
0
L
6,678
2,474
1,592
6,724
25,877
27,252
296
9,361
16,516
0
28,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,893
Gold Earned
55,838
729
Minions Killed
679
0
Camps Cleared
0
2,531,379
Distance Traveled
2,265,677
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,293
471
146
6
0
366,642
8
W
Sol
16,118
672
221
9
0
486,293
5
L
Olorun
11,714
488
206
9
0
418,503
6
W
Hou Yi
12,967
540
154
6
0
469,901
8
L
Mercury
10,280
428
128
5
0
537,648
5
W
Gilgamesh
14,688
612
148
6
0
545,945
8
L
Kukulkan
11,468
478
169
7
0
462,169
3
W
Amaterasu
14,410
600
170
7
0
534,608
10
W
Terra
12,710
530
36
2
0
494,632
6
L
Horus
11,083
462
30
1
0
480,715
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role