Player Matchup

Sol
Sol
 
Sol
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cräsh
Ymir
Level 29
God Stats
22W - 17L
1,712 SR
Queue Stats
96W - 98L
1,497 Elo+
Party 2
Vamana
Vamana
Paulitician
Vamana
Level 28
God Stats
0W - 2L
1,449 SR
Queue Stats
17W - 17L
1,532 Elo+
Solo
Medusa
Medusa
Phocron
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 105L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
Statikk77
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Team Averages
Level 26
1,532 SR
1,493 Elo+

VS

Team Averages
Level 29
1,582 SR
1,411 Elo+
Gilgamesh
Gilgamesh
DimasEvrei
Gilgamesh
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
193W - 122L
1,726 Elo+
Solo
Chang'e
Chang'e
JagataiHan
Chang'e
Level 29
God Stats
1W - 0L
1,816 SR
Queue Stats
2W - 5L
1,140 Elo+
Solo
Arachne
Arachne
M9S7
Arachne
Level 29
God Stats
10W - 6L
1,498 SR
Queue Stats
114W - 123L
1,378 Elo+
Party 1
Vulcan
Vulcan
SUCHYBOBEK
Vulcan
Level 29
God Stats
4W - 2L
1,473 SR
Queue Stats
111W - 113L
1,454 Elo+
Solo
Cernunnos
Cernunnos
aitomaito
Cernunnos
Level 28
God Stats
7W - 3L
1,621 SR
Queue Stats
78W - 91L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 5 / 1
9,485
499
10,013
14,348
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Cräsh
Ymir
14
3 / 3 / 3
8,018
422
5,098
11,585
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
15
1 / 3 / 1
9,074
478
4,707
10,835
12,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Phocron
Medusa
14
2 / 5 / 3
8,848
466
8,592
13,173
4,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Statikk77
Cliodhna
14
2 / 5 / 3
8,949
471
5,973
12,522
5,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DimasEvrei
Gilgamesh
17
5 / 2 / 6
10,551
555
11,440
13,583
14,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
JagataiHan
Chang'e
15
4 / 3 / 8
8,725
459
6,748
10,067
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
M9S7
Arachne
18
6 / 1 / 3
10,391
547
8,398
16,480
7,399
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
SUCHYBOBEK
Vulcan
16
2 / 5 / 4
9,620
506
11,191
9,580
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
aitomaito
Cernunnos
15
4 / 0 / 7
9,244
487
7,925
6,366
1,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
21
21
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
1
0.7
L
Ymir
Cräsh
Ymir
3
3
3
1.5
W
Gilgamesh
DimasEvrei
Gilgamesh
5
2
6
4
W
Chang'e
JagataiHan
Chang'e
4
3
8
2.67
W
Arachne
M9S7
Arachne
6
1
3
7.5
L
Vamana
1
3
1
0.5
L
Medusa
Phocron
Medusa
2
5
3
0.7
W
Vulcan
SUCHYBOBEK
Vulcan
2
5
4
0.8
L
Cliodhna
Statikk77
Cliodhna
2
5
3
0.7
W
Cernunnos
aitomaito
Cernunnos
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
45,702
62,463
Taken
56,076
37,566
Mitigated
30,958
15,628
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,013
1,689
0
6,124
14,348
5,484
449
7,620
6,368
62,319
5,879
L
Ymir
Cräsh
Ymir
5,098
540
566
2,444
11,585
9,459
201
5,133
6,333
19,341
0
W
Gilgamesh
DimasEvrei
Gilgamesh
11,440
2,260
0
2,456
13,583
14,010
0
2,609
10,974
17,525
54,454
W
Chang'e
JagataiHan
Chang'e
6,748
548
2,559
4,508
10,067
3,916
677
2,792
6,905
25,364
0
W
Arachne
M9S7
Arachne
8,398
5,822
0
5,100
16,480
7,399
0
3,342
12,921
0
81,632
L
Vamana
4,707
2,049
0
1,954
10,835
12,773
810
2,492
8,287
6,572
51,759
L
Medusa
Phocron
Medusa
8,592
2,892
0
2,517
13,173
4,476
0
2,482
10,671
0
55,365
W
Vulcan
SUCHYBOBEK
Vulcan
11,191
1,699
134
1,114
9,580
3,733
548
4,598
4,935
61,238
0
L
Cliodhna
Statikk77
Cliodhna
5,973
309
0
2,023
12,522
5,374
514
1,918
10,574
0
59,876
W
Cernunnos
aitomaito
Cernunnos
7,925
3,087
0
2,066
6,366
1,900
433
1,217
5,110
0
50,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,374
Gold Earned
48,531
500
Minions Killed
555
0
Camps Cleared
0
1,736,213
Distance Traveled
1,828,250
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,485
499
137
7
0
323,372
4
L
Ymir
8,018
422
28
1
0
316,022
6
W
Gilgamesh
10,551
555
133
7
0
347,758
3
W
Chang'e
8,725
459
56
3
0
330,478
3
W
Arachne
10,391
547
137
7
0
466,505
1
L
Vamana
9,074
478
128
7
0
385,078
0
L
Medusa
8,848
466
106
6
0
323,506
5
W
Vulcan
9,620
506
128
7
0
354,767
4
L
Cliodhna
8,949
471
101
5
0
388,235
3
W
Cernunnos
9,244
487
101
5
0
328,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role