Player Matchup

Artio
Artio
 
Artio
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AlejandriDPandri
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,437 Elo+
Solo
Merlin
Merlin
Gazeebro
Merlin
Level 107
God Stats
6W - 10L
1,350 SR
Queue Stats
202W - 186L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
Level 66
God Stats
133W - 106L
1,521 SR
Queue Stats
157W - 144L
1,441 Elo+
Party 2
Hel
Hel
sunnyoniaea
Hel
Level 66
God Stats
7W - 5L
1,428 SR
Queue Stats
140W - 124L
1,404 Elo+
Solo
Team Averages
Level 74
1,460 SR
1,442 Elo+

VS

Team Averages
Level 65
1,387 SR
1,473 Elo+
Cliodhna
Cliodhna
BigDealious
Cliodhna
Level 61
God Stats
7W - 9L
1,366 SR
Queue Stats
165W - 141L
1,474 Elo+
Party 1
Freya
Freya
Chaguito009
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,378 Elo+
Solo
Sylvanus
Sylvanus
ElfKnight36
Sylvanus
Level 108
God Stats
0W - 1L
1,321 SR
Queue Stats
50W - 27L
1,644 Elo+
Solo
Set
Set
TheRooty
Set
Level 29
God Stats
0W - 2L
1,363 SR
Queue Stats
64W - 63L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
lunaraku
Gilgamesh
Level 88
God Stats
13W - 17L
1,383 SR
Queue Stats
222W - 235L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
3 / 1 / 18
11,120
1,011
11,078
15,385
16,130
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 2 / 15
10,740
976
6,488
7,632
2,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Gazeebro
Merlin
19
9 / 1 / 14
11,705
1,064
24,122
7,439
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
19
10 / 1 / 14
11,975
1,089
32,243
14,848
5,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 13
10,667
970
10,906
11,318
5,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigDealious
Cliodhna
16
6 / 2 / 0
11,708
1,064
18,906
10,910
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 10 / 3
10,043
913
6,490
17,950
6,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ElfKnight36
Sylvanus
16
0 / 6 / 4
10,643
968
13,139
26,929
32,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 5 / 3
9,417
856
4,733
13,400
6,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
lunaraku
Gilgamesh
16
0 / 5 / 3
10,072
916
9,685
24,215
16,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
28
Kills
7
7
Deaths
28
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
18
12
W
4
2
15
5.75
L
Cliodhna
BigDealious
Cliodhna
6
2
0
3
L
1
10
3
0.25
L
Sylvanus
ElfKnight36
Sylvanus
0
6
4
0.33
W
Merlin
Gazeebro
Merlin
9
1
14
16
W
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
10
1
14
17
L
0
5
3
0.3
L
Gilgamesh
lunaraku
Gilgamesh
0
5
3
0.3
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,837
Damage
52,953
56,622
Taken
93,404
32,149
Mitigated
66,075
19,636
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,078
862
2,615
4,556
15,385
16,130
0
6,066
8,932
22,963
0
W
6,488
2,274
0
250
7,632
2,662
0
2,869
4,672
0
9,161
L
Cliodhna
BigDealious
Cliodhna
18,906
3,805
0
629
10,910
3,993
0
4,983
5,927
0
38,602
L
6,490
2,408
0
2,298
17,950
6,270
0
8,353
9,597
32,985
0
L
Sylvanus
ElfKnight36
Sylvanus
13,139
1,472
4,469
7,386
26,929
32,067
0
11,459
15,470
20,739
0
W
Merlin
Gazeebro
Merlin
24,122
1,674
244
768
7,439
2,781
0
1,839
5,554
47,396
0
W
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
32,243
17,056
0
5,809
14,848
5,255
0
5,857
8,908
0
53,288
L
4,733
1,682
0
1,078
13,400
6,999
0
8,187
5,213
0
14,200
L
Gilgamesh
lunaraku
Gilgamesh
9,685
1,735
1,459
1,486
24,215
16,746
0
13,124
11,091
0
34,074
W
10,906
1,690
3,417
1,977
11,318
5,321
0
2,998
8,196
30,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
51,883
203
Minions Killed
214
5
Camps Cleared
12
1,050,285
Distance Traveled
1,072,792
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,120
1,011
26
2
1
216,316
2
W
Anhur
10,740
976
5
0
0
212,874
0
L
Cliodhna
11,708
1,064
47
4
9
250,796
0
L
Freya
10,043
913
58
5
1
196,697
3
L
Sylvanus
10,643
968
31
3
1
187,248
1
W
Merlin
11,705
1,064
60
5
1
204,221
3
W
Ah Muzen Cab
11,975
1,089
57
5
2
208,892
0
L
Set
9,417
856
22
2
0
217,434
0
L
Gilgamesh
10,072
916
56
5
1
220,617
0
W
Hel
10,667
970
55
5
1
207,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role