Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AmTheTee
Kukulkan
Level 48
God Stats
1W - 1L
1,267 SR
Queue Stats
178W - 178L
1,468 Elo+
Party 2
Set
Set
Trxdi
Set
Level 40
God Stats
4W - 2L
1,415 SR
Queue Stats
137W - 122L
1,528 Elo+
Party 2
Tyr
Tyr
franknet
Tyr
Level 89
God Stats
59W - 58L
1,518 SR
Queue Stats
374W - 373L
1,530 Elo+
Party 1
Camazotz
Camazotz
trapperito22
Camazotz
Level 49
God Stats
5W - 2L
1,556 SR
Queue Stats
102W - 109L
1,501 Elo+
Party 1
Team Averages
Level 75
1,451 SR
1,505 Elo+

VS

Team Averages
Level 75
1,581 SR
1,460 Elo+
Nu Wa
Nu Wa
CroffClow
Nu Wa
Level 48
God Stats
3W - 7L
1,667 SR
Queue Stats
108W - 109L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Dadevil5411
Danzaburou
Level 94
God Stats
68W - 56L
1,515 SR
Queue Stats
431W - 432L
1,430 Elo+
Party 3
Kuzenbo
Kuzenbo
Volpaccio
Kuzenbo
Level 65
God Stats
24W - 22L
1,562 SR
Queue Stats
116W - 146L
1,461 Elo+
Party 3
Tsukuyomi
Tsukuyomi
m-roby-g
Tsukuyomi
Level 59
God Stats
8W - 5L
1,744 SR
Queue Stats
216W - 268L
1,445 Elo+
Party 3
King Arthur
King Arthur
paul24-
King Arthur
Level 109
God Stats
17W - 32L
1,415 SR
Queue Stats
510W - 506L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 3 / 10
11,531
524
11,930
24,134
22,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
AmTheTee
Kukulkan
17
3 / 5 / 9
11,909
541
13,937
13,742
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
Trxdi
Set
19
6 / 3 / 8
11,780
535
12,187
17,182
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 11
12,135
552
14,436
21,538
23,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
trapperito22
Camazotz
20
15 / 1 / 7
13,568
617
11,516
23,481
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CroffClow
Nu Wa
16
1 / 7 / 5
9,829
447
17,066
11,156
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Dadevil5411
Danzaburou
15
5 / 5 / 3
10,061
457
11,867
15,435
5,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
Volpaccio
Kuzenbo
14
2 / 4 / 7
9,182
417
10,320
15,955
23,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
m-roby-g
Tsukuyomi
14
3 / 9 / 4
9,196
418
5,754
16,220
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
paul24-
King Arthur
13
3 / 8 / 2
8,994
409
11,158
20,879
23,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
33
Kills
14
14
Deaths
33
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
10
2.67
W
Kukulkan
AmTheTee
Kukulkan
3
5
9
1.5
L
Nu Wa
CroffClow
Nu Wa
1
7
5
0.5
L
Danzaburou
Dadevil5411
Danzaburou
5
5
3
1.3
W
Set
Trxdi
Set
6
3
8
3.33
L
Kuzenbo
Volpaccio
Kuzenbo
2
4
7
1.38
W
6
2
11
5.75
L
Tsukuyomi
m-roby-g
Tsukuyomi
3
9
4
0.56
L
King Arthur
paul24-
King Arthur
3
8
2
0.5
W
Camazotz
trapperito22
Camazotz
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,006
Damage
56,165
100,077
Taken
79,645
65,444
Mitigated
63,028
49,245
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,930
1,031
1,799
12,802
24,134
22,392
2,683
5,895
18,239
62,281
0
W
Kukulkan
AmTheTee
Kukulkan
13,937
2,013
0
891
13,742
4,273
702
8,095
5,647
73,612
0
L
Nu Wa
CroffClow
Nu Wa
17,066
3,313
0
549
11,156
3,730
198
4,142
7,014
70,890
0
L
Danzaburou
Dadevil5411
Danzaburou
11,867
6,198
0
4,633
15,435
5,799
581
6,524
8,911
0
67,250
W
Set
Trxdi
Set
12,187
4,246
0
7,122
17,182
6,378
0
6,947
10,235
0
85,844
L
Kuzenbo
Volpaccio
Kuzenbo
10,320
2,949
220
949
15,955
23,949
120
6,036
9,919
27,962
0
W
14,436
856
0
10,749
21,538
23,358
377
3,492
18,046
0
72,029
L
Tsukuyomi
m-roby-g
Tsukuyomi
5,754
813
0
592
16,220
5,639
155
3,817
12,403
0
47,446
L
King Arthur
paul24-
King Arthur
11,158
2,645
0
2,893
20,879
23,911
0
5,348
15,531
0
47,264
W
Camazotz
trapperito22
Camazotz
11,516
4,649
183
15,699
23,481
9,043
2,495
7,834
15,647
0
105,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,923
Gold Earned
47,262
605
Minions Killed
419
0
Camps Cleared
0
2,129,759
Distance Traveled
1,979,806
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,531
524
107
5
0
340,354
1
W
Kukulkan
11,909
541
143
7
0
363,522
2
L
Nu Wa
9,829
447
112
5
0
391,473
10
L
Danzaburou
10,061
457
114
5
0
387,990
1
W
Set
11,780
535
108
5
0
459,950
0
L
Kuzenbo
9,182
417
35
2
0
373,687
2
W
Tyr
12,135
552
115
5
0
465,087
6
L
Tsukuyomi
9,196
418
78
4
0
439,742
3
L
King Arthur
8,994
409
80
4
0
386,914
3
W
Camazotz
13,568
617
132
6
0
500,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role