Player Matchup

Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MnogoKeks
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 1
Zeus
Zeus
MrVixed
Zeus
Level 119
God Stats
1W - 0L
1,706 SR
Queue Stats
11W - 2L
1,872 Elo+
Party 1
Mulan
Mulan
YmirHappy69
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,846 Elo+
Party 1
Team Averages
Level 41
1,541 SR
1,691 Elo+

VS

Team Averages
Level 17
1,671 SR
1,652 Elo+
Sol
Sol
IWickerZz
Sol
Level 27
God Stats
2W - 3L
1,845 SR
Queue Stats
143W - 116L
1,614 Elo+
Solo
Hercules
Hercules
MetalFluid
Hercules
Level 27
God Stats
5W - 3L
1,890 SR
Queue Stats
58W - 28L
1,801 Elo+
Solo
Hades
Hades
PoseidenMain
Hades
Level 16
God Stats
2W - 2L
1,619 SR
Queue Stats
59W - 49L
1,624 Elo+
Party 2
Cerberus
Cerberus
Totaku20
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,622 Elo+
Party 2
Nemesis
Nemesis
cherrytree95
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 0 / 3
7,086
709
4,998
3,809
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
 
Apollo
11
0 / 0 / 0
6,454
645
93
4,592
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ne Zha
MnogoKeks
Ne Zha
8
4 / 1 / 6
5,618
562
5,345
4,010
1,104
Mace

Mace

+10
Physical Power

Zeus
MrVixed
Zeus
11
6 / 1 / 1
6,583
658
3,437
4,158
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 2
5,662
566
6,829
6,834
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,716
572
2,364
6,222
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
MetalFluid
Hercules
11
0 / 0 / 0
5,859
586
1,221
3,226
3,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
0 / 3 / 1
4,547
455
2,315
5,465
1,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Totaku20
Cerberus
7
0 / 4 / 0
4,467
447
1,206
7,825
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
cherrytree95
Nemesis
9
1 / 4 / 2
5,581
558
3,298
8,985
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
3
5.5
W
Apollo
 
Apollo
0
0
0
0
L
2
5
0
0.4
L
Hercules
MetalFluid
Hercules
0
0
0
0
W
Ne Zha
MnogoKeks
Ne Zha
4
1
6
7
W
Zeus
MrVixed
Zeus
6
1
1
6.5
L
0
3
1
0.17
L
Cerberus
Totaku20
Cerberus
0
4
0
0
W
2
1
2
3
L
Nemesis
cherrytree95
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
10,404
23,403
Taken
31,723
7,797
Mitigated
10,327
10,127
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,998
3,099
0
1,844
3,809
1,206
201
2,040
1,769
0
49,062
W
Apollo
 
Apollo
93
93
0
3,259
4,592
1,432
0
0
4,592
0
41,638
L
2,364
815
0
1,372
6,222
1,224
0
1,825
4,181
19,554
0
L
Hercules
MetalFluid
Hercules
1,221
459
0
1,161
3,226
3,161
0
0
3,226
0
35,154
W
Ne Zha
MnogoKeks
Ne Zha
5,345
2,421
0
403
4,010
1,104
0
1,196
2,814
0
22,525
W
Zeus
MrVixed
Zeus
3,437
767
0
641
4,158
1,276
334
1,249
2,909
31,703
0
L
2,315
204
678
2,384
5,465
1,441
0
0
5,465
23,287
0
L
Cerberus
Totaku20
Cerberus
1,206
526
24
1,305
7,825
2,447
0
0
7,825
11,372
0
W
6,829
1,053
0
3,980
6,834
2,779
0
1,400
5,434
0
36,005
L
Nemesis
cherrytree95
Nemesis
3,298
1,198
0
2,752
8,985
2,054
0
1,340
7,589
0
20,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
26,170
415
Minions Killed
249
0
Camps Cleared
0
958,850
Distance Traveled
939,843
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,086
709
98
10
0
183,804
2
W
Apollo
6,454
645
122
12
0
174,976
3
L
Sol
5,716
572
41
4
0
162,067
3
L
Hercules
5,859
586
88
9
0
203,043
2
W
Ne Zha
5,618
562
36
4
0
188,982
4
W
Zeus
6,583
658
83
8
0
192,603
2
L
Hades
4,547
455
41
4
0
189,592
1
L
Cerberus
4,467
447
36
4
0
190,388
0
W
Mulan
5,662
566
76
8
0
218,485
4
L
Nemesis
5,581
558
43
4
0
194,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role