Player Matchup

Hachiman
Hachiman
ALuckyLegend11
Hachiman
Level 158
God Stats
2W - 4L
1,499 SR
Queue Stats
16W - 19L
1,369 Elo+
Solo
Tiamat
Tiamat
CageofRage
Tiamat
Level 44
God Stats
14W - 15L
1,484 SR
Queue Stats
28W - 28L
1,520 Elo+
Solo
Bastet
Bastet
JamesGames1920
Bastet
Level 69
God Stats
1W - 0L
1,669 SR
Queue Stats
6W - 10L
1,230 Elo+
Party 1
Tyr
Tyr
Java820
Tyr
Level 66
God Stats
15W - 33L
1,388 SR
Queue Stats
87W - 111L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
Theonlygamer920
Kuzenbo
Level 49
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 8L
1,021 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,311 Elo+

VS

Team Averages
Level 94
1,464 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AnxiousSign9172
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,412 Elo+
Solo
Heimdallr
Heimdallr
POLOCR8ZY89
Heimdallr
Level 98
God Stats
9W - 10L
1,405 SR
Queue Stats
168W - 195L
1,388 Elo+
Solo
Hachiman
Hachiman
SUPERchris87
Hachiman
Level 128
God Stats
8W - 15L
1,416 SR
Queue Stats
40W - 66L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 0 / 8
8,505
773
12,766
9,052
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
CageofRage
Tiamat
14
1 / 1 / 3
7,704
700
5,289
7,349
2,976
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 4
10,166
924
13,977
5,943
2,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
14
2 / 3 / 3
7,653
696
6,228
8,039
7,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 3
7,226
657
4,176
11,171
11,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 3 / 2
7,557
687
9,514
7,367
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
 
Chaac
12
0 / 2 / 2
6,494
590
2,934
13,739
9,254
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
AnxiousSign9172
Amaterasu
14
2 / 2 / 4
7,541
686
8,422
16,013
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
POLOCR8ZY89
Heimdallr
13
0 / 3 / 0
6,765
615
2,451
8,134
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SUPERchris87
Hachiman
14
3 / 3 / 3
8,069
734
6,915
7,961
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
2
1
L
Chaac
 
Chaac
0
2
2
0.5
W
Hachiman
2
0
8
6
L
Amaterasu
AnxiousSign9172
Amaterasu
2
2
4
2
W
Tiamat
CageofRage
Tiamat
1
1
3
2.5
W
8
0
4
10
W
Tyr
2
3
3
1.17
L
Heimdallr
POLOCR8ZY89
Heimdallr
0
3
0
0
L
Hachiman
SUPERchris87
Hachiman
3
3
3
1.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,436
Damage
30,236
41,554
Taken
53,214
28,009
Mitigated
34,439
11,928
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,514
409
0
545
7,367
2,735
0
1,898
5,469
31,338
0
L
Chaac
 
Chaac
2,934
87
601
4,918
13,739
9,254
0
2,192
11,547
0
13,278
W
Hachiman
12,766
5,364
0
2,695
9,052
3,244
1,209
2,364
6,499
0
36,954
L
Amaterasu
AnxiousSign9172
Amaterasu
8,422
2,212
0
5,257
16,013
16,103
0
3,728
12,285
82
18,381
W
Tiamat
CageofRage
Tiamat
5,289
822
519
3,930
7,349
2,976
140
3,603
3,622
23,665
0
W
13,977
3,276
393
255
5,943
2,359
550
1,166
4,694
0
37,025
W
Tyr
6,228
416
0
825
8,039
7,808
94
1,235
6,508
0
14,980
L
Heimdallr
POLOCR8ZY89
Heimdallr
2,451
975
0
153
8,134
3,784
323
952
7,182
0
25,685
L
Hachiman
SUPERchris87
Hachiman
6,915
4,030
262
1,490
7,961
2,563
1
867
7,094
0
20,514
W
4,176
1,643
1,476
1,835
11,171
11,622
0
2,013
8,628
12,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
36,426
216
Minions Killed
224
11
Camps Cleared
3
1,068,625
Distance Traveled
958,623
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,557
687
57
5
1
185,270
4
L
Chaac
6,494
590
28
3
0
203,965
2
W
Hachiman
8,505
773
84
8
3
204,148
4
L
Amaterasu
7,541
686
32
3
0
212,757
0
W
Tiamat
7,704
700
38
3
2
195,130
0
W
Bastet
10,166
924
61
6
5
258,228
0
W
Tyr
7,653
696
23
2
0
228,139
4
L
Heimdallr
6,765
615
72
7
2
179,419
2
L
Hachiman
8,069
734
35
3
0
177,212
0
W
Kuzenbo
7,226
657
10
1
1
182,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role