Player Matchup

Merlin
Merlin
Daveive
Merlin
Level 23
God Stats
0W - 4L
1,237 SR
Queue Stats
0W - 6L
1,184 Elo+
Party 1
Discordia
Discordia
Fariraja
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 67L
1,439 Elo+
Solo
Neith
Neith
Leyade
Neith
Level 64
God Stats
3W - 12L
1,380 SR
Queue Stats
59W - 70L
1,375 Elo+
Party 1
Kali
Kali
Weedster12
Kali
Level 47
God Stats
7W - 5L
1,801 SR
Queue Stats
113W - 137L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
YETMOR
Gilgamesh
Level 147
God Stats
14W - 20L
1,384 SR
Queue Stats
286W - 352L
1,387 Elo+
Solo
Team Averages
Level 62
1,460 SR
1,357 Elo+

VS

Team Averages
Level 54
1,546 SR
1,461 Elo+
Chang'e
Chang'e
Homievegetable
Chang'e
Level 48
God Stats
11W - 5L
1,633 SR
Queue Stats
35W - 33L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Kreona
Nu Wa
Level 68
God Stats
35W - 25L
1,629 SR
Queue Stats
94W - 102L
1,476 Elo+
Party 2
Odin
Odin
MilosGixex
Odin
Level 61
God Stats
3W - 4L
1,284 SR
Queue Stats
172W - 162L
1,500 Elo+
Solo
Thanatos
Thanatos
NeomSmite
Thanatos
Level 26
God Stats
174W - 199L
1,569 SR
Queue Stats
205W - 241L
1,417 Elo+
Solo
Chaac
Chaac
kavo03
Chaac
Level 66
God Stats
25W - 21L
1,612 SR
Queue Stats
101W - 120L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daveive
Merlin
12
0 / 3 / 2
6,062
674
5,791
7,256
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Fariraja
Discordia
13
1 / 0 / 2
6,831
759
5,328
4,135
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Leyade
Neith
12
1 / 4 / 1
6,275
697
2,627
7,845
2,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 6 / 0
6,836
760
3,380
8,821
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
YETMOR
Gilgamesh
13
0 / 3 / 3
6,372
708
5,474
9,110
4,209
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
8,854
984
9,616
6,648
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Kreona
Nu Wa
14
2 / 2 / 4
7,640
849
5,637
7,039
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 5
7,685
854
4,284
5,531
3,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
NeomSmite
Thanatos
9
1 / 0 / 0
6,036
671
523
782
322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
kavo03
Chaac
15
5 / 1 / 5
8,887
987
9,916
12,041
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
16
16
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Daveive
Merlin
0
3
2
0.33
L
Discordia
Fariraja
Discordia
1
0
2
2
W
6
1
6
9
W
Nu Wa
Kreona
Nu Wa
2
2
4
2
L
Neith
Leyade
Neith
1
4
1
0.38
W
2
0
5
4.5
W
Thanatos
NeomSmite
Thanatos
1
0
0
1
L
2
6
0
0.33
L
Gilgamesh
YETMOR
Gilgamesh
0
3
3
0.5
W
Chaac
kavo03
Chaac
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
29,976
37,167
Taken
32,041
15,427
Mitigated
16,542
5,968
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Daveive
Merlin
5,791
450
215
1,236
7,256
2,443
60
2,466
4,790
20,032
0
L
Discordia
Fariraja
Discordia
5,328
314
0
782
4,135
1,366
0
1,596
2,539
26,431
0
W
9,616
145
1,362
3,627
6,648
2,566
207
2,055
4,441
24,713
0
W
Nu Wa
Kreona
Nu Wa
5,637
1,002
0
415
7,039
2,692
729
2,596
4,373
26,548
0
L
Neith
Leyade
Neith
2,627
647
19
1,856
7,845
2,953
0
2,209
5,636
0
11,682
W
4,284
453
100
585
5,531
3,923
0
1,594
3,795
0
18,336
W
Thanatos
NeomSmite
Thanatos
523
0
0
444
782
322
145
21
761
0
1,684
L
3,380
1,103
0
1,181
8,821
4,456
0
5,265
3,556
0
14,918
L
Gilgamesh
YETMOR
Gilgamesh
5,474
1,276
213
466
9,110
4,209
0
4,065
5,045
0
20,695
W
Chaac
kavo03
Chaac
9,916
1,124
158
5,465
12,041
7,039
565
4,486
7,255
0
38,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
39,102
195
Minions Killed
211
7
Camps Cleared
8
793,025
Distance Traveled
801,374
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,062
674
42
5
0
158,959
0
L
Discordia
6,831
759
63
7
1
171,584
1
W
Chang'e
8,854
984
46
5
1
204,596
0
W
Nu Wa
7,640
849
46
5
2
150,411
0
L
Neith
6,275
697
28
3
0
150,155
1
W
Odin
7,685
854
47
5
1
186,828
2
W
Thanatos
6,036
671
2
0
0
46,464
0
L
Kali
6,836
760
32
4
4
141,824
2
L
Gilgamesh
6,372
708
30
3
2
170,503
0
W
Chaac
8,887
987
70
8
4
213,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role