Player Matchup

Sun Wukong
Sun Wukong
BIscuitboy20219
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Maydersonjunior
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,223 Elo+
Solo
Chernobog
Chernobog
NemesisSquid
Chernobog
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Phatom hawk
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Visionfcc4
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,445 Elo+

VS

Team Averages
Level 14
1,436 SR
1,289 Elo+
Sol
Sol
TTV Sn1p3Z
Sol
Level 6
God Stats
9W - 6L
1,263 SR
Queue Stats
13W - 12L
992 Elo+
Solo
Kukulkan
Kukulkan
WavingTrain2738
Kukulkan
Level 21
God Stats
8W - 10L
1,578 SR
Queue Stats
9W - 13L
1,223 Elo+
Solo
Loki
Loki
XStarkiller14X
Loki
Level 22
God Stats
2W - 2L
1,317 SR
Queue Stats
26W - 11L
1,387 Elo+
Solo
Nemesis
Nemesis
akujaku
Nemesis
Level 18
God Stats
28W - 24L
1,521 SR
Queue Stats
102W - 99L
1,343 Elo+
Solo
Ymir
Ymir
slavcheg17
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIscuitboy20219
Sun Wukong
5
0 / 9 / 0
3,922
392
2,024
8,751
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
1 / 2 / 0
4,415
442
1,910
6,925
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
NemesisSquid
Chernobog
10
0 / 0 / 1
5,461
546
2,112
4,483
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Phatom hawk
Kukulkan
1
0 / 0 / 0
3,474
347
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 0
4,487
449
511
4,806
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,820
582
3,863
3,630
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
8
2 / 1 / 3
5,167
517
2,637
2,112
590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 1
5,649
565
2,557
4,678
1,251
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Nemesis
akujaku
Nemesis
10
3 / 0 / 1
5,947
595
3,006
4,910
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 2
5,671
567
2,140
4,189
2,717
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BIscuitboy20219
Sun Wukong
0
9
0
0
L
1
2
0
0.5
L
Chernobog
NemesisSquid
Chernobog
0
0
1
0.5
L
Kukulkan
Phatom hawk
Kukulkan
0
0
0
0
W
2
1
4
4
L
0
2
0
0
W
Kukulkan
2
1
3
3.5
W
1
0
1
1.5
W
Nemesis
akujaku
Nemesis
3
0
1
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,557
Damage
14,203
24,965
Taken
19,519
12,757
Mitigated
6,577
4,661
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BIscuitboy20219
Sun Wukong
2,024
541
0
273
8,751
5,276
21
4,076
4,675
0
9,122
L
1,910
523
0
1,475
6,925
4,628
104
2,971
3,954
0
7,357
L
Chernobog
NemesisSquid
Chernobog
2,112
1,294
0
1,925
4,483
1,238
561
445
4,038
0
31,361
L
Kukulkan
Phatom hawk
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
3,863
1,900
0
1,362
3,630
769
1,035
0
3,513
21,809
0
L
511
114
0
988
4,806
1,615
0
1,148
3,658
0
18,139
W
Kukulkan
2,637
346
0
0
2,112
590
990
0
2,072
13,666
0
W
2,557
714
0
1,961
4,678
1,251
510
0
4,571
0
24,384
W
Nemesis
akujaku
Nemesis
3,006
1,831
0
1,678
4,910
1,250
1,437
0
4,714
0
20,133
W
2,140
807
0
507
4,189
2,717
604
0
3,845
13,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
28,254
132
Minions Killed
184
0
Camps Cleared
0
694,234
Distance Traveled
977,066
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,922
392
16
2
0
179,146
5
L
Odin
4,415
442
12
1
0
196,221
0
L
Chernobog
5,461
546
63
6
0
179,483
1
L
Kukulkan
3,474
347
0
0
0
0
0
W
Sol
5,820
582
43
4
0
214,258
0
L
Pele
4,487
449
41
4
0
139,384
1
W
Kukulkan
5,167
517
22
2
0
196,735
0
W
Loki
5,649
565
51
5
0
185,906
1
W
Nemesis
5,947
595
44
4
0
209,095
0
W
Ymir
5,671
567
24
2
0
171,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role