Player Matchup

Baron Samedi
Baron Samedi
JoyHarbinger
Baron Samedi
Level 18
God Stats
3W - 1L
1,723 SR
Queue Stats
71W - 61L
1,526 Elo+
Solo
Thanatos
Thanatos
Skyiiah
Thanatos
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
UBitz
Jing Wei
Level 18
God Stats
2W - 3L
1,234 SR
Queue Stats
2W - 3L
1,138 Elo+
Solo
Sun Wukong
Sun Wukong
jabarith
Sun Wukong
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mulan
Mulan
phxdre98
Mulan
Level 28
God Stats
14W - 14L
1,579 SR
Queue Stats
125W - 98L
1,563 Elo+
Party 1
Team Averages
Level 18
1,507 SR
1,438 Elo+

VS

Team Averages
Level 18
1,449 SR
1,433 Elo+
Mulan
Mulan
DirgeInferno617
Mulan
Level 26
God Stats
5W - 4L
1,473 SR
Queue Stats
44W - 29L
1,579 Elo+
Solo
Artemis
Artemis
Redna5472
Artemis
Level 7
God Stats
3W - 1L
1,934 SR
Queue Stats
3W - 2L
1,834 Elo+
Solo
Cthulhu
Cthulhu
S3LFG4M1NG
Cthulhu
Level 27
God Stats
0W - 4L
1,046 SR
Queue Stats
2W - 9L
1,097 Elo+
Solo
Ymir
Ymir
balabulabula
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,156 Elo+
Solo
Cerberus
Cerberus
wimpie71
Cerberus
Level 27
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JoyHarbinger
Baron Samedi
8
5 / 0 / 3
6,079
675
3,519
3,240
1,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Skyiiah
Thanatos
8
2 / 1 / 2
5,428
603
1,511
5,644
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
UBitz
Jing Wei
8
3 / 1 / 4
5,522
614
1,798
2,721
612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
jabarith
Sun Wukong
7
2 / 0 / 3
4,922
547
1,912
3,437
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
phxdre98
Mulan
10
3 / 1 / 2
5,903
656
4,956
7,512
3,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,966
663
3,569
4,891
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Redna5472
Artemis
6
0 / 5 / 0
4,176
464
2,742
4,783
1,172
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
S3LFG4M1NG
Cthulhu
3
0 / 5 / 0
3,616
402
315
4,551
1,246
7
2 / 1 / 0
4,800
533
2,161
3,882
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
wimpie71
Cerberus
4
0 / 4 / 0
3,639
404
701
3,688
736
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
3
3
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Baron Samedi
JoyHarbinger
Baron Samedi
5
0
3
6.5
L
Artemis
Redna5472
Artemis
0
5
0
0
L
Cthulhu
S3LFG4M1NG
Cthulhu
0
5
0
0
W
Thanatos
Skyiiah
Thanatos
2
1
2
3
W
Jing Wei
UBitz
Jing Wei
3
1
4
5
L
2
1
0
2
W
Sun Wukong
jabarith
Sun Wukong
2
0
3
3.5
W
Mulan
phxdre98
Mulan
3
1
2
4
L
Cerberus
wimpie71
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,696
Damage
9,488
22,554
Taken
21,795
9,319
Mitigated
8,181
11,317
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,569
345
0
2,792
4,891
2,452
0
199
4,692
0
40,182
W
Baron Samedi
JoyHarbinger
Baron Samedi
3,519
511
198
1,885
3,240
1,232
522
242
2,998
19,825
0
L
Artemis
Redna5472
Artemis
2,742
1,743
0
0
4,783
1,172
120
306
4,477
0
11,820
L
Cthulhu
S3LFG4M1NG
Cthulhu
315
82
0
0
4,551
1,246
0
1,119
3,263
3,944
0
W
Thanatos
Skyiiah
Thanatos
1,511
975
0
5,661
5,644
1,596
0
449
5,195
0
25,961
W
Jing Wei
UBitz
Jing Wei
1,798
1,367
0
158
2,721
612
917
1,011
1,710
0
15,838
L
2,161
586
0
1,043
3,882
2,575
0
1,168
2,714
8,068
0
W
Sun Wukong
jabarith
Sun Wukong
1,912
330
0
533
3,437
2,370
177
579
2,858
0
12,011
W
Mulan
phxdre98
Mulan
4,956
380
0
2,882
7,512
3,509
72
896
6,616
0
26,048
L
Cerberus
wimpie71
Cerberus
701
249
0
158
3,688
736
0
727
2,847
4,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
22,197
201
Minions Killed
134
0
Camps Cleared
0
890,591
Distance Traveled
791,362
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,966
663
90
10
0
189,037
2
W
Baron Samedi
6,079
675
26
3
0
173,278
2
L
Artemis
4,176
464
17
2
0
127,488
0
L
Cthulhu
3,616
402
4
0
0
154,169
0
W
Thanatos
5,428
603
55
6
0
196,192
0
W
Jing Wei
5,522
614
48
5
0
171,447
0
L
Ymir
4,800
533
18
2
0
197,632
0
W
Sun Wukong
4,922
547
19
2
0
172,229
1
W
Mulan
5,903
656
53
6
0
177,445
0
L
Cerberus
3,639
404
5
1
0
123,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role