Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ChillJupiter694
Baron Samedi
Level 33
God Stats
10W - 14L
1,428 SR
Queue Stats
404W - 439L
1,373 Elo+
Solo
Sol
Sol
ColChillierCube
Sol
Level 48
God Stats
24W - 27L
1,453 SR
Queue Stats
38W - 44L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
GingerAndWitch
Cthulhu
Level 18
God Stats
16W - 7L
1,629 SR
Queue Stats
34W - 31L
1,404 Elo+
Party 3
Ah Puch
Ah Puch
Link7master
Ah Puch
Level 119
God Stats
12W - 2L
1,650 SR
Queue Stats
123W - 129L
1,454 Elo+
Party 3
Team Averages
Level 69
1,532 SR
1,428 Elo+

VS

Team Averages
Level 122
1,458 SR
1,471 Elo+
Baron Samedi
Baron Samedi
Clocktower09
Baron Samedi
Level 156
God Stats
6W - 7L
1,724 SR
Queue Stats
509W - 548L
1,575 Elo+
Party 4
Medusa
Medusa
Nuriiajr16
Medusa
Level 142
God Stats
2W - 6L
1,375 SR
Queue Stats
141W - 175L
1,427 Elo+
Party 1
Fafnir
Fafnir
O_Urco
Fafnir
Level 120
God Stats
3W - 3L
1,405 SR
Queue Stats
63W - 70L
1,468 Elo+
Solo
Nu Wa
Nu Wa
cloudieskye
Nu Wa
Level 49
God Stats
45W - 34L
1,554 SR
Queue Stats
139W - 180L
1,465 Elo+
Party 4
Hachiman
Hachiman
makinaman2011
Hachiman
Level 145
God Stats
1W - 4L
1,232 SR
Queue Stats
155W - 192L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
5 / 1 / 14
14,201
1,014
15,443
14,714
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ChillJupiter694
Baron Samedi
20
4 / 2 / 10
12,989
928
9,813
11,273
5,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 13
13,617
973
16,948
10,513
4,375
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 2 / 22
13,105
936
17,060
26,215
35,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
Link7master
Ah Puch
20
14 / 1 / 9
15,721
1,123
44,222
8,980
4,507
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clocktower09
Baron Samedi
18
3 / 8 / 3
12,222
873
12,454
13,990
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nuriiajr16
Medusa
18
0 / 6 / 5
11,799
843
16,509
23,730
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
O_Urco
Fafnir
18
2 / 7 / 3
12,497
893
10,147
31,998
36,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
1 / 6 / 4
11,993
857
14,363
19,900
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
makinaman2011
Hachiman
18
1 / 3 / 3
12,010
858
11,191
19,621
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
30
Kills
7
7
Deaths
30
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
14
12
W
Baron Samedi
ChillJupiter694
Baron Samedi
4
2
10
4.5
L
Baron Samedi
Clocktower09
Baron Samedi
3
8
3
0.56
W
6
1
13
12.5
W
1
2
22
6
W
Ah Puch
Link7master
Ah Puch
14
1
9
18.5
L
Medusa
Nuriiajr16
Medusa
0
6
5
0.42
L
Fafnir
O_Urco
Fafnir
2
7
3
0.5
L
1
6
4
0.5
L
Hachiman
makinaman2011
Hachiman
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,486
Damage
64,664
71,695
Taken
109,239
57,526
Mitigated
60,963
19,971
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,443
7,021
0
3,865
14,714
8,221
0
6,129
8,435
0
45,606
W
Baron Samedi
ChillJupiter694
Baron Samedi
9,813
1,316
2,688
1,558
11,273
5,193
0
6,378
4,415
31,982
0
L
Baron Samedi
Clocktower09
Baron Samedi
12,454
201
2,740
2,613
13,990
5,440
0
10,842
3,148
26,501
0
W
16,948
7,401
0
2,956
10,513
4,375
0
5,521
4,951
40,975
0
W
17,060
924
495
3,062
26,215
35,230
0
11,652
13,827
33,243
0
W
Ah Puch
Link7master
Ah Puch
44,222
73
926
4,421
8,980
4,507
0
5,946
2,823
81,079
0
L
Medusa
Nuriiajr16
Medusa
16,509
9,902
311
1,462
23,730
7,080
0
18,769
4,961
0
38,141
L
Fafnir
O_Urco
Fafnir
10,147
1,472
429
4,328
31,998
36,820
0
26,458
5,540
22,382
0
L
14,363
2,054
0
0
19,900
5,815
0
15,122
4,778
42,725
0
L
Hachiman
makinaman2011
Hachiman
11,191
6,596
327
1,415
19,621
5,808
0
16,852
2,769
0
46,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,633
Gold Earned
60,521
306
Minions Killed
266
11
Camps Cleared
5
1,308,939
Distance Traveled
1,058,564
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,201
1,014
70
5
5
251,661
0
W
Baron Samedi
12,989
928
36
3
3
266,660
0
L
Baron Samedi
12,222
873
29
2
2
163,169
1
W
Sol
13,617
973
57
4
0
264,194
0
W
Cthulhu
13,105
936
35
3
0
270,233
0
W
Ah Puch
15,721
1,123
108
8
3
256,191
0
L
Medusa
11,799
843
46
3
1
239,841
0
L
Fafnir
12,497
893
38
3
1
219,547
0
L
Nu Wa
11,993
857
61
4
0
237,056
0
L
Hachiman
12,010
858
92
7
1
198,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role