Player Matchup

Artemis
Artemis
Alguien07
Artemis
Level 29
God Stats
2W - 2L
1,646 SR
Queue Stats
145W - 155L
1,420 Elo+
Solo
Camazotz
Camazotz
DaddyLazerNips
Camazotz
Level 26
God Stats
5W - 5L
1,697 SR
Queue Stats
71W - 89L
1,306 Elo+
Solo
Sol
Sol
KoaLaKoa
Sol
Level 11
God Stats
0W - 4L
1,210 SR
Queue Stats
38W - 52L
1,334 Elo+
Solo
Ares
Ares
Numamouth
Ares
Level 24
God Stats
2W - 1L
1,783 SR
Queue Stats
56W - 46L
1,455 Elo+
Solo
Chang'e
Chang'e
lSrTutul
Chang'e
Level 15
God Stats
4W - 4L
1,848 SR
Queue Stats
57W - 40L
1,483 Elo+
Solo
Team Averages
Level 21
1,637 SR
1,400 Elo+

VS

Team Averages
Level 24
1,524 SR
1,441 Elo+
Ullr
Ullr
DaWolf
Ullr
Level 28
God Stats
22W - 18L
1,549 SR
Queue Stats
61W - 59L
1,371 Elo+
Solo
Osiris
Osiris
Donhunnit
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,470 Elo+
Solo
Cthulhu
Cthulhu
TheSandyToes
Cthulhu
Level 14
God Stats
5W - 10L
1,406 SR
Queue Stats
10W - 21L
1,303 Elo+
Solo
Pele
Pele
Thepuppett
Pele
Level 29
God Stats
4W - 3L
1,404 SR
Queue Stats
178W - 157L
1,492 Elo+
Solo
Bacchus
Bacchus
Tiguidoo
Bacchus
Level 29
God Stats
1W - 1L
1,762 SR
Queue Stats
35W - 30L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alguien07
Artemis
12
1 / 5 / 1
7,232
425
7,479
10,036
3,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
13
2 / 6 / 0
7,916
466
5,172
16,996
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 9 / 0
7,604
447
7,848
12,824
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
1 / 2 / 2
7,358
433
4,776
11,070
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
lSrTutul
Chang'e
14
1 / 5 / 1
8,298
488
5,483
12,230
14,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DaWolf
Ullr
13
1 / 1 / 8
8,410
495
6,077
8,746
2,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Donhunnit
Osiris
15
4 / 2 / 3
9,031
531
9,286
11,309
9,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TheSandyToes
Cthulhu
13
5 / 1 / 6
8,593
505
6,093
9,898
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
15 / 1 / 3
11,263
663
16,228
13,661
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Tiguidoo
Bacchus
10
2 / 2 / 3
7,468
439
5,888
12,528
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
27
27
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alguien07
Artemis
1
5
1
0.3
W
Ullr
DaWolf
Ullr
1
1
8
5
L
Camazotz
2
6
0
0.33
W
Osiris
Donhunnit
Osiris
4
2
3
2.75
L
2
9
0
0.22
L
Ares
1
2
2
1
W
Cthulhu
TheSandyToes
Cthulhu
5
1
6
8
W
15
1
3
16.5
W
Bacchus
Tiguidoo
Bacchus
2
2
3
1.75
L
Chang'e
lSrTutul
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,758
Damage
43,572
63,156
Taken
56,142
34,200
Mitigated
31,002
20,157
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alguien07
Artemis
7,479
3,097
0
1,928
10,036
3,222
0
4,572
5,464
0
44,527
W
Ullr
DaWolf
Ullr
6,077
2,804
0
2,208
8,746
2,615
860
2,443
6,303
0
44,404
L
Camazotz
5,172
2,096
0
7,519
16,996
4,905
784
3,017
13,979
0
44,798
W
Osiris
Donhunnit
Osiris
9,286
3,399
0
1,850
11,309
9,093
760
4,947
6,362
0
51,331
L
7,848
2,097
0
2,955
12,824
3,983
891
1,415
11,409
40,702
2,926
L
Ares
4,776
149
0
3,207
11,070
7,782
140
2,167
8,903
25,743
0
W
Cthulhu
TheSandyToes
Cthulhu
6,093
1,131
184
944
9,898
4,708
542
952
8,946
39,295
0
W
16,228
4,737
0
5,028
13,661
5,368
240
6,107
7,554
0
87,855
W
Bacchus
Tiguidoo
Bacchus
5,888
984
0
3,564
12,528
9,218
0
3,242
9,286
24,891
0
L
Chang'e
lSrTutul
Chang'e
5,483
485
115
4,433
12,230
14,308
219
810
11,420
42,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
44,765
355
Minions Killed
397
0
Camps Cleared
0
1,438,861
Distance Traveled
1,649,265
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,232
425
82
5
0
307,714
3
W
Ullr
8,410
495
93
5
0
297,068
6
L
Camazotz
7,916
466
81
5
0
295,508
3
W
Osiris
9,031
531
82
5
0
352,378
4
L
Sol
7,604
447
83
5
0
265,625
1
L
Ares
7,358
433
24
1
0
286,861
3
W
Cthulhu
8,593
505
64
4
0
333,790
7
W
Pele
11,263
663
129
8
0
393,215
2
W
Bacchus
7,468
439
29
2
0
272,814
0
L
Chang'e
8,298
488
85
5
0
283,153
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role