Player Matchup

Ganesha
Ganesha
DominusXT
Ganesha
Level 16
God Stats
5W - 4L
1,495 SR
Queue Stats
19W - 21L
1,441 Elo+
Solo
Olorun
Olorun
Logi-Bear-2011
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,226 Elo+
Party 2
Arachne
Arachne
UnKnownGLO
Arachne
Level 18
God Stats
4W - 12L
1,328 SR
Queue Stats
28W - 40L
1,355 Elo+
Solo
Cliodhna
Cliodhna
cameronspencer7
Cliodhna
Level 29
God Stats
1W - 1L
1,685 SR
Queue Stats
11W - 29L
1,246 Elo+
Party 2
Neith
Neith
riley-boi1
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,141 Elo+
Party 2
Team Averages
Level 21
1,502 SR
1,282 Elo+

VS

Team Averages
Level 29
1,507 SR
1,377 Elo+
Medusa
Medusa
Aniswilliam
Medusa
Level 82
God Stats
2W - 8L
1,441 SR
Queue Stats
304W - 296L
1,449 Elo+
Party 1
Hera
Hera
Antho_Brkl
Hera
Level 24
God Stats
3W - 2L
1,803 SR
Queue Stats
66W - 84L
1,476 Elo+
Party 1
Hercules
Hercules
brrandgsweed
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,455 Elo+
Party 1
Loki
Loki
jourdab
Loki
Level 26
God Stats
3W - 2L
1,294 SR
Queue Stats
103W - 137L
1,470 Elo+
Party 1
Athena
Athena
shymask
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DominusXT
Ganesha
13
0 / 7 / 5
8,847
385
5,813
14,625
15,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 16 / 4
7,544
328
2,928
19,947
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
UnKnownGLO
Arachne
19
10 / 4 / 2
12,354
537
15,248
17,329
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
15
6 / 12 / 2
10,810
470
10,413
16,962
5,303
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
13
3 / 13 / 6
9,140
397
9,749
15,008
4,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
23 / 1 / 7
14,936
649
16,872
12,265
5,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 4 / 10
11,308
492
14,077
12,228
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
brrandgsweed
Hercules
15
0 / 10 / 5
9,833
428
3,967
15,753
10,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
jourdab
Loki
16
5 / 5 / 17
11,113
483
9,513
13,495
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
shymask
Athena
19
14 / 1 / 21
13,026
566
18,473
18,209
16,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
19
Kills
50
52
Deaths
21
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
23
1
7
26.5
W
8
4
10
3.25
L
Ganesha
DominusXT
Ganesha
0
7
5
0.36
L
0
16
4
0.13
L
Arachne
UnKnownGLO
Arachne
10
4
2
2.75
W
Hercules
brrandgsweed
Hercules
0
10
5
0.25
L
Cliodhna
6
12
2
0.58
W
Loki
jourdab
Loki
5
5
17
2.7
L
Neith
3
13
6
0.46
W
Athena
shymask
Athena
14
1
21
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,151
Damage
62,902
83,871
Taken
71,950
39,638
Mitigated
43,468
10,465
Healing
19,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,872
10,615
0
8,089
12,265
5,427
3,813
1,820
10,445
0
148,694
W
14,077
3,230
0
2,411
12,228
4,864
982
1,915
10,313
53,978
0
L
Ganesha
DominusXT
Ganesha
5,813
508
0
0
14,625
15,784
210
2,871
11,680
23,488
0
L
2,928
758
266
1,861
19,947
6,048
1,629
9,119
10,397
16,442
0
L
Arachne
UnKnownGLO
Arachne
15,248
10,757
0
5,729
17,329
7,915
1,889
6,937
10,252
0
88,563
W
Hercules
brrandgsweed
Hercules
3,967
1,146
0
1,998
15,753
10,777
376
548
15,205
6,449
23,933
L
Cliodhna
10,413
865
0
1,069
16,962
5,303
814
7,340
9,380
0
43,798
W
Loki
jourdab
Loki
9,513
1,473
0
2,371
13,495
6,133
341
1,987
11,508
0
65,835
L
Neith
9,749
3,172
0
1,540
15,008
4,588
858
5,368
9,542
0
34,498
W
Athena
shymask
Athena
18,473
4,397
243
4,005
18,209
16,267
219
2,631
15,578
62,083
6,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
60,216
311
Minions Killed
563
0
Camps Cleared
0
1,990,840
Distance Traveled
2,015,516
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,936
649
231
10
0
468,722
0
W
Hera
11,308
492
95
4
0
334,617
0
L
Ganesha
8,847
385
32
1
0
381,591
1
L
Olorun
7,544
328
29
1
0
373,595
1
L
Arachne
12,354
537
144
6
0
466,144
0
W
Hercules
9,833
428
61
3
0
325,937
4
L
Cliodhna
10,810
470
59
3
0
413,942
0
W
Loki
11,113
483
75
3
0
449,195
1
L
Neith
9,140
397
47
2
0
355,568
1
W
Athena
13,026
566
101
4
0
437,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role