Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RoliHU
Ah Puch
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
1,549 Elo+
Solo
Sol
Sol
Schlissbert
Sol
Level 98
God Stats
25W - 32L
1,465 SR
Queue Stats
588W - 603L
1,490 Elo+
Solo
Hercules
Hercules
Zheimer
Hercules
Level 160
God Stats
10W - 15L
1,457 SR
Queue Stats
587W - 583L
1,548 Elo+
Party 1
Hachiman
Hachiman
ku121
Hachiman
Level 157
God Stats
15W - 15L
1,748 SR
Queue Stats
689W - 731L
1,528 Elo+
Party 1
Team Averages
Level 137
1,534 SR
1,523 Elo+

VS

Team Averages
Level 122
1,551 SR
1,522 Elo+
Heimdallr
Heimdallr
Mast3rGaming
Heimdallr
Level 84
God Stats
1W - 1L
1,292 SR
Queue Stats
38W - 38L
1,466 Elo+
Solo
Fenrir
Fenrir
brkoo
Fenrir
Level 138
God Stats
6W - 2L
1,765 SR
Queue Stats
318W - 321L
1,525 Elo+
Solo
Bacchus
Bacchus
samueliyoBF
Bacchus
Level 128
God Stats
1W - 0L
1,653 SR
Queue Stats
25W - 18L
1,541 Elo+
Solo
Nike
Nike
sion77
Nike
Level 156
God Stats
6W - 4L
1,546 SR
Queue Stats
558W - 566L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
xImperia
Baba Yaga
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 123L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
2 / 5 / 24
12,365
727
12,800
20,984
31,718
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
RoliHU
Ah Puch
20
12 / 4 / 12
12,961
762
20,245
15,793
9,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 4 / 16
11,632
684
21,803
19,157
10,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Zheimer
Hercules
20
5 / 3 / 16
12,740
749
14,067
29,509
41,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
ku121
Hachiman
19
6 / 8 / 13
12,649
744
16,136
15,895
8,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mast3rGaming
Heimdallr
20
7 / 7 / 10
12,940
761
19,110
17,206
10,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
brkoo
Fenrir
20
7 / 6 / 10
12,515
736
15,233
19,527
13,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
samueliyoBF
Bacchus
19
3 / 7 / 17
12,718
748
17,021
27,625
51,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
sion77
Nike
20
5 / 4 / 14
11,898
700
10,410
22,036
27,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
xImperia
Baba Yaga
20
2 / 4 / 17
12,527
737
18,842
16,558
9,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
92
28
Kills
24
24
Deaths
28
81
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
24
2.8
W
Heimdallr
Mast3rGaming
Heimdallr
7
7
10
1.71
L
Ah Puch
RoliHU
Ah Puch
12
4
12
4.5
L
3
4
16
2.75
L
Hercules
Zheimer
Hercules
5
3
16
4.33
W
Fenrir
brkoo
Fenrir
7
6
10
2
L
Hachiman
ku121
Hachiman
6
8
13
1.56
W
Bacchus
samueliyoBF
Bacchus
3
7
17
1.64
W
Nike
sion77
Nike
5
4
14
3
W
Baba Yaga
xImperia
Baba Yaga
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,051
Damage
80,616
101,338
Taken
102,952
100,850
Mitigated
113,571
34,546
Healing
33,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,800
98
1,535
3,469
20,984
31,718
0
5,292
15,692
20,196
0
W
Heimdallr
Mast3rGaming
Heimdallr
19,110
8,844
831
2,444
17,206
10,402
2,977
10,159
7,047
0
45,141
L
Ah Puch
RoliHU
Ah Puch
20,245
733
782
4,068
15,793
9,485
277
5,806
9,987
44,489
0
L
21,803
6,712
1,921
8,502
19,157
10,195
1,440
8,021
11,136
45,676
0
L
Hercules
Zheimer
Hercules
14,067
2,462
123
12,102
29,509
41,310
324
9,525
19,984
0
22,816
W
Fenrir
brkoo
Fenrir
15,233
2,417
2,733
4,526
19,527
13,877
381
11,934
7,593
0
27,704
L
Hachiman
ku121
Hachiman
16,136
8,060
177
1,867
15,895
8,142
966
7,219
8,676
0
36,004
W
Bacchus
samueliyoBF
Bacchus
17,021
1,260
1,753
2,361
27,625
51,705
493
15,356
12,269
24,304
0
W
Nike
sion77
Nike
10,410
520
3,663
5,138
22,036
27,745
230
9,329
12,707
0
22,073
W
Baba Yaga
xImperia
Baba Yaga
18,842
797
3,167
6,665
16,558
9,842
1,289
8,070
8,488
51,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,347
Gold Earned
62,598
170
Minions Killed
171
0
Camps Cleared
0
1,645,327
Distance Traveled
1,570,765
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,365
727
12
1
0
360,752
1
W
Heimdallr
12,940
761
50
3
0
293,893
0
L
Ah Puch
12,961
762
51
3
0
334,185
0
L
Sol
11,632
684
41
2
0
278,308
1
L
Hercules
12,740
749
8
0
0
358,660
0
W
Fenrir
12,515
736
33
2
0
344,795
0
L
Hachiman
12,649
744
58
3
0
313,422
1
W
Bacchus
12,718
748
8
0
0
325,630
1
W
Nike
11,898
700
14
1
0
264,588
0
W
Baba Yaga
12,527
737
66
4
0
341,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role