Player Matchup

Vamana
Vamana
Miazgahot12
Vamana
Level 18
God Stats
1W - 1L
1,298 SR
Queue Stats
20W - 24L
1,394 Elo+
Party 1
Tiamat
Tiamat
MrSamolodzik
Tiamat
Level 26
God Stats
6W - 7L
1,332 SR
Queue Stats
92W - 128L
1,347 Elo+
Party 1
Loki
Loki
SlayerOTBeast
Loki
Level 28
God Stats
2W - 0L
1,698 SR
Queue Stats
7W - 4L
1,561 Elo+
Party 3
Yemoja
Yemoja
ZaPHirro
Yemoja
Level 27
God Stats
5W - 1L
1,710 SR
Queue Stats
110W - 132L
1,354 Elo+
Party 1
Artemis
Artemis
tezzywezzy
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 20
1,508 SR
1,431 Elo+

VS

Team Averages
Level 17
1,426 SR
1,385 Elo+
Poseidon
Poseidon
Ekzoozer
Poseidon
Level 17
God Stats
0W - 6L
1,137 SR
Queue Stats
4W - 12L
1,439 Elo+
Party 2
Mulan
Mulan
I1220vbI
Mulan
Level 18
God Stats
14W - 13L
1,464 SR
Queue Stats
33W - 32L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Lolajedi
Cernunnos
Level 6
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 11L
1,319 Elo+
Party 2
Ra
Ra
ProxiOfficial
Ra
Level 29
God Stats
2W - 1L
1,727 SR
Queue Stats
83W - 99L
1,339 Elo+
Party 4
Tiamat
Tiamat
cratosmain
Tiamat
Level 17
God Stats
2W - 6L
1,526 SR
Queue Stats
28W - 37L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
6 / 0 / 6
10,877
604
10,409
12,427
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
15
6 / 5 / 13
9,888
549
13,827
14,030
8,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 4 / 9
10,583
588
9,787
11,633
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ZaPHirro
Yemoja
15
7 / 1 / 14
10,468
582
8,111
14,725
13,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
tezzywezzy
Artemis
13
7 / 5 / 10
8,964
498
7,963
10,471
4,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ekzoozer
Poseidon
12
0 / 9 / 2
7,416
412
3,481
11,971
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
I1220vbI
Mulan
15
4 / 5 / 3
9,431
524
12,425
16,608
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Lolajedi
Cernunnos
7
0 / 9 / 1
6,053
336
1,571
10,928
2,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 6 / 3
10,505
584
11,280
15,478
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
cratosmain
Tiamat
15
3 / 6 / 5
9,365
520
12,004
14,192
9,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
35
Kills
15
15
Deaths
35
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ekzoozer
Poseidon
0
9
2
0.11
L
Mulan
I1220vbI
Mulan
4
5
3
1.1
L
Cernunnos
Lolajedi
Cernunnos
0
9
1
0.06
W
Vamana
6
0
6
9
W
Tiamat
6
5
13
2.5
L
8
6
3
1.58
W
9
4
9
3.38
W
Yemoja
ZaPHirro
Yemoja
7
1
14
14
L
Tiamat
cratosmain
Tiamat
3
6
5
0.92
W
Artemis
tezzywezzy
Artemis
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,097
Damage
40,761
63,286
Taken
69,177
43,803
Mitigated
34,854
22,018
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ekzoozer
Poseidon
3,481
513
0
789
11,971
3,048
330
4,326
7,369
30,114
0
L
Mulan
I1220vbI
Mulan
12,425
941
0
6,976
16,608
14,333
908
3,809
11,891
0
65,094
L
Cernunnos
Lolajedi
Cernunnos
1,571
830
0
829
10,928
2,816
0
3,297
7,400
0
12,966
W
Vamana
10,409
4,938
0
5,567
12,427
12,947
136
2,331
9,350
0
62,727
W
Tiamat
13,827
1,592
497
3,807
14,030
8,387
201
8,352
5,311
45,245
0
L
11,280
886
0
5,706
15,478
5,465
0
6,774
7,952
59,018
0
W
9,787
2,731
0
1,265
11,633
4,949
0
3,765
7,741
0
49,889
W
Yemoja
ZaPHirro
Yemoja
8,111
1,426
4,767
5,164
14,725
13,502
1,482
7,231
7,317
36,327
0
L
Tiamat
cratosmain
Tiamat
12,004
624
0
4,380
14,192
9,192
132
2,471
11,412
56,386
0
W
Artemis
tezzywezzy
Artemis
7,963
4,411
0
951
10,471
4,018
2,920
4,470
5,848
0
50,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,780
Gold Earned
42,770
422
Minions Killed
391
0
Camps Cleared
0
1,695,926
Distance Traveled
1,573,255
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,416
412
45
3
0
293,729
3
L
Mulan
9,431
524
120
7
0
315,842
3
L
Cernunnos
6,053
336
27
2
0
289,589
4
W
Vamana
10,877
604
124
7
0
356,475
3
W
Tiamat
9,888
549
74
4
0
355,059
5
L
Ra
10,505
584
109
6
0
328,629
2
W
Loki
10,583
588
72
4
0
385,779
1
W
Yemoja
10,468
582
60
3
0
317,265
2
L
Tiamat
9,365
520
90
5
0
345,466
7
W
Artemis
8,964
498
92
5
0
281,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role