Player Matchup

Yemoja
Yemoja
Gaman_ema_TV
Yemoja
Level 29
God Stats
3W - 2L
1,491 SR
Queue Stats
138W - 152L
1,426 Elo+
Solo
Set
Set
GametoodyOFCTOP
Set
Level 21
God Stats
2W - 2L
1,321 SR
Queue Stats
22W - 26L
1,143 Elo+
Solo
Sol
Sol
iTz P1C1COP4TA
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,287 Elo+
Party 2
Tyr
Tyr
xNEAGLEzFGKz
Tyr
Level 28
God Stats
9W - 5L
1,578 SR
Queue Stats
78W - 93L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
yBriNkzZ-
Danzaburou
Level 29
God Stats
7W - 4L
1,558 SR
Queue Stats
87W - 102L
1,395 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,329 Elo+

VS

Team Averages
Level 24
1,584 SR
1,465 Elo+
Bakasura
Bakasura
APAKKAPO
Bakasura
Level 58
God Stats
4W - 3L
1,793 SR
Queue Stats
107W - 78L
1,511 Elo+
Party 1
Neith
Neith
Agnesss190
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Higor21
Yemoja
Level 28
God Stats
7W - 4L
1,625 SR
Queue Stats
73W - 88L
1,381 Elo+
Solo
Anubis
Anubis
bgoatjames
Anubis
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 55L
1,434 Elo+
Solo
Bellona
Bellona
musilvax321
Bellona
Level 3
God Stats
9W - 10L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 0 / 5
5,489
549
1,746
1,558
714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
3 / 2 / 5
5,946
595
3,204
5,100
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 0 / 2
6,490
649
6,778
5,553
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 1
5,894
589
3,572
6,359
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
yBriNkzZ-
Danzaburou
10
0 / 2 / 4
5,411
541
2,871
5,315
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
APAKKAPO
Bakasura
11
4 / 2 / 1
6,185
619
3,564
6,773
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
7
1 / 3 / 1
4,615
462
1,915
4,139
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Higor21
Yemoja
6
0 / 3 / 2
4,389
439
1,302
7,173
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
bgoatjames
Anubis
7
1 / 2 / 1
4,637
464
3,963
5,335
2,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
musilvax321
Bellona
5
0 / 4 / 1
4,034
403
399
4,315
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
6
6
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
APAKKAPO
Bakasura
4
2
1
2.25
L
Neith
1
3
1
0.5
W
Yemoja
1
0
5
3.5
W
3
2
5
2.75
L
Yemoja
Higor21
Yemoja
0
3
2
0.33
L
Anubis
bgoatjames
Anubis
1
2
1
0.75
W
7
0
2
8
L
Bellona
musilvax321
Bellona
0
4
1
0.13
W
3
2
1
1.75
W
Danzaburou
yBriNkzZ-
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,171
Damage
11,143
23,885
Taken
27,735
6,991
Mitigated
11,654
9,413
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
APAKKAPO
Bakasura
3,564
2,137
0
3,350
6,773
2,858
108
1,010
5,705
0
29,373
L
Neith
1,915
1,097
0
1,023
4,139
1,113
250
209
3,890
0
12,279
W
Yemoja
1,746
172
905
682
1,558
714
88
791
767
9,967
0
W
3,204
1,656
0
518
5,100
1,525
0
486
4,394
0
28,532
L
Yemoja
Higor21
Yemoja
1,302
241
254
1,255
7,173
3,426
0
2,222
4,861
8,764
0
L
Anubis
bgoatjames
Anubis
3,963
289
0
2,043
5,335
2,061
0
2,244
2,883
20,163
0
W
6,778
2,107
0
3,241
5,553
1,322
775
2,545
2,938
35,366
0
L
Bellona
musilvax321
Bellona
399
121
0
485
4,315
2,196
0
2,327
1,872
0
6,695
W
3,572
407
0
2,268
6,359
2,157
0
0
6,281
0
19,187
W
Danzaburou
yBriNkzZ-
Danzaburou
2,871
1,418
0
1,799
5,315
1,273
108
1,443
3,872
0
35,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
23,860
256
Minions Killed
176
0
Camps Cleared
0
919,326
Distance Traveled
769,198
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,185
619
80
8
0
235,675
0
L
Neith
4,615
462
25
3
0
127,531
0
W
Yemoja
5,489
549
24
2
0
181,432
3
W
Set
5,946
595
52
5
0
207,297
2
L
Yemoja
4,389
439
18
2
0
156,142
1
L
Anubis
4,637
464
40
4
0
165,083
3
W
Sol
6,490
649
76
8
0
189,338
2
L
Bellona
4,034
403
13
1
0
84,767
0
W
Tyr
5,894
589
47
5
0
181,600
0
W
Danzaburou
5,411
541
57
6
0
159,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role