Player Matchup

Cliodhna
Cliodhna
LABerGeN12
Cliodhna
Level 17
God Stats
0W - 2L
1,232 SR
Queue Stats
19W - 35L
1,273 Elo+
Solo
Ra
Ra
Mikartsnies
Ra
Level 7
God Stats
0W - 3L
1,104 SR
Queue Stats
5W - 11L
1,160 Elo+
Solo
Loki
Loki
Wladyslaus
Loki
Level 29
God Stats
2W - 3L
1,422 SR
Queue Stats
20W - 14L
1,449 Elo+
Solo
Thanatos
Thanatos
Yakatow8
Thanatos
Level 26
God Stats
13W - 28L
1,371 SR
Queue Stats
57W - 87L
1,303 Elo+
Solo
Merlin
Merlin
jerevan95
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,114 Elo+
Solo
Team Averages
Level 17
1,326 SR
1,260 Elo+

VS

Team Averages
Level 20
1,468 SR
1,334 Elo+
Zeus
Zeus
HAKQ8_
Zeus
Level 44
God Stats
9W - 12L
1,279 SR
Queue Stats
115W - 140L
1,295 Elo+
Party 1
Skadi
Skadi
KAB_B0O0OM
Skadi
Level 16
God Stats
6W - 3L
1,648 SR
Queue Stats
9W - 7L
1,382 Elo+
Party 1
Pele
Pele
Mrmjrm
Pele
Level 7
God Stats
1W - 2L
1,265 SR
Queue Stats
21W - 26L
1,373 Elo+
Party 1
Chaac
Chaac
ireaysf
Chaac
Level 8
God Stats
10W - 7L
1,648 SR
Queue Stats
22W - 27L
1,356 Elo+
Party 1
Bacchus
Bacchus
vKryptonite22
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LABerGeN12
Cliodhna
3
2 / 3 / 0
3,989
399
1,301
2,376
675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,180
518
65
5,404
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 3 / 1
4,840
484
1,088
4,455
955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Yakatow8
Thanatos
10
5 / 5 / 0
5,967
597
5,078
7,449
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
jerevan95
Merlin
7
1 / 5 / 0
4,646
465
1,309
4,834
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HAKQ8_
Zeus
11
5 / 0 / 0
6,660
666
3,714
2,019
612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
9
6 / 2 / 1
6,233
623
4,018
4,507
1,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Mrmjrm
Pele
9
2 / 3 / 2
5,558
556
2,922
7,120
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
ireaysf
Chaac
9
3 / 2 / 0
5,572
557
2,075
5,978
2,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
8
2 / 2 / 3
5,013
501
1,687
4,291
4,519
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
9
Kills
18
19
Deaths
9
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
HAKQ8_
Zeus
5
0
0
5
W
Skadi
6
2
1
3.25
L
Cliodhna
LABerGeN12
Cliodhna
2
3
0
0.67
L
0
3
0
0
W
Pele
Mrmjrm
Pele
2
3
2
1
L
1
3
1
0.5
L
Thanatos
Yakatow8
Thanatos
5
5
0
1
W
Chaac
ireaysf
Chaac
3
2
0
1.5
L
Merlin
jerevan95
Merlin
1
5
0
0.2
W
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,841
Damage
14,416
24,518
Taken
23,915
6,541
Mitigated
10,316
7,209
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
HAKQ8_
Zeus
3,714
400
0
776
2,019
612
768
47
1,954
37,003
0
W
Skadi
4,018
2,654
0
611
4,507
1,007
582
622
3,885
0
26,316
L
Cliodhna
LABerGeN12
Cliodhna
1,301
592
0
250
2,376
675
0
1,073
1,303
0
3,471
L
65
0
0
2,045
5,404
1,685
766
2,528
2,876
25,017
0
W
Pele
Mrmjrm
Pele
2,922
1,308
0
739
7,120
1,628
0
0
7,120
0
28,369
L
1,088
58
0
0
4,455
955
221
637
3,818
0
13,487
L
Thanatos
Yakatow8
Thanatos
5,078
2,116
0
4,914
7,449
2,088
0
638
6,811
0
20,944
W
Chaac
ireaysf
Chaac
2,075
562
0
1,175
5,978
2,550
115
0
5,978
0
18,712
L
Merlin
jerevan95
Merlin
1,309
334
0
0
4,834
1,138
0
525
4,309
18,071
0
W
Bacchus
1,687
626
0
0
4,291
4,519
187
687
3,604
10,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
29,036
179
Minions Killed
250
0
Camps Cleared
0
733,026
Distance Traveled
886,019
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,660
666
82
8
0
187,699
3
W
Skadi
6,233
623
55
6
0
191,372
0
L
Cliodhna
3,989
399
5
1
0
89,849
0
L
Ra
5,180
518
58
6
0
121,674
0
W
Pele
5,558
556
54
5
0
173,711
0
L
Loki
4,840
484
29
3
0
179,318
1
L
Thanatos
5,967
597
54
5
0
182,894
1
W
Chaac
5,572
557
40
4
0
172,637
2
L
Merlin
4,646
465
33
3
0
159,291
0
W
Bacchus
5,013
501
19
2
0
160,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role