Player Matchup

Sobek
Sobek
BigPouch69
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DARY666
Nu Wa
Level 120
God Stats
10W - 4L
1,639 SR
Queue Stats
281W - 279L
1,470 Elo+
Solo
Bacchus
Bacchus
Deathvizor
Bacchus
Level 128
God Stats
6W - 3L
1,767 SR
Queue Stats
245W - 245L
1,488 Elo+
Solo
The Morrigan
The Morrigan
EHabes
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,337 Elo+
Solo
Merlin
Merlin
Longest Dog
Merlin
Level 94
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 71L
1,479 Elo+
Solo
Team Averages
Level 77
1,624 SR
1,455 Elo+

VS

Team Averages
Level 90
1,492 SR
1,428 Elo+
Vulcan
Vulcan
Capricorn927
Vulcan
Level 149
God Stats
7W - 7L
1,427 SR
Queue Stats
335W - 355L
1,453 Elo+
Solo
Nemesis
Nemesis
FCKitsJulian
Nemesis
Level 125
God Stats
8W - 17L
1,344 SR
Queue Stats
1,204W - 1,203L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
RaccooN_PK1
Sun Wukong
Level 124
God Stats
5W - 0L
1,688 SR
Queue Stats
66W - 61L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
Xx_JUSTIN5407_xX
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,521 Elo+
Party 1
Khepri
Khepri
vin1jac2no3reb4
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 8 / 5
10,048
718
4,872
17,644
21,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
DARY666
Nu Wa
17
0 / 8 / 8
9,873
705
11,665
14,549
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Deathvizor
Bacchus
14
2 / 8 / 6
8,561
612
9,278
15,894
19,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
EHabes
The Morrigan
15
3 / 7 / 7
10,128
723
12,295
10,804
4,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
8 / 3 / 4
11,430
816
11,980
11,328
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
6 / 4 / 15
11,231
802
16,619
11,682
5,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FCKitsJulian
Nemesis
18
7 / 4 / 16
11,752
839
7,337
15,621
15,672
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
RaccooN_PK1
Sun Wukong
20
13 / 2 / 15
12,638
903
24,360
20,446
21,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 17
10,873
777
14,179
14,687
6,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 18
9,868
705
1,898
8,982
11,831
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
115
16
Kills
34
34
Deaths
16
30
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
8
5
0.69
W
Vulcan
6
4
15
3.38
L
Nu Wa
DARY666
Nu Wa
0
8
8
0.5
L
Bacchus
Deathvizor
Bacchus
2
8
6
0.63
L
The Morrigan
EHabes
The Morrigan
3
7
7
0.93
W
Nemesis
FCKitsJulian
Nemesis
7
4
16
3.75
L
Merlin
8
3
4
3.33
W
Sun Wukong
RaccooN_PK1
Sun Wukong
13
2
15
10.25
W
7
4
17
3.88
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,090
Damage
64,393
70,219
Taken
71,418
56,097
Mitigated
60,215
16,626
Healing
31,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,872
498
0
1,450
17,644
21,445
308
6,472
11,172
9,816
0
W
Vulcan
16,619
8,137
2,451
2,041
11,682
5,040
2,421
9,466
2,216
44,964
0
L
Nu Wa
DARY666
Nu Wa
11,665
2,382
2,883
2,729
14,549
5,086
761
3,112
11,437
35,326
0
L
Bacchus
Deathvizor
Bacchus
9,278
395
1,112
1,232
15,894
19,670
72
4,432
11,462
14,630
0
L
The Morrigan
EHabes
The Morrigan
12,295
962
1,346
2,235
10,804
4,202
0
2,169
8,635
20,474
3,321
W
Nemesis
FCKitsJulian
Nemesis
7,337
1,878
3,949
3,452
15,621
15,672
975
8,301
7,320
0
22,148
L
Merlin
11,980
1,766
1,674
1,965
11,328
5,694
609
2,569
8,759
30,393
0
W
Sun Wukong
RaccooN_PK1
Sun Wukong
24,360
3,569
2,534
10,796
20,446
21,511
58
15,547
4,899
291
48,910
W
14,179
1,520
1,479
4,031
14,687
6,161
1,121
11,505
3,182
0
31,999
W
1,898
271
120
469
8,982
11,831
796
5,611
3,371
11,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
56,362
136
Minions Killed
171
0
Camps Cleared
0
1,102,536
Distance Traveled
1,387,481
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,048
718
8
1
0
240,569
0
W
Vulcan
11,231
802
59
4
0
268,657
0
L
Nu Wa
9,873
705
45
3
0
203,098
1
L
Bacchus
8,561
612
9
1
0
246,401
1
L
The Morrigan
10,128
723
23
2
0
173,740
0
W
Nemesis
11,752
839
24
2
0
273,953
0
L
Merlin
11,430
816
51
4
0
238,728
0
W
Sun Wukong
12,638
903
36
3
0
298,421
0
W
Cliodhna
10,873
777
36
3
0
289,352
2
W
Khepri
9,868
705
16
1
0
257,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role