Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KidsInATrnchCoat
Cliodhna
Level 101
God Stats
20W - 22L
1,425 SR
Queue Stats
810W - 880L
1,351 Elo+
Solo
Guan Yu
Guan Yu
MaleficentDesire
Guan Yu
Level 103
God Stats
1W - 0L
1,217 SR
Queue Stats
113W - 113L
1,430 Elo+
Solo
Freya
Freya
tehbucketmage
Freya
Level 69
God Stats
11W - 2L
1,925 SR
Queue Stats
34W - 30L
1,525 Elo+
Solo
Team Averages
Level 110
1,514 SR
1,461 Elo+

VS

Team Averages
Level 107
1,581 SR
1,417 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BCsteelJLC
Sun Wukong
Level 58
God Stats
7W - 5L
1,631 SR
Queue Stats
176W - 217L
1,383 Elo+
Solo
Cupid
Cupid
Grady_Gradiation
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,398 Elo+
Solo
Thanatos
Thanatos
NiesonWyatt
Thanatos
Level 125
God Stats
61W - 56L
1,571 SR
Queue Stats
679W - 730L
1,381 Elo+
Solo
Horus
Horus
RalphPG2128
Horus
Level 127
God Stats
1W - 2L
1,702 SR
Queue Stats
260W - 270L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 1 / 2
9,387
587
9,317
8,170
2,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
14
2 / 4 / 9
8,818
551
10,518
5,934
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 5
9,550
597
7,512
12,128
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 6
7,645
478
3,882
12,406
12,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 3
10,535
658
13,845
15,430
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 5 / 2
7,830
489
9,965
13,045
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
BCsteelJLC
Sun Wukong
14
3 / 7 / 1
8,223
514
5,447
15,739
14,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,570
411
2,574
8,226
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
NiesonWyatt
Thanatos
15
6 / 5 / 3
8,843
553
10,302
15,985
6,190
11
0 / 2 / 4
7,144
447
3,615
12,047
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
22
Kills
12
12
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
2
7
W
Nu Wa
 
Nu Wa
2
4
9
1.63
L
Eset
 
Eset
3
5
2
0.8
L
Sun Wukong
BCsteelJLC
Sun Wukong
3
7
1
0.5
L
0
3
0
0
W
6
3
5
2.83
W
1
1
6
4
L
Thanatos
NiesonWyatt
Thanatos
6
5
3
1.5
L
0
2
4
1
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
31,903
54,068
Taken
65,042
26,954
Mitigated
36,078
23,690
Healing
27,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,317
4,620
0
3,505
8,170
2,766
3,592
1,421
6,677
0
62,522
W
Nu Wa
 
Nu Wa
10,518
3,711
0
352
5,934
1,363
1,377
2,419
3,299
46,847
0
L
Eset
 
Eset
9,965
601
69
4,274
13,045
4,090
0
4,353
8,475
58,122
0
L
Sun Wukong
BCsteelJLC
Sun Wukong
5,447
802
0
3,104
15,739
14,557
736
9,034
6,705
0
36,176
L
2,574
1,672
80
2,571
8,226
2,287
0
1,809
6,417
0
32,649
W
7,512
612
0
3,253
12,128
4,017
0
1,819
10,081
0
58,485
W
3,882
270
1,849
5,598
12,406
12,663
313
2,903
9,357
0
19,893
L
Thanatos
NiesonWyatt
Thanatos
10,302
2,613
0
12,567
15,985
6,190
0
5,088
10,679
0
60,805
L
3,615
1,304
793
4,082
12,047
8,954
0
2,508
9,221
0
22,709
W
13,845
4,786
0
9,133
15,430
6,145
330
788
13,982
67,968
7,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
38,610
460
Minions Killed
406
0
Camps Cleared
0
1,529,537
Distance Traveled
1,367,133
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,387
587
103
6
0
269,026
4
W
Nu Wa
8,818
551
81
5
0
301,944
1
L
Eset
7,830
489
117
7
0
263,473
1
L
Sun Wukong
8,223
514
79
5
0
259,358
1
L
Cupid
6,570
411
79
5
0
248,156
2
W
Cliodhna
9,550
597
109
7
0
350,549
3
W
Guan Yu
7,645
478
40
3
0
327,438
3
L
Thanatos
8,843
553
105
7
0
309,527
0
L
Horus
7,144
447
26
2
0
286,619
3
W
Freya
10,535
658
127
8
0
280,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role