Player Matchup

Cthulhu
Cthulhu
GingerAndWitch
Cthulhu
Level 18
God Stats
16W - 7L
1,609 SR
Queue Stats
34W - 31L
1,390 Elo+
Party 1
Arachne
Arachne
Link7master
Arachne
Level 119
God Stats
1W - 0L
1,474 SR
Queue Stats
123W - 129L
1,445 Elo+
Party 1
Chaac
Chaac
OriginalOrphan
Chaac
Level 27
God Stats
2W - 2L
1,473 SR
Queue Stats
52W - 66L
1,399 Elo+
Solo
Neith
Neith
ahomelessman
Neith
Level 17
God Stats
11W - 8L
1,500 SR
Queue Stats
11W - 9L
1,455 Elo+
Party 1
Merlin
Merlin
gege_gomes15
Merlin
Level 6
God Stats
5W - 4L
1,485 SR
Queue Stats
10W - 9L
1,398 Elo+
Solo
Team Averages
Level 37
1,508 SR
1,417 Elo+

VS

Team Averages
Level 11
1,502 SR
1,402 Elo+
Skadi
Skadi
Antraha
Skadi
Level 9
God Stats
121W - 113L
1,455 SR
Queue Stats
126W - 116L
1,435 Elo+
Solo
Pele
Pele
FluffyCat8487
Pele
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,225 Elo+
Solo
Izanami
Izanami
SweetV3lvet
Izanami
Level 6
God Stats
2W - 3L
1,489 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo
Serqet
Serqet
UBL-Milwaukee
Serqet
Level 16
God Stats
4W - 3L
1,791 SR
Queue Stats
33W - 43L
1,415 Elo+
Solo
Cliodhna
Cliodhna
funnycloud09
Cliodhna
Level 18
God Stats
5W - 5L
1,274 SR
Queue Stats
22W - 19L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 23
13,109
1,092
13,323
17,488
27,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Link7master
Arachne
20
15 / 3 / 15
14,891
1,241
29,192
18,393
10,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 1 / 16
12,179
1,015
9,065
12,756
17,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 4 / 13
13,475
1,123
19,587
12,325
6,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
3 / 5 / 14
11,204
934
13,053
9,664
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Antraha
Skadi
18
0 / 6 / 10
11,112
926
17,708
19,409
9,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 1
9,516
793
3,297
6,260
2,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
SweetV3lvet
Izanami
17
3 / 7 / 5
11,360
947
14,102
20,274
8,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 10 / 4
11,457
955
11,543
20,170
8,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
funnycloud09
Cliodhna
17
5 / 9 / 4
11,545
962
16,479
22,699
10,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
37
Kills
14
14
Deaths
37
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
Antraha
Skadi
0
6
10
0.83
L
1
5
1
0.3
W
4
1
23
15.5
W
Arachne
Link7master
Arachne
15
3
15
7.5
W
4
1
16
12
L
Izanami
SweetV3lvet
Izanami
3
7
5
0.79
L
5
10
4
0.7
W
11
4
13
4.38
L
Cliodhna
funnycloud09
Cliodhna
5
9
4
0.78
W
Merlin
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,220
Damage
63,129
70,626
Taken
88,812
66,320
Mitigated
39,472
17,821
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Antraha
Skadi
17,708
8,496
0
648
19,409
9,002
0
6,839
12,420
0
48,315
L
3,297
615
0
756
6,260
2,251
0
2,184
3,947
0
8,142
W
13,323
1,340
141
2,216
17,488
27,953
0
0
17,181
22,840
0
W
Arachne
Link7master
Arachne
29,192
23,463
582
5,852
18,393
10,762
0
0
17,765
0
40,843
W
9,065
1,257
0
2,882
12,756
17,737
0
0
12,272
0
31,809
L
Izanami
SweetV3lvet
Izanami
14,102
9,537
0
443
20,274
8,957
0
6,456
13,490
0
41,186
L
11,543
3,541
0
0
20,170
8,656
0
5,205
14,574
0
18,185
W
19,587
13,781
451
4,818
12,325
6,061
0
0
12,275
0
37,376
L
Cliodhna
funnycloud09
Cliodhna
16,479
1,268
401
1,536
22,699
10,606
0
5,692
16,867
0
32,852
W
Merlin
13,053
745
120
759
9,664
3,807
0
0
9,408
34,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,858
Gold Earned
54,990
217
Minions Killed
186
7
Camps Cleared
4
1,057,886
Distance Traveled
918,540
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,112
926
50
4
2
170,069
2
L
Pele
9,516
793
12
1
0
94,971
1
W
Cthulhu
13,109
1,092
35
3
0
234,789
0
W
Arachne
14,891
1,241
29
2
4
252,145
0
W
Chaac
12,179
1,015
56
5
1
238,784
0
L
Izanami
11,360
947
64
5
1
204,516
0
L
Serqet
11,457
955
15
1
1
238,703
0
W
Neith
13,475
1,123
39
3
2
163,865
0
L
Cliodhna
11,545
962
45
4
0
210,281
1
W
Merlin
11,204
934
58
5
0
168,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role