Player Matchup

Sun Wukong
Sun Wukong
Arencie
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,467 Elo+
Solo
Artemis
Artemis
HentaiSimp420
Artemis
Level 21
God Stats
2W - 2L
1,565 SR
Queue Stats
53W - 34L
1,634 Elo+
Solo
Olorun
Olorun
TheGreatPenio
Olorun
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
137W - 147L
1,556 Elo+
Solo
Bacchus
Bacchus
gaz317
Bacchus
Level 29
God Stats
6W - 5L
1,853 SR
Queue Stats
175W - 162L
1,587 Elo+
Solo
Nike
Nike
lpzlpz
Nike
Level 29
God Stats
5W - 8L
1,744 SR
Queue Stats
144W - 109L
1,611 Elo+
Solo
Team Averages
Level 24
1,632 SR
1,571 Elo+

VS

Team Averages
Level 25
1,585 SR
1,620 Elo+
Poseidon
Poseidon
AndruisAlexis
Poseidon
Level 16
God Stats
2W - 0L
1,813 SR
Queue Stats
39W - 23L
1,585 Elo+
Solo
Thor
Thor
Battleshouts
Thor
Level 24
God Stats
5W - 1L
1,788 SR
Queue Stats
90W - 40L
1,741 Elo+
Solo
Ne Zha
Ne Zha
Dr3adfull
Ne Zha
Level 29
God Stats
1W - 3L
1,185 SR
Queue Stats
161W - 150L
1,593 Elo+
Solo
Apollo
Apollo
Kakabadze
Apollo
Level 27
God Stats
6W - 3L
1,535 SR
Queue Stats
73W - 66L
1,649 Elo+
Solo
Hades
Hades
monsterd99
Hades
Level 28
God Stats
16W - 10L
1,606 SR
Queue Stats
80W - 65L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arencie
Sun Wukong
8
0 / 2 / 1
5,345
382
297
5,465
1,873
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
14
0 / 4 / 1
7,583
542
2,066
9,623
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 6 / 3
7,518
537
11,717
10,516
4,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
gaz317
Bacchus
10
4 / 4 / 3
7,436
531
5,754
11,922
9,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
lpzlpz
Nike
12
2 / 2 / 0
7,212
515
2,916
7,187
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AndruisAlexis
Poseidon
14
6 / 2 / 3
8,722
623
5,086
5,221
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 6
8,192
585
7,484
10,434
4,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Dr3adfull
Ne Zha
15
5 / 1 / 7
8,586
613
7,419
7,205
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Kakabadze
Apollo
13
1 / 5 / 4
7,816
558
4,128
8,679
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
13
1 / 1 / 3
7,720
551
3,353
8,433
3,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
18
18
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AndruisAlexis
Poseidon
6
2
3
3.75
L
Sun Wukong
Arencie
Sun Wukong
0
2
1
0.25
W
5
2
6
4
W
Ne Zha
Dr3adfull
Ne Zha
5
1
7
8.5
L
Artemis
0
4
1
0.13
W
Apollo
Kakabadze
Apollo
1
5
4
0.6
L
5
6
3
1.08
L
Bacchus
gaz317
Bacchus
4
4
3
1.38
L
Nike
lpzlpz
Nike
2
2
0
1
W
Hades
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
27,470
44,713
Taken
39,972
23,158
Mitigated
16,469
11,919
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AndruisAlexis
Poseidon
5,086
147
0
395
5,221
1,633
62
1,773
3,448
59,097
0
L
Sun Wukong
Arencie
Sun Wukong
297
0
0
73
5,465
1,873
160
1,043
4,422
0
19,346
W
7,484
2,796
1,196
1,360
10,434
4,435
0
6,870
3,564
0
31,982
W
Ne Zha
Dr3adfull
Ne Zha
7,419
2,106
0
2,630
7,205
3,114
0
936
6,228
0
63,399
L
Artemis
2,066
542
0
3,785
9,623
3,223
0
1,487
8,136
0
54,446
W
Apollo
Kakabadze
Apollo
4,128
2,540
0
2,228
8,679
3,456
154
5,439
3,240
0
51,247
L
11,717
6,767
92
2,398
10,516
4,386
0
1,562
8,954
35,020
3,855
L
Bacchus
gaz317
Bacchus
5,754
1,218
1,418
2,841
11,922
9,933
15
2,607
9,315
14,052
0
L
Nike
lpzlpz
Nike
2,916
176
0
1,312
7,187
3,743
842
1,740
5,447
0
37,085
W
Hades
3,353
466
136
5,230
8,433
3,831
807
838
7,074
41,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
41,036
321
Minions Killed
469
0
Camps Cleared
0
1,179,766
Distance Traveled
1,345,601
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,722
623
128
9
0
279,744
2
L
Sun Wukong
5,345
382
29
2
0
225,900
0
W
Thor
8,192
585
53
4
0
249,545
2
W
Ne Zha
8,586
613
105
8
0
321,252
2
L
Artemis
7,583
542
119
9
0
239,992
7
W
Apollo
7,816
558
102
7
0
264,487
1
L
Olorun
7,518
537
62
4
0
241,435
1
L
Bacchus
7,436
531
17
1
0
289,548
4
L
Nike
7,212
515
94
7
0
182,891
0
W
Hades
7,720
551
81
6
0
230,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role