Player Matchup

Amaterasu
Amaterasu
BugsBunnyAFRO
Amaterasu
Level 108
God Stats
3W - 6L
1,356 SR
Queue Stats
90W - 103L
1,369 Elo+
Solo
Arachne
Arachne
MmmmmmCookies00
Arachne
Level 68
God Stats
31W - 23L
1,539 SR
Queue Stats
131W - 140L
1,358 Elo+
Solo
Ymir
Ymir
ShadowRheeper
Ymir
Level 99
God Stats
16W - 23L
1,448 SR
Queue Stats
531W - 579L
1,339 Elo+
Solo
Janus
Janus
Snoutey
Janus
Level 106
God Stats
0W - 2L
1,286 SR
Queue Stats
101W - 97L
1,341 Elo+
Solo
Charybdis
Charybdis
murasakibara_8
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,360 Elo+
Solo
Team Averages
Level 90
1,426 SR
1,353 Elo+

VS

Team Averages
Level 126
1,557 SR
1,404 Elo+
Neith
Neith
DimplyRaindrop
Neith
Level 95
God Stats
112W - 87L
1,564 SR
Queue Stats
659W - 759L
1,362 Elo+
Solo
Awilix
Awilix
UrbanConspiracy
Awilix
Level 138
God Stats
1W - 0L
1,888 SR
Queue Stats
19W - 19L
1,438 Elo+
Party 1
Bellona
Bellona
aemserrano1975
Bellona
Level 119
God Stats
21W - 24L
1,431 SR
Queue Stats
391W - 435L
1,394 Elo+
Solo
Aphrodite
Aphrodite
jurain
Aphrodite
Level 146
God Stats
1W - 0L
1,453 SR
Queue Stats
100W - 114L
1,433 Elo+
Solo
Scylla
Scylla
kawaiimiisae
Scylla
Level 133
God Stats
29W - 27L
1,447 SR
Queue Stats
338W - 333L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BugsBunnyAFRO
Amaterasu
11
4 / 1 / 1
6,708
671
4,514
6,816
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 4 / 3
6,004
600
3,566
7,206
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 2 / 2
5,153
515
2,624
5,093
3,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Snoutey
Janus
9
0 / 4 / 0
5,448
545
2,552
4,887
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
murasakibara_8
Charybdis
4
0 / 2 / 0
3,881
388
1,059
1,730
337
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,853
585
4,058
5,069
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 1 / 2
5,978
598
2,699
4,953
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,287
529
4,439
8,000
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
jurain
Aphrodite
7
1 / 2 / 2
4,587
459
1,043
4,498
1,832
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
11
4 / 1 / 1
6,203
620
2,157
4,031
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
13
13
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BugsBunnyAFRO
Amaterasu
4
1
1
4.5
W
3
1
3
4.5
L
4
4
3
1.38
L
1
2
2
1
L
Janus
Snoutey
Janus
0
4
0
0
W
5
1
2
6
W
0
5
1
0.1
W
Aphrodite
jurain
Aphrodite
1
2
2
1
W
Scylla
4
1
1
4.5
L
Charybdis
murasakibara_8
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
14,396
25,732
Taken
26,551
13,057
Mitigated
11,418
6,125
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BugsBunnyAFRO
Amaterasu
4,514
1,679
0
2,449
6,816
5,291
638
0
6,816
439
30,681
W
4,058
2,114
230
1,206
5,069
1,381
565
1,812
3,215
0
28,744
L
3,566
2,536
231
1,834
7,206
2,845
0
743
6,425
0
23,820
L
2,624
535
0
963
5,093
3,246
0
624
4,469
18,889
0
L
Janus
Snoutey
Janus
2,552
115
0
453
4,887
1,338
138
1,317
3,520
27,732
0
W
2,699
748
0
1,427
4,953
1,360
0
943
3,886
0
23,354
W
4,439
1,643
95
1,657
8,000
5,766
0
0
8,000
0
28,446
W
Aphrodite
jurain
Aphrodite
1,043
322
522
1,557
4,498
1,832
375
1,061
3,437
12,308
0
W
Scylla
2,157
415
0
1,196
4,031
1,079
132
1,012
2,837
31,037
0
L
Charybdis
murasakibara_8
Charybdis
1,059
615
0
195
1,730
337
0
426
1,302
0
4,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
27,908
212
Minions Killed
250
0
Camps Cleared
0
826,505
Distance Traveled
903,673
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,708
671
65
7
0
184,065
3
W
Neith
5,853
585
48
5
0
182,741
2
L
Arachne
6,004
600
46
5
0
196,640
3
L
Ymir
5,153
515
22
2
0
180,671
1
L
Janus
5,448
545
66
7
0
184,084
1
W
Awilix
5,978
598
46
5
0
211,597
1
W
Bellona
5,287
529
63
6
0
169,271
0
W
Aphrodite
4,587
459
20
2
0
141,120
2
W
Scylla
6,203
620
73
7
0
198,944
3
L
Charybdis
3,881
388
13
1
0
81,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role