Player Matchup

Cthulhu
Cthulhu
AmerigoLangdon14
Cthulhu
Level 4
God Stats
3W - 3L
1,735 SR
Queue Stats
7W - 11L
1,512 Elo+
Solo
Sylvanus
Sylvanus
MandoM4N
Sylvanus
Level 23
God Stats
1W - 3L
1,486 SR
Queue Stats
203W - 200L
1,371 Elo+
Solo
Discordia
Discordia
XxMeliodasxX569
Discordia
Level 27
God Stats
1W - 4L
1,241 SR
Queue Stats
18W - 23L
1,425 Elo+
Solo
Fenrir
Fenrir
druuzoro
Fenrir
Level 23
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Ullr
Ullr
okNolan
Ullr
Level 24
God Stats
1W - 4L
1,462 SR
Queue Stats
39W - 31L
1,458 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,413 Elo+

VS

Team Averages
Level 22
1,542 SR
1,453 Elo+
Camazotz
Camazotz
P_S_N__Account
Camazotz
Level 3
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 2L
1,320 Elo+
Solo
Bellona
Bellona
ZenShadowsoul
Bellona
Level 23
God Stats
7W - 5L
1,885 SR
Queue Stats
90W - 79L
1,422 Elo+
Solo
Chang'e
Chang'e
ap_r0ndezv0us
Chang'e
Level 29
God Stats
15W - 17L
1,544 SR
Queue Stats
46W - 36L
1,459 Elo+
Solo
Skadi
Skadi
lu555is184
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 101L
1,539 Elo+
Solo
Ganesha
Ganesha
yUglyGodd
Ganesha
Level 26
God Stats
19W - 11L
1,510 SR
Queue Stats
81W - 91L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
8,461
385
10,501
16,963
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MandoM4N
Sylvanus
15
3 / 8 / 1
9,701
441
17,479
19,891
31,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
XxMeliodasxX569
Discordia
13
1 / 8 / 5
8,757
398
8,515
13,629
4,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
druuzoro
Fenrir
17
6 / 7 / 2
10,531
479
14,090
18,288
8,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
okNolan
Ullr
17
6 / 4 / 1
10,668
485
9,255
16,051
5,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
10 / 3 / 6
12,997
591
12,196
18,588
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
20
8 / 4 / 2
12,251
557
11,042
21,422
17,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
20
10 / 2 / 3
13,238
602
16,203
23,010
9,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
20
4 / 2 / 4
12,127
551
11,180
14,666
6,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
yUglyGodd
Ganesha
16
2 / 5 / 18
11,788
536
12,316
20,268
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
16
Kills
34
34
Deaths
16
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
Sylvanus
MandoM4N
Sylvanus
3
8
1
0.44
W
Camazotz
10
3
6
4.33
L
Discordia
XxMeliodasxX569
Discordia
1
8
5
0.44
W
Bellona
8
4
2
2.25
W
Chang'e
10
2
3
5.75
L
Fenrir
druuzoro
Fenrir
6
7
2
1
W
Skadi
4
2
4
3
L
Ullr
okNolan
Ullr
6
4
1
1.63
W
Ganesha
yUglyGodd
Ganesha
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,840
Damage
62,937
84,822
Taken
97,954
66,723
Mitigated
62,720
12,022
Healing
41,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,501
1,023
146
1,108
16,963
17,003
243
4,246
12,717
41,838
0
L
Sylvanus
MandoM4N
Sylvanus
17,479
6,582
0
3,781
19,891
31,285
887
4,556
15,335
47,345
12,211
W
Camazotz
12,196
4,944
0
11,936
18,588
7,617
0
6,417
12,002
0
85,624
L
Discordia
XxMeliodasxX569
Discordia
8,515
802
0
230
13,629
4,164
795
8,339
5,290
43,338
0
W
Bellona
11,042
3,975
0
4,886
21,422
17,154
107
8,524
12,609
0
85,708
W
Chang'e
16,203
292
2,788
13,498
23,010
9,220
1,361
9,603
12,778
83,303
0
L
Fenrir
druuzoro
Fenrir
14,090
3,406
0
3,636
18,288
8,472
1,378
6,130
12,158
0
72,272
W
Skadi
11,180
5,381
0
4,011
14,666
6,479
1,372
2,327
12,148
0
114,010
L
Ullr
okNolan
Ullr
9,255
4,246
0
3,121
16,051
5,799
2,344
5,248
10,803
0
73,326
W
Ganesha
yUglyGodd
Ganesha
12,316
1,926
0
4,456
20,268
22,250
764
5,486
14,522
39,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
62,401
475
Minions Killed
598
0
Camps Cleared
0
1,854,382
Distance Traveled
2,226,387
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,461
385
74
3
0
355,304
4
L
Sylvanus
9,701
441
99
5
0
326,205
4
W
Camazotz
12,997
591
119
5
0
499,191
0
L
Discordia
8,757
398
69
3
0
381,361
0
W
Bellona
12,251
557
130
6
0
431,524
0
W
Chang'e
13,238
602
159
7
0
453,813
1
L
Fenrir
10,531
479
108
5
0
386,615
0
W
Skadi
12,127
551
165
8
0
437,286
6
L
Ullr
10,668
485
125
6
0
404,897
0
W
Ganesha
11,788
536
25
1
0
404,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role