Player Matchup

Sylvanus
Sylvanus
Harxey
Sylvanus
Level 26
God Stats
8W - 5L
1,537 SR
Queue Stats
22W - 33L
1,378 Elo+
Solo
Ares
Ares
RobbieGB2013
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Baron Samedi
Baron Samedi
RomzinhoZL10
Baron Samedi
Level 17
God Stats
21W - 27L
1,384 SR
Queue Stats
45W - 61L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
SYN LUN4
Sun Wukong
Level 15
God Stats
1W - 2L
1,783 SR
Queue Stats
2W - 6L
1,416 Elo+
Solo
Jing Wei
Jing Wei
skittyboo01
Jing Wei
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 30L
1,466 Elo+
Solo
Team Averages
Level 14
1,541 SR
1,377 Elo+

VS

Team Averages
Level 15
1,298 SR
1,351 Elo+
Sol
Sol
Cvnbo
Sol
Level 16
God Stats
1W - 4L
1,231 SR
Queue Stats
24W - 15L
1,554 Elo+
Solo
Osiris
Osiris
Grizzly_Goat7
Osiris
Level 8
God Stats
1W - 2L
1,209 SR
Queue Stats
10W - 12L
1,298 Elo+
Party 1
Hou Yi
Hou Yi
JustTheShie
Hou Yi
Level 18
God Stats
1W - 1L
1,514 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Freya
Freya
Kroener_22
Freya
Level 7
God Stats
1W - 3L
1,332 SR
Queue Stats
6W - 10L
947 Elo+
Party 1
Fenrir
Fenrir
LAPDLS
Fenrir
Level 25
God Stats
9W - 18L
1,203 SR
Queue Stats
105W - 108L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Harxey
Sylvanus
3
0 / 0 / 0
3,350
479
0
398
199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

1
0 / 3 / 1
3,019
431
136
1,754
428
Baron Samedi
RomzinhoZL10
Baron Samedi
6
2 / 6 / 3
4,292
613
1,448
4,991
1,479
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SYN LUN4
Sun Wukong
3
0 / 3 / 0
3,142
449
251
2,734
844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
skittyboo01
Jing Wei
2
0 / 0 / 0
3,049
436
0
412
76
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cvnbo
Sol
8
6 / 0 / 2
5,604
801
3,332
4,439
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
3 / 4 / 4
4,943
706
2,214
5,386
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
5
0 / 0 / 0
3,940
563
0
369
94
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
6
2 / 1 / 1
4,408
630
1,131
3,439
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
LAPDLS
Fenrir
8
0 / 0 / 1
4,754
679
0
2,902
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
11
12
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
Cvnbo
Sol
6
0
2
7
W
3
4
4
1.25
L
Sylvanus
Harxey
Sylvanus
0
0
0
0
W
Hou Yi
0
0
0
0
W
Freya
2
1
1
2.5
W
Fenrir
LAPDLS
Fenrir
0
0
1
0.5
L
0
3
1
0.17
L
Baron Samedi
RomzinhoZL10
Baron Samedi
2
6
3
0.58
L
Sun Wukong
SYN LUN4
Sun Wukong
0
3
0
0
L
Jing Wei
skittyboo01
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,835
Damage
6,677
10,289
Taken
16,535
3,026
Mitigated
6,660
716
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cvnbo
Sol
3,332
1,935
0
2,349
4,439
1,099
4,833
558
3,881
21,205
0
W
2,214
1,270
0
440
5,386
3,773
468
542
4,844
0
13,714
L
Sylvanus
Harxey
Sylvanus
0
0
0
101
398
199
0
21
377
5,219
2,395
W
Hou Yi
0
0
0
0
369
94
775
0
369
0
5,940
W
Freya
1,131
497
0
963
3,439
833
1,057
484
2,955
10,846
0
W
Fenrir
LAPDLS
Fenrir
0
0
0
2,178
2,902
861
0
0
2,902
0
22,090
L
136
98
0
0
1,754
428
0
1,069
685
428
0
L
Baron Samedi
RomzinhoZL10
Baron Samedi
1,448
223
0
477
4,991
1,479
0
2,152
2,839
6,022
0
L
Sun Wukong
SYN LUN4
Sun Wukong
251
0
0
130
2,734
844
0
1,143
1,591
0
4,151
L
Jing Wei
skittyboo01
Jing Wei
0
0
0
8
412
76
0
78
334
0
437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,852
Gold Earned
23,649
33
Minions Killed
161
0
Camps Cleared
0
348,449
Distance Traveled
697,924
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,604
801
41
6
0
135,506
0
W
Osiris
4,943
706
25
4
0
148,769
0
L
Sylvanus
3,350
479
16
2
0
52,896
0
W
Hou Yi
3,940
563
12
2
0
138,105
0
W
Freya
4,408
630
24
3
0
144,001
0
W
Fenrir
4,754
679
59
8
0
131,543
0
L
Ares
3,019
431
0
0
0
53,895
2
L
Baron Samedi
4,292
613
4
1
0
105,568
0
L
Sun Wukong
3,142
449
12
2
0
102,985
2
L
Jing Wei
3,049
436
1
0
0
33,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role