Player Matchup

Merlin
Merlin
Livinatural
Merlin
Level 145
God Stats
7W - 1L
1,557 SR
Queue Stats
81W - 75L
1,473 Elo+
Party 2
Vamana
Vamana
PayneTrayne133
Vamana
Level 27
God Stats
4W - 3L
1,478 SR
Queue Stats
107W - 96L
1,420 Elo+
Solo
Da Ji
Da Ji
Uncle dooooooog
Da Ji
Level 144
God Stats
4W - 2L
1,405 SR
Queue Stats
153W - 105L
1,676 Elo+
Party 2
Team Averages
Level 105
1,480 SR
1,523 Elo+

VS

Team Averages
Level 31
1,480 SR
1,337 Elo+
Vulcan
Vulcan
Clappingchks
Vulcan
Level 41
God Stats
2W - 2L
1,641 SR
Queue Stats
22W - 18L
1,610 Elo+
Solo
Ullr
Ullr
WangboneSecurity
Ullr
Level 35
God Stats
7W - 23L
1,298 SR
Queue Stats
9W - 26L
1,248 Elo+
Party 1
Loki
Loki
jam617letsgo
Loki
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 20L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 1 / 16
9,745
696
4,322
5,683
1,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 1 / 14
10,787
771
9,445
16,369
9,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
16 / 4 / 9
12,108
865
19,475
13,790
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 8 / 1
9,730
695
10,294
10,845
4,095
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 3
8,614
615
4,826
10,571
4,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 12 / 1
8,522
609
6,348
15,557
7,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
26
Kills
6
6
Deaths
26
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
8
1
0.44
W
Merlin
3
1
16
11
W
7
1
14
14
W
16
4
9
5.13
L
1
6
3
0.42
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,242
Damage
21,468
35,842
Taken
36,973
19,186
Mitigated
15,581
12,433
Healing
2,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,294
2,400
118
895
10,845
4,095
0
1,431
9,014
30,356
0
W
Merlin
4,322
77
0
1,638
5,683
1,723
797
2,392
3,291
34,122
0
W
9,445
5,131
0
6,761
16,369
9,466
674
4,977
11,392
4,692
44,209
W
19,475
6,306
0
4,034
13,790
7,997
948
3,766
10,024
0
30,014
L
4,826
2,831
0
1,064
10,571
4,082
0
1,554
8,721
0
14,344
L
6,348
1,840
0
514
15,557
7,404
0
2,347
12,667
0
14,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
26,866
144
Minions Killed
95
10
Camps Cleared
2
770,637
Distance Traveled
632,498
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,730
695
60
4
2
232,271
4
W
Merlin
9,745
696
52
4
2
226,173
7
W
Vamana
10,787
771
60
4
6
297,170
1
W
Da Ji
12,108
865
32
2
2
247,294
2
L
Ullr
8,614
615
23
2
0
183,950
4
L
Loki
8,522
609
12
1
0
216,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role