Player Matchup

Mulan
Mulan
DoItIike
Mulan
Level 29
God Stats
33W - 4L
2,119 SR
Queue Stats
272W - 25L
2,184 Elo+
Party 2
Loki
Loki
Dravock
Loki
Level 42
God Stats
4W - 3L
1,488 SR
Queue Stats
234W - 288L
1,394 Elo+
Solo
Zeus
Zeus
TooAmazingg4u
Zeus
Level 148
God Stats
36W - 4L
1,943 SR
Queue Stats
658W - 155L
2,026 Elo+
Party 2
Team Averages
Level 73
1,850 SR
1,868 Elo+

VS

Team Averages
Level 77
1,543 SR
1,584 Elo+
He Bo
He Bo
OG-LeTexier
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,718 Elo+
Party 1
Izanami
Izanami
Primetime1622
Izanami
Level 121
God Stats
1W - 5L
1,628 SR
Queue Stats
52W - 52L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
Zurxiy
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DoItIike
Mulan
12
2 / 1 / 16
7,745
775
7,465
10,820
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Loki
Dravock
Loki
12
3 / 1 / 15
7,902
790
4,570
5,229
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
14 / 0 / 5
9,425
943
11,192
4,746
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,642
564
4,705
9,583
2,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
10
1 / 1 / 1
6,418
642
3,215
5,667
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Zurxiy
Erlang Shen
8
1 / 9 / 0
5,946
595
2,679
10,522
5,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
19
Kills
2
2
Deaths
19
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
DoItIike
Mulan
2
1
16
10
W
Loki
Dravock
Loki
3
1
15
10.5
L
0
9
1
0.06
L
Izanami
1
1
1
1.5
W
14
0
5
16.5
L
Erlang Shen
Zurxiy
Erlang Shen
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
10,599
20,795
Taken
25,772
12,479
Mitigated
10,161
10,836
Healing
1,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DoItIike
Mulan
7,465
1,713
172
6,238
10,820
8,540
257
2,485
8,335
0
23,527
W
Loki
Dravock
Loki
4,570
714
0
2,507
5,229
2,390
628
1,325
3,904
0
16,367
L
4,705
372
0
280
9,583
2,690
0
3,434
5,342
9,681
0
L
Izanami
3,215
2,064
0
410
5,667
1,944
0
2,758
2,283
0
24,632
W
11,192
1,212
88
1,831
4,746
1,549
1,030
1,923
2,823
36,433
0
L
Erlang Shen
Zurxiy
Erlang Shen
2,679
1,455
0
1,047
10,522
5,527
0
4,493
5,012
0
9,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
18,006
125
Minions Killed
88
9
Camps Cleared
1
586,369
Distance Traveled
486,832
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,745
775
24
2
2
191,171
0
W
Loki
7,902
790
32
3
2
201,027
3
L
He Bo
5,642
564
12
1
0
145,475
0
L
Izanami
6,418
642
65
7
1
176,095
5
W
Zeus
9,425
943
69
7
5
194,171
3
L
Erlang Shen
5,946
595
11
1
0
165,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role