Player Matchup

Izanami
Izanami
Abaddon0x
Izanami
Level 15
God Stats
14W - 13L
1,425 SR
Queue Stats
23W - 26L
1,409 Elo+
Party 2
Fafnir
Fafnir
Laqqe
Fafnir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 44L
1,576 Elo+
Party 1
Chronos
Chronos
OhneRock
Chronos
Level 51
God Stats
5W - 4L
1,556 SR
Queue Stats
204W - 173L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
Raptoritzer
Baron Samedi
Level 26
God Stats
7W - 4L
1,823 SR
Queue Stats
129W - 122L
1,618 Elo+
Solo
Thanatos
Thanatos
szajmusthc
Thanatos
Level 40
God Stats
36W - 37L
1,462 SR
Queue Stats
147W - 161L
1,447 Elo+
Party 2
Team Averages
Level 29
1,553 SR
1,527 Elo+

VS

Team Averages
Level 20
1,503 SR
1,445 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
I1220vbI
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Novi93
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Guan Yu
Guan Yu
TopSkillPlayer
Guan Yu
Level 27
God Stats
3W - 6L
1,514 SR
Queue Stats
120W - 112L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abaddon0x
Izanami
14
0 / 6 / 2
8,084
505
3,477
8,400
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Laqqe
Fafnir
13
2 / 0 / 10
8,549
534
4,408
12,270
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
OhneRock
Chronos
16
5 / 4 / 7
10,129
633
13,832
15,498
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Raptoritzer
Baron Samedi
17
11 / 3 / 5
10,305
644
15,189
14,062
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
szajmusthc
Thanatos
14
5 / 6 / 7
8,829
552
6,607
12,803
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
7 / 1 / 2
10,469
654
13,245
11,149
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
 
Gilgamesh
14
5 / 4 / 4
8,808
551
10,107
17,087
15,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
13
3 / 6 / 2
8,080
505
6,387
11,775
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Novi93
Kukulkan
11
0 / 11 / 2
6,762
423
5,373
10,200
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
4 / 1 / 3
9,246
578
7,253
13,637
11,727
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
23
Kills
19
19
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
7
1
2
8
L
Gilgamesh
 
Gilgamesh
5
4
4
1.75
W
Izanami
Abaddon0x
Izanami
0
6
2
0.17
L
Pele
3
6
2
0.67
W
Fafnir
Laqqe
Fafnir
2
0
10
7
L
Kukulkan
Novi93
Kukulkan
0
11
2
0.09
W
Chronos
OhneRock
Chronos
5
4
7
2.13
W
Baron Samedi
Raptoritzer
Baron Samedi
11
3
5
4.5
L
4
1
3
5.5
W
Thanatos
szajmusthc
Thanatos
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,513
Damage
42,365
63,033
Taken
63,848
38,725
Mitigated
41,335
29,757
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,245
4,565
540
5,505
11,149
5,909
32
4,424
6,725
67,989
13,149
L
Gilgamesh
 
Gilgamesh
10,107
3,079
0
7,012
17,087
15,079
238
8,876
8,211
571
45,305
W
Izanami
Abaddon0x
Izanami
3,477
2,145
0
824
8,400
2,366
0
4,059
4,341
0
53,521
L
Pele
6,387
1,670
0
2,175
11,775
4,911
198
4,785
6,990
0
46,986
W
Fafnir
Laqqe
Fafnir
4,408
894
333
3,780
12,270
15,163
54
3,863
8,355
12,786
0
L
Kukulkan
Novi93
Kukulkan
5,373
999
0
200
10,200
3,709
0
7,003
3,197
20,741
0
W
Chronos
OhneRock
Chronos
13,832
5,894
0
5,355
15,498
8,559
1,346
4,484
10,974
56,874
6,666
W
Baron Samedi
Raptoritzer
Baron Samedi
15,189
925
3,871
7,030
14,062
6,403
851
4,448
9,534
84,748
0
L
7,253
951
542
6,161
13,637
11,727
0
6,846
6,791
2,968
50,188
W
Thanatos
szajmusthc
Thanatos
6,607
2,099
0
8,564
12,803
6,234
1,173
1,491
11,272
0
55,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
43,365
512
Minions Killed
431
0
Camps Cleared
0
1,533,597
Distance Traveled
1,523,803
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,469
654
134
8
0
303,149
3
L
Gilgamesh
8,808
551
76
5
0
313,037
4
W
Izanami
8,084
505
129
8
0
317,643
0
L
Pele
8,080
505
94
6
0
328,535
3
W
Fafnir
8,549
534
22
1
0
301,120
4
L
Kukulkan
6,762
423
42
3
0
220,679
2
W
Chronos
10,129
633
114
7
0
311,784
3
W
Baron Samedi
10,305
644
150
9
0
293,861
4
L
Guan Yu
9,246
578
85
5
0
358,403
3
W
Thanatos
8,829
552
97
6
0
309,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role