Player Matchup

Tiamat
Tiamat
ChaseRacer17
Tiamat
Level 20
God Stats
2W - 2L
1,451 SR
Queue Stats
5W - 7L
1,397 Elo+
Solo
Ares
Ares
Jackson_7274
Ares
Level 23
God Stats
6W - 4L
1,658 SR
Queue Stats
31W - 34L
1,474 Elo+
Solo
Guan Yu
Guan Yu
McGoofDOOF
Guan Yu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
coloquio-cuco3
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,114 Elo+
Solo
Da Ji
Da Ji
lordseek
Da Ji
Level 28
God Stats
3W - 1L
1,510 SR
Queue Stats
14W - 15L
1,412 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,379 Elo+

VS

Team Averages
Level 21
1,477 SR
1,421 Elo+
Arachne
Arachne
Gojo_shadow
Arachne
Level 22
God Stats
5W - 5L
1,554 SR
Queue Stats
27W - 40L
1,280 Elo+
Solo
Chaac
Chaac
Joshmen22
Chaac
Level 29
God Stats
14W - 11L
1,505 SR
Queue Stats
150W - 184L
1,335 Elo+
Solo
Ah Puch
Ah Puch
LoFi Sense
Ah Puch
Level 28
God Stats
3W - 0L
1,325 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Apollo
Apollo
musical-wolf25
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
mzwicker
Zhong Kui
Level 22
God Stats
27W - 20L
1,502 SR
Queue Stats
52W - 38L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
4
1 / 5 / 0
4,631
356
975
3,639
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,832
449
2,656
10,069
7,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
McGoofDOOF
Guan Yu
11
2 / 1 / 0
6,933
533
2,528
5,968
4,733
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
10
2 / 5 / 1
6,105
470
4,388
10,761
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
lordseek
Da Ji
6
0 / 10 / 1
4,540
349
6,502
10,486
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gojo_shadow
Arachne
12
3 / 0 / 2
7,194
553
2,755
6,429
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Joshmen22
Chaac
11
3 / 2 / 3
6,637
511
4,912
7,315
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
LoFi Sense
Ah Puch
11
7 / 0 / 11
7,539
580
10,623
8,254
2,727
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 8 / 6
5,774
444
1,538
6,844
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
mzwicker
Zhong Kui
11
8 / 0 / 5
7,416
570
7,269
7,609
4,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
7
Kills
22
23
Deaths
10
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
0
0.2
W
Arachne
Gojo_shadow
Arachne
3
0
2
4
L
2
2
1
1.25
W
Chaac
Joshmen22
Chaac
3
2
3
2.25
W
Ah Puch
LoFi Sense
Ah Puch
7
0
11
12.5
L
Guan Yu
McGoofDOOF
Guan Yu
2
1
0
2
L
Thanatos
2
5
1
0.5
L
Da Ji
lordseek
Da Ji
0
10
1
0.05
W
1
8
6
0.5
W
Zhong Kui
mzwicker
Zhong Kui
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,049
Damage
27,097
40,923
Taken
36,451
21,030
Mitigated
16,843
8,805
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
975
33
0
588
3,639
971
0
2,117
1,522
5,243
0
W
Arachne
Gojo_shadow
Arachne
2,755
1,498
0
1,693
6,429
1,822
1,425
60
6,369
0
40,204
L
2,656
274
248
1,933
10,069
7,462
222
5,437
4,514
21,323
0
W
Chaac
Joshmen22
Chaac
4,912
642
0
2,602
7,315
5,599
438
441
6,874
8,528
16,213
W
Ah Puch
LoFi Sense
Ah Puch
10,623
1,657
551
4,214
8,254
2,727
1,352
957
7,231
28,420
0
L
Guan Yu
McGoofDOOF
Guan Yu
2,528
561
0
1,690
5,968
4,733
739
871
4,763
0
30,309
L
Thanatos
4,388
2,516
0
4,005
10,761
4,696
534
5,047
5,439
0
27,709
L
Da Ji
lordseek
Da Ji
6,502
1,880
0
341
10,486
3,168
0
5,859
4,494
0
11,935
W
1,538
1,331
0
541
6,844
1,764
1,167
681
6,123
0
15,707
W
Zhong Kui
mzwicker
Zhong Kui
7,269
1,486
185
4,304
7,609
4,931
2,117
1,266
6,223
32,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
34,560
178
Minions Killed
259
0
Camps Cleared
0
931,527
Distance Traveled
1,220,499
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,631
356
10
1
0
77,151
0
W
Arachne
7,194
553
82
6
0
307,843
2
L
Ares
5,832
449
26
2
0
194,481
0
W
Chaac
6,637
511
42
3
0
222,705
0
W
Ah Puch
7,539
580
43
3
0
231,980
1
L
Guan Yu
6,933
533
69
5
0
233,291
0
L
Thanatos
6,105
470
63
5
0
251,435
0
L
Da Ji
4,540
349
10
1
0
175,169
2
W
Apollo
5,774
444
33
3
0
223,731
0
W
Zhong Kui
7,416
570
59
5
0
234,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role