Player Matchup

Achilles
Achilles
DeeranDee
Achilles
Level 49
God Stats
3W - 3L
1,400 SR
Queue Stats
60W - 77L
1,408 Elo+
Party 3
Thanatos
Thanatos
Marduk94
Thanatos
Level 49
God Stats
2W - 2L
1,416 SR
Queue Stats
61W - 78L
1,414 Elo+
Party 3
Sol
Sol
Miyuuuu
Sol
Level 43
God Stats
46W - 29L
1,691 SR
Queue Stats
129W - 122L
1,490 Elo+
Solo
Charybdis
Charybdis
WingNut101
Charybdis
Level 36
God Stats
19W - 33L
1,311 SR
Queue Stats
162W - 215L
1,282 Elo+
Party 1
Ymir
Ymir
optimushazard
Ymir
Level 34
God Stats
11W - 20L
1,418 SR
Queue Stats
186W - 229L
1,345 Elo+
Party 1
Team Averages
Level 42
1,447 SR
1,388 Elo+

VS

Team Averages
Level 60
1,466 SR
1,420 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ariya8901
Charybdis
Level 32
God Stats
8W - 7L
1,421 SR
Queue Stats
218W - 293L
1,354 Elo+
Solo
Aphrodite
Aphrodite
Kinkrabbit
Aphrodite
Level 37
God Stats
4W - 9L
1,382 SR
Queue Stats
25W - 33L
1,491 Elo+
Solo
Janus
Janus
lame09
Janus
Level 41
God Stats
2W - 6L
1,174 SR
Queue Stats
104W - 196L
1,317 Elo+
Party 2
Cliodhna
Cliodhna
le_ravageur2020
Cliodhna
Level 67
God Stats
4W - 3L
1,855 SR
Queue Stats
203W - 288L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeeranDee
Achilles
16
3 / 1 / 4
10,628
559
9,311
13,487
12,280
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Marduk94
Thanatos
16
6 / 2 / 5
10,564
556
10,090
13,423
6,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
18
8 / 1 / 2
11,823
622
17,701
11,517
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
WingNut101
Charybdis
14
1 / 2 / 4
8,743
460
4,318
7,406
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 5
9,390
494
7,489
12,558
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 3 / 0
8,264
435
9,708
10,494
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Ariya8901
Charybdis
13
1 / 9 / 0
8,586
452
5,332
15,416
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Kinkrabbit
Aphrodite
13
0 / 2 / 3
8,254
434
7,004
14,217
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
lame09
Janus
15
2 / 2 / 2
9,543
502
3,482
9,159
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
1 / 4 / 2
8,846
466
7,530
15,970
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
6
6
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
0
0.67
L
Charybdis
Ariya8901
Charybdis
1
9
0
0.11
W
Achilles
DeeranDee
Achilles
3
1
4
5
L
Aphrodite
Kinkrabbit
Aphrodite
0
2
3
0.75
W
Thanatos
Marduk94
Thanatos
6
2
5
4.25
W
Sol
8
1
2
9
W
Charybdis
WingNut101
Charybdis
1
2
4
1.5
L
Janus
lame09
Janus
2
2
2
1.5
L
Cliodhna
1
4
2
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,909
Damage
33,056
58,391
Taken
65,256
36,325
Mitigated
24,660
24,109
Healing
21,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,708
3,865
0
1,426
10,494
3,480
0
1,796
8,698
0
80,127
L
Charybdis
Ariya8901
Charybdis
5,332
4,163
0
3,601
15,416
4,998
1,324
4,059
11,357
0
36,051
W
Achilles
DeeranDee
Achilles
9,311
2,747
0
2,008
13,487
12,280
918
614
12,873
0
59,240
L
Aphrodite
Kinkrabbit
Aphrodite
7,004
1,319
4,323
9,162
14,217
6,973
0
7,141
7,076
26,180
0
W
Thanatos
Marduk94
Thanatos
10,090
1,551
346
12,548
13,423
6,681
666
1,967
11,424
0
66,245
W
Sol
17,701
5,367
0
4,082
11,517
3,746
3,172
2,701
8,644
78,832
0
W
Charybdis
WingNut101
Charybdis
4,318
1,808
0
2,426
7,406
2,132
3,012
739
6,667
0
50,815
L
Janus
lame09
Janus
3,482
329
0
1,063
9,159
2,728
0
4,445
4,714
55,623
0
L
Cliodhna
7,530
1,520
0
1,968
15,970
6,481
0
8,228
7,742
0
62,864
W
7,489
699
0
2,699
12,558
11,486
638
4,219
8,297
39,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
43,493
528
Minions Killed
469
0
Camps Cleared
0
1,853,276
Distance Traveled
1,677,236
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,264
435
110
6
0
349,413
3
L
Charybdis
8,586
452
78
4
0
242,288
1
W
Achilles
10,628
559
124
7
0
367,412
5
L
Aphrodite
8,254
434
43
2
0
357,837
3
W
Thanatos
10,564
556
99
5
0
382,153
0
W
Sol
11,823
622
138
7
0
382,714
4
W
Charybdis
8,743
460
107
6
0
338,045
0
L
Janus
9,543
502
130
7
0
355,263
4
L
Cliodhna
8,846
466
108
6
0
372,435
4
W
Ymir
9,390
494
60
3
0
382,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role