Player Matchup

Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DenchikYAD
Merlin
Level 19
God Stats
1W - 0L
1,310 SR
Queue Stats
6W - 12L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Kitugya
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,598 Elo+
Solo
Anubis
Anubis
Wocaseq
Anubis
Level 28
God Stats
10W - 12L
1,490 SR
Queue Stats
63W - 62L
1,547 Elo+
Solo
Amaterasu
Amaterasu
ZarwiK
Amaterasu
Level 18
God Stats
2W - 0L
1,764 SR
Queue Stats
4W - 0L
1,948 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,607 Elo+

VS

Team Averages
Level 15
1,632 SR
1,612 Elo+
Cliodhna
Cliodhna
DRcuum69
Cliodhna
Level 29
God Stats
21W - 15L
1,683 SR
Queue Stats
121W - 114L
1,554 Elo+
Solo
Scylla
Scylla
Julchen2008
Scylla
Level 19
God Stats
0W - 1L
1,844 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Synctras
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Olorun
Olorun
Zaatraxxxx
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Neith
Neith
sparow20960
Neith
Level 4
God Stats
2W - 3L
1,634 SR
Queue Stats
50W - 55L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
12 / 3 / 4
12,624
743
13,047
12,847
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
DenchikYAD
Merlin
14
0 / 6 / 3
9,215
542
3,071
8,180
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Kitugya
Ne Zha
16
5 / 1 / 1
10,231
602
6,006
13,910
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Wocaseq
Anubis
18
5 / 1 / 3
11,129
655
7,535
7,910
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ZarwiK
Amaterasu
14
6 / 2 / 5
9,949
585
3,659
10,773
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRcuum69
Cliodhna
17
8 / 3 / 0
10,506
618
10,214
11,256
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
9
0 / 9 / 1
6,250
368
2,811
7,908
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
2 / 1 / 0
6,128
360
1,054
4,980
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Zaatraxxxx
Olorun
5
1 / 4 / 0
5,698
335
2,856
6,572
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 11 / 2
7,138
420
3,975
12,493
2,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
28
Kills
11
13
Deaths
28
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
3
4
4.67
L
Cliodhna
DRcuum69
Cliodhna
8
3
0
2.67
W
Merlin
DenchikYAD
Merlin
0
6
3
0.25
L
Scylla
0
9
1
0.06
W
Ne Zha
Kitugya
Ne Zha
5
1
1
5.5
L
Ymir
2
1
0
2
W
Anubis
Wocaseq
Anubis
5
1
3
6.5
L
Olorun
Zaatraxxxx
Olorun
1
4
0
0.25
W
Amaterasu
ZarwiK
Amaterasu
6
2
5
4.25
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,318
Damage
20,910
53,620
Taken
43,209
24,695
Mitigated
11,228
22,899
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,047
7,603
0
4,597
12,847
6,649
5,414
1,218
11,629
0
100,710
L
Cliodhna
DRcuum69
Cliodhna
10,214
1,619
0
2,678
11,256
3,429
508
1,316
9,924
0
65,700
W
Merlin
DenchikYAD
Merlin
3,071
753
0
868
8,180
3,144
870
2,179
6,001
45,653
0
L
Scylla
2,811
334
0
10
7,908
1,281
0
1,833
6,011
21,055
0
W
Ne Zha
Kitugya
Ne Zha
6,006
1,814
0
6,854
13,910
6,143
2,107
525
13,385
0
64,122
L
Ymir
1,054
363
0
1,697
4,980
2,783
454
2,554
2,145
7,451
0
W
Anubis
Wocaseq
Anubis
7,535
320
0
5,512
7,910
3,685
1,030
2,438
5,472
69,771
0
L
Olorun
Zaatraxxxx
Olorun
2,856
1,361
0
2,467
6,572
1,625
320
1,724
4,810
11,460
0
W
Amaterasu
ZarwiK
Amaterasu
3,659
1,693
0
5,068
10,773
5,074
798
431
10,342
0
52,221
L
3,975
1,641
0
851
12,493
2,110
124
2,694
9,713
0
32,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,148
Gold Earned
35,720
622
Minions Killed
256
0
Camps Cleared
0
1,557,169
Distance Traveled
1,170,016
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,624
743
165
10
0
312,420
2
L
Cliodhna
10,506
618
131
8
0
342,892
5
W
Merlin
9,215
542
93
5
0
302,357
1
L
Scylla
6,250
368
42
2
0
282,507
1
W
Ne Zha
10,231
602
116
7
0
339,018
1
L
Ymir
6,128
360
13
1
0
157,839
0
W
Anubis
11,129
655
148
9
0
290,535
6
L
Olorun
5,698
335
16
1
0
121,331
0
W
Amaterasu
9,949
585
100
6
0
312,839
1
L
Neith
7,138
420
54
3
0
265,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role