Player Matchup

Neith
Neith
MrToinn
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
Psychopomp_020
Bastet
Level 69
God Stats
1W - 1L
1,568 SR
Queue Stats
17W - 14L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Scylp
Kukulkan
Level 4
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,636 SR
1,471 Elo+

VS

Team Averages
Level 49
1,547 SR
1,378 Elo+
Ullr
Ullr
SniperProof
Ullr
Level 18
God Stats
3W - 8L
1,604 SR
Queue Stats
27W - 35L
1,303 Elo+
Solo
Hercules
Hercules
SoloFire101
Hercules
Level 104
God Stats
10W - 10L
1,510 SR
Queue Stats
279W - 271L
1,464 Elo+
Party 1
Sol
Sol
conman77bruegema
Sol
Level 26
God Stats
7W - 7L
1,528 SR
Queue Stats
181W - 219L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrToinn
Neith
11
0 / 4 / 5
8,341
556
5,093
9,067
3,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
4 / 3 / 2
9,183
612
15,124
12,504
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Scylp
Kukulkan
13
3 / 4 / 4
9,401
627
15,831
10,169
4,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
9,242
616
6,449
13,098
3,790
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
SoloFire101
Hercules
15
7 / 1 / 3
10,835
722
10,783
18,982
15,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 7
10,176
678
9,500
14,347
3,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
11
11
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
MrToinn
Neith
0
4
5
0.63
L
4
3
2
1.67
L
Kukulkan
Scylp
Kukulkan
3
4
4
1.25
W
1
5
5
0.7
W
Hercules
SoloFire101
Hercules
7
1
3
8.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
26,732
31,740
Taken
46,427
13,108
Mitigated
23,552
5,903
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
MrToinn
Neith
5,093
2,680
204
1,378
9,067
3,358
0
3,939
5,128
0
14,335
L
15,124
3,455
0
3,153
12,504
5,379
0
4,771
7,733
0
28,216
L
Kukulkan
Scylp
Kukulkan
15,831
358
509
659
10,169
4,371
0
3,758
6,411
49,210
0
W
6,449
3,778
0
1,105
13,098
3,790
369
3,260
9,838
0
38,535
W
Hercules
SoloFire101
Hercules
10,783
1,879
860
6,255
18,982
15,959
162
7,148
11,834
10,584
15,881
W
9,500
2,203
210
5,317
14,347
3,803
587
6,016
8,331
33,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
30,253
137
Minions Killed
186
4
Camps Cleared
7
749,954
Distance Traveled
813,111
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,341
556
20
1
1
209,475
2
L
Bastet
9,183
612
32
2
1
288,714
2
L
Kukulkan
9,401
627
85
6
2
251,765
0
W
Ullr
9,242
616
83
6
4
257,546
3
W
Hercules
10,835
722
38
3
2
283,488
2
W
Sol
10,176
678
65
4
1
272,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role