Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KidouSenshi123
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,664 Elo+
Party 1
Jormungandr
Jormungandr
Laqqe
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,593 Elo+
Party 2
Ravana
Ravana
OhneRock
Ravana
Level 51
God Stats
2W - 4L
1,430 SR
Queue Stats
204W - 173L
1,592 Elo+
Party 2
Anhur
Anhur
Simbard
Anhur
Level 16
God Stats
10W - 5L
1,777 SR
Queue Stats
35W - 22L
1,680 Elo+
Party 1
Team Averages
Level 23
1,541 SR
1,606 Elo+

VS

Team Averages
Level 24
1,679 SR
1,627 Elo+
Susano
Susano
 
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FíxMatchmaking
Medusa
Level 14
God Stats
22W - 10L
1,766 SR
Queue Stats
58W - 29L
1,714 Elo+
Solo
Izanami
Izanami
Lifebloomer
Izanami
Level 28
God Stats
4W - 3L
1,866 SR
Queue Stats
103W - 82L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
Noggger
Zhong Kui
Level 25
God Stats
15W - 6L
1,699 SR
Queue Stats
85W - 61L
1,680 Elo+
Solo
Athena
Athena
TopSkillPlayer
Athena
Level 27
God Stats
15W - 9L
1,561 SR
Queue Stats
120W - 112L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 1 / 0
5,176
647
1,878
3,890
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 0
4,299
537
1,324
1,940
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Laqqe
Jormungandr
5
0 / 1 / 1
3,984
498
2,331
4,905
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
OhneRock
Ravana
7
0 / 5 / 0
4,080
510
1,483
5,117
946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Simbard
Anhur
7
1 / 3 / 1
4,568
571
2,295
5,893
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
2 / 0 / 1
5,020
628
1,556
3,770
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 0 / 0
6,429
804
3,683
3,243
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Lifebloomer
Izanami
8
3 / 2 / 1
5,101
638
4,105
4,055
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Noggger
Zhong Kui
9
0 / 1 / 0
4,914
614
1,720
3,417
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 4
5,060
633
2,808
4,258
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
0
2
W
Susano
 
Susano
2
0
1
2.5
W
5
0
0
5
L
0
0
0
0
L
Jormungandr
Laqqe
Jormungandr
0
1
1
0.5
W
Izanami
Lifebloomer
Izanami
3
2
1
1.75
W
Zhong Kui
Noggger
Zhong Kui
0
1
0
0
L
Ravana
OhneRock
Ravana
0
5
0
0
L
Anhur
Simbard
Anhur
1
3
1
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,311
Damage
13,872
21,745
Taken
18,743
7,179
Mitigated
6,797
8,459
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,878
603
133
2,390
3,890
1,638
0
529
3,361
19,809
7,255
W
Susano
 
Susano
1,556
518
0
1,909
3,770
930
0
801
2,969
0
22,231
W
3,683
1,685
0
745
3,243
1,253
718
0
3,243
0
38,016
L
1,324
446
0
1,325
1,940
468
0
433
1,507
19,750
0
L
Jormungandr
Laqqe
Jormungandr
2,331
1,011
251
1,748
4,905
2,771
0
1,794
3,111
11,923
0
W
Izanami
Lifebloomer
Izanami
4,105
2,778
0
960
4,055
704
427
1,435
2,620
0
23,204
W
Zhong Kui
Noggger
Zhong Kui
1,720
231
0
1,911
3,417
1,935
0
1,670
1,747
28,486
0
L
Ravana
OhneRock
Ravana
1,483
34
0
1,211
5,117
946
0
0
5,117
0
17,473
L
Anhur
Simbard
Anhur
2,295
1,334
0
1,401
5,893
1,356
0
1,772
4,121
0
20,307
W
2,808
948
0
2,252
4,258
1,975
0
1,412
2,846
14,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
26,524
209
Minions Killed
265
0
Camps Cleared
0
773,771
Distance Traveled
858,464
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,176
647
62
8
0
172,537
1
W
Susano
5,020
628
52
7
0
188,843
3
W
Medusa
6,429
804
73
9
0
157,175
3
L
Sol
4,299
537
42
5
0
127,216
2
L
Jormungandr
3,984
498
21
3
0
151,031
3
W
Izanami
5,101
638
57
7
0
149,460
3
W
Zhong Kui
4,914
614
63
8
0
168,084
0
L
Ravana
4,080
510
38
5
0
179,780
3
L
Anhur
4,568
571
46
6
0
143,207
1
W
Athena
5,060
633
20
3
0
194,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role