Player Matchup

Eset
Eset
Atilla2888
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,299 Elo+
Solo
Cerberus
Cerberus
Leloupcoucou
Cerberus
Level 3
God Stats
2W - 3L
1,630 SR
Queue Stats
2W - 3L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
WouterVoet
Sun Wukong
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Kali
Kali
eisig_Visage
Kali
Level 3
God Stats
5W - 7L
1,698 SR
Queue Stats
8W - 12L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
jwjwbhs
Baron Samedi
Level 29
God Stats
3W - 6L
1,482 SR
Queue Stats
91W - 79L
1,520 Elo+
Solo
Team Averages
Level 9
1,605 SR
1,492 Elo+

VS

Team Averages
Level 20
1,560 SR
1,504 Elo+
Anhur
Anhur
cultureman919
Anhur
Level 26
God Stats
11W - 11L
1,546 SR
Queue Stats
150W - 119L
1,542 Elo+
Solo
Bellona
Bellona
ironclyde
Bellona
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
168W - 182L
1,473 Elo+
Solo
Persephone
Persephone
justshoot793
Persephone
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,386 Elo+
Solo
Aphrodite
Aphrodite
shinosuke65
Aphrodite
Level 13
God Stats
5W - 1L
1,718 SR
Queue Stats
11W - 9L
1,660 Elo+
Solo
Pele
Pele
xTheuz19_
Pele
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
252W - 248L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 5
9,766
362
5,496
19,790
6,740
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Leloupcoucou
Cerberus
20
3 / 5 / 5
12,956
480
13,176
27,003
31,079
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
WouterVoet
Sun Wukong
18
6 / 8 / 3
12,921
479
14,694
28,072
36,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 7 / 1
11,041
409
8,981
24,373
11,470
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
jwjwbhs
Baron Samedi
19
6 / 8 / 7
13,583
503
24,806
27,305
14,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 8
14,718
545
26,988
28,048
13,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ironclyde
Bellona
20
11 / 2 / 10
14,618
541
27,849
35,059
38,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
justshoot793
Persephone
6
0 / 2 / 0
8,635
320
117
1,700
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
shinosuke65
Aphrodite
20
2 / 3 / 20
13,573
503
12,339
22,348
26,642
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
20
13 / 7 / 10
14,709
545
26,830
25,447
10,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
16
Kills
39
39
Deaths
17
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
Cerberus
Leloupcoucou
Cerberus
3
5
5
1.1
L
Sun Wukong
WouterVoet
Sun Wukong
6
8
3
0.94
W
13
3
8
5.67
L
1
7
1
0.21
W
Bellona
ironclyde
Bellona
11
2
10
8
W
Persephone
justshoot793
Persephone
0
2
0
0
L
Baron Samedi
jwjwbhs
Baron Samedi
6
8
7
1.19
W
Aphrodite
shinosuke65
Aphrodite
2
3
20
4
W
Pele
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,153
Damage
94,123
126,543
Taken
112,602
100,089
Mitigated
89,699
33,577
Healing
53,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,496
1,574
1,690
1,424
19,790
6,740
360
1,820
17,970
33,417
0
L
Cerberus
Leloupcoucou
Cerberus
13,176
1,253
0
8,669
27,003
31,079
1,878
2,853
24,150
97,623
0
L
Sun Wukong
WouterVoet
Sun Wukong
14,694
1,997
0
1,994
28,072
36,495
962
5,418
22,654
11,452
32,458
W
26,988
18,318
0
9,908
28,048
13,577
6,223
14,409
13,124
0
119,181
L
8,981
5,355
0
6,146
24,373
11,470
240
4,294
20,079
0
79,525
W
Bellona
ironclyde
Bellona
27,849
8,297
0
12,147
35,059
38,491
1,644
14,256
20,370
25,359
81,534
W
Persephone
justshoot793
Persephone
117
117
0
41
1,700
280
25
156
1,507
2,079
0
L
Baron Samedi
jwjwbhs
Baron Samedi
24,806
1,308
3,969
9,685
27,305
14,305
1,456
4,087
23,218
87,142
0
W
Aphrodite
shinosuke65
Aphrodite
12,339
721
12,525
12,340
22,348
26,642
1,888
10,341
11,620
50,750
0
W
Pele
26,830
7,786
0
6,871
25,447
10,709
1,394
8,930
16,085
0
111,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,267
Gold Earned
66,253
519
Minions Killed
501
0
Camps Cleared
0
2,166,293
Distance Traveled
2,060,661
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,766
362
41
2
0
351,888
3
L
Cerberus
12,956
480
178
7
0
491,481
1
L
Sun Wukong
12,921
479
67
2
0
478,114
0
W
Anhur
14,718
545
139
5
0
448,369
4
L
Kali
11,041
409
115
4
0
443,243
0
W
Bellona
14,618
541
163
6
0
536,864
5
W
Persephone
8,635
320
4
0
0
86,100
1
L
Baron Samedi
13,583
503
118
4
0
401,567
1
W
Aphrodite
13,573
503
66
2
0
490,746
5
W
Pele
14,709
545
129
5
0
498,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role