Player Matchup

He Bo
He Bo
IsaacBarabrom
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,171 Elo+
Party 1
Erlang Shen
Erlang Shen
etttna
Erlang Shen
Level 21
God Stats
1W - 0L
1,171 SR
Queue Stats
3W - 9L
1,171 Elo+
Party 1
Pele
Pele
gayBarry
Pele
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,230 Elo+
Party 1
Team Averages
Level 19
1,390 SR
1,191 Elo+

VS

Team Averages
Level 7
1,306 SR
1,453 Elo+
Yemoja
Yemoja
CuteSugarBomb
Yemoja
Level 4
God Stats
0W - 2L
1,162 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
XSiberian
Zeus
Level 14
God Stats
0W - 2L
1,258 SR
Queue Stats
9W - 11L
1,360 Elo+
Solo
Izanami
Izanami
heroshee
Izanami
Level 4
God Stats
3W - 9L
1,500 SR
Queue Stats
9W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 4 / 1
9,936
994
12,455
9,722
2,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
etttna
Erlang Shen
12
3 / 1 / 14
8,505
851
6,583
12,296
8,678
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
12
3 / 4 / 10
8,139
814
8,495
9,021
3,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
7,046
705
3,534
9,198
5,473
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
11
6 / 9 / 1
7,740
774
10,124
10,896
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
heroshee
Izanami
10
3 / 9 / 4
7,167
717
7,262
11,431
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
9
9
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
9
2.25
W
14
4
1
3.63
L
Zeus
6
9
1
0.72
W
Erlang Shen
etttna
Erlang Shen
3
1
14
10
W
Pele
3
4
10
2
L
Izanami
heroshee
Izanami
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,533
Damage
20,920
31,039
Taken
31,525
14,656
Mitigated
13,051
8,237
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,534
840
1,270
493
9,198
5,473
0
3,169
6,029
13,138
0
W
12,455
848
0
2,065
9,722
2,817
635
3,255
6,467
35,300
0
L
Zeus
10,124
1,254
0
631
10,896
3,534
0
3,476
7,420
25,491
0
W
Erlang Shen
etttna
Erlang Shen
6,583
3,726
491
3,486
12,296
8,678
389
5,880
6,416
0
15,007
W
Pele
8,495
1,109
90
2,105
9,021
3,161
49
5,212
3,809
0
24,231
L
Izanami
heroshee
Izanami
7,262
5,494
0
1,017
11,431
4,044
0
6,077
5,354
0
17,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
21,953
101
Minions Killed
85
5
Camps Cleared
3
645,858
Distance Traveled
457,962
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,046
705
20
2
0
166,718
0
W
He Bo
9,936
994
60
6
2
198,361
2
L
Zeus
7,740
774
45
5
2
146,471
3
W
Erlang Shen
8,505
851
14
1
1
232,804
4
W
Pele
8,139
814
27
3
2
214,693
1
L
Izanami
7,167
717
20
2
1
144,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role