Player Matchup

Pele
Pele
Antonius2PAC
Pele
Level 24
God Stats
4W - 8L
1,344 SR
Queue Stats
111W - 119L
1,383 Elo+
Solo
Tiamat
Tiamat
Biggest-Toad
Tiamat
Level 29
God Stats
1W - 0L
1,825 SR
Queue Stats
84W - 87L
1,371 Elo+
Solo
Thoth
Thoth
CHQTS
Thoth
Level 5
God Stats
7W - 9L
1,707 SR
Queue Stats
9W - 15L
1,226 Elo+
Solo
Eset
Eset
DeYKoS
Eset
Level 11
God Stats
1W - 0L
1,800 SR
Queue Stats
4W - 1L
1,586 Elo+
Solo
Bellona
Bellona
zYakuza15
Bellona
Level 29
God Stats
27W - 16L
1,501 SR
Queue Stats
58W - 61L
1,348 Elo+
Solo
Team Averages
Level 20
1,635 SR
1,383 Elo+

VS

Team Averages
Level 17
1,410 SR
1,320 Elo+
Ares
Ares
Legioner766
Ares
Level 17
God Stats
0W - 3L
1,467 SR
Queue Stats
7W - 13L
1,154 Elo+
Solo
Loki
Loki
Riverïa
Loki
Level 20
God Stats
17W - 27L
1,443 SR
Queue Stats
55W - 67L
1,378 Elo+
Party 1
Anubis
Anubis
Xar0oss
Anubis
Level 29
God Stats
14W - 15L
1,426 SR
Queue Stats
131W - 169L
1,297 Elo+
Party 1
Nemesis
Nemesis
jerevan95
Nemesis
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 30L
1,500 Elo+
Solo
Chernobog
Chernobog
owain_gwynedd
Chernobog
Level 16
God Stats
0W - 2L
1,212 SR
Queue Stats
5W - 13L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 0
6,711
559
5,627
7,066
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
10
5 / 2 / 1
6,650
554
4,162
7,000
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
CHQTS
Thoth
11
1 / 0 / 5
6,428
536
2,065
1,153
268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
DeYKoS
Eset
9
4 / 5 / 5
6,255
521
4,130
6,459
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
zYakuza15
Bellona
11
3 / 1 / 1
6,769
564
3,828
6,100
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,317
443
1,182
6,292
2,735
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
9
3 / 3 / 4
6,015
501
3,678
4,275
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Xar0oss
Anubis
9
3 / 5 / 4
6,067
506
3,492
8,360
2,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
jerevan95
Nemesis
9
1 / 4 / 0
5,113
426
1,604
6,994
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
owain_gwynedd
Chernobog
8
3 / 3 / 0
5,904
492
2,556
7,199
1,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
18
Kills
11
11
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
W
Tiamat
5
2
1
2.75
W
Thoth
CHQTS
Thoth
1
0
5
3.5
W
Eset
DeYKoS
Eset
4
5
5
1.3
L
1
4
1
0.38
L
Loki
3
3
4
1.67
L
Anubis
Xar0oss
Anubis
3
5
4
1
L
Nemesis
jerevan95
Nemesis
1
4
0
0.25
L
Chernobog
owain_gwynedd
Chernobog
3
3
0
1
W
Bellona
zYakuza15
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,812
Damage
12,512
27,778
Taken
33,120
10,713
Mitigated
11,029
5,216
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,627
1,934
0
624
7,066
1,406
0
1,525
5,541
0
38,387
W
Tiamat
4,162
975
39
2,776
7,000
3,126
539
1,087
5,913
27,325
0
W
Thoth
CHQTS
Thoth
2,065
0
0
127
1,153
268
51
0
1,153
26,306
0
W
Eset
DeYKoS
Eset
4,130
635
83
400
6,459
1,218
500
2,062
4,397
18,698
0
L
1,182
268
0
0
6,292
2,735
0
3,127
2,913
10,156
0
L
Loki
3,678
354
0
502
4,275
1,079
0
1,425
2,630
0
20,274
L
Anubis
Xar0oss
Anubis
3,492
445
0
987
8,360
2,980
240
3,123
4,815
23,129
0
L
Nemesis
jerevan95
Nemesis
1,604
303
0
698
6,994
2,622
0
526
6,424
0
21,163
L
Chernobog
owain_gwynedd
Chernobog
2,556
1,724
0
930
7,199
1,613
0
1,106
5,981
0
18,896
W
Bellona
zYakuza15
Bellona
3,828
700
0
1,167
6,100
4,695
1,072
0
6,100
0
32,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
28,416
269
Minions Killed
163
0
Camps Cleared
0
1,158,523
Distance Traveled
1,123,693
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,711
559
65
5
0
262,500
5
W
Tiamat
6,650
554
54
5
0
204,262
5
W
Thoth
6,428
536
53
4
0
225,942
5
W
Eset
6,255
521
29
2
0
223,300
0
L
Ares
5,317
443
14
1
0
212,160
2
L
Loki
6,015
501
34
3
0
252,828
0
L
Anubis
6,067
506
43
4
0
194,550
3
L
Nemesis
5,113
426
35
3
0
243,781
1
L
Chernobog
5,904
492
37
3
0
220,374
0
W
Bellona
6,769
564
68
6
0
242,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role