Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Cruistar
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,513 Elo+
Solo
Geb
Geb
Dimitrophe
Geb
Level 100
God Stats
17W - 16L
1,488 SR
Queue Stats
283W - 318L
1,459 Elo+
Party 2
Skadi
Skadi
Krauzer62
Skadi
Level 119
God Stats
9W - 6L
1,543 SR
Queue Stats
293W - 320L
1,461 Elo+
Party 2
Charybdis
Charybdis
jerence
Charybdis
Level 118
God Stats
4W - 8L
1,315 SR
Queue Stats
282W - 321L
1,456 Elo+
Party 2
Team Averages
Level 106
1,469 SR
1,478 Elo+

VS

Team Averages
Level 100
1,619 SR
1,478 Elo+
Baron Samedi
Baron Samedi
AJ4ever
Baron Samedi
Level 106
God Stats
2W - 0L
1,732 SR
Queue Stats
162W - 166L
1,507 Elo+
Solo
Heimdallr
Heimdallr
MFN13
Heimdallr
Level 126
God Stats
3W - 2L
1,474 SR
Queue Stats
180W - 159L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
PruZZZraK
Amaterasu
Level 78
God Stats
2W - 1L
1,530 SR
Queue Stats
167W - 163L
1,492 Elo+
Party 3
Anhur
Anhur
Zokned
Anhur
Level 77
God Stats
2W - 0L
1,741 SR
Queue Stats
178W - 169L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
ii3zozz--
Cthulhu
Level 111
God Stats
1W - 1L
1,619 SR
Queue Stats
138W - 124L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
2 / 7 / 10
10,585
662
12,876
15,457
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Cruistar
Chaac
18
4 / 6 / 8
10,904
682
16,064
23,513
28,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 7 / 10
11,689
731
21,417
24,592
26,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Krauzer62
Skadi
20
7 / 6 / 8
12,371
773
28,735
15,480
5,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
jerence
Charybdis
16
1 / 8 / 11
9,952
622
12,516
14,800
5,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJ4ever
Baron Samedi
17
3 / 5 / 10
10,777
674
11,493
18,291
11,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MFN13
Heimdallr
20
12 / 6 / 9
13,051
816
19,952
24,475
14,250
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
PruZZZraK
Amaterasu
20
5 / 1 / 17
12,228
764
12,402
19,972
21,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Zokned
Anhur
20
6 / 3 / 16
12,252
766
19,047
18,981
9,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
ii3zozz--
Cthulhu
19
6 / 3 / 19
11,801
738
21,552
26,838
36,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
18
Kills
32
34
Deaths
18
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
10
1
W
Baron Samedi
AJ4ever
Baron Samedi
3
5
10
1.6
L
Chaac
Cruistar
Chaac
4
6
8
1.33
L
4
7
10
1.29
L
Skadi
Krauzer62
Skadi
7
6
8
1.83
W
Heimdallr
MFN13
Heimdallr
12
6
9
2.75
W
Amaterasu
PruZZZraK
Amaterasu
5
1
17
13.5
W
Anhur
Zokned
Anhur
6
3
16
4.67
W
Cthulhu
ii3zozz--
Cthulhu
6
3
19
5.17
L
Charybdis
jerence
Charybdis
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,608
Damage
84,446
93,842
Taken
108,557
73,027
Mitigated
93,011
27,437
Healing
46,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,876
6,133
4,992
2,419
15,457
6,391
245
4,458
10,661
0
25,979
W
Baron Samedi
AJ4ever
Baron Samedi
11,493
1,015
6,257
4,914
18,291
11,083
231
3,136
14,710
24,211
0
L
Chaac
Cruistar
Chaac
16,064
1,459
340
6,524
23,513
28,308
150
5,999
17,155
0
28,994
L
21,417
649
1,374
4,061
24,592
26,494
42
8,541
15,319
31,817
0
L
Skadi
Krauzer62
Skadi
28,735
13,061
2,732
2,930
15,480
5,955
781
5,907
9,340
0
53,171
W
Heimdallr
MFN13
Heimdallr
19,952
11,420
2,227
7,755
24,475
14,250
2,699
4,453
19,323
0
43,302
W
Amaterasu
PruZZZraK
Amaterasu
12,402
5,650
3,425
4,420
19,972
21,579
1,450
4,873
14,550
0
21,889
W
Anhur
Zokned
Anhur
19,047
6,228
4,427
4,127
18,981
9,328
869
2,611
15,961
0
44,744
W
Cthulhu
ii3zozz--
Cthulhu
21,552
156
3,795
5,163
26,838
36,771
168
4,613
21,170
34,388
0
L
Charybdis
jerence
Charybdis
12,516
4,397
714
1,351
14,800
5,879
447
6,096
8,319
0
23,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
60,109
155
Minions Killed
174
0
Camps Cleared
0
1,332,271
Distance Traveled
1,492,509
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,585
662
34
2
0
259,714
1
W
Baron Samedi
10,777
674
22
1
0
264,343
0
L
Chaac
10,904
682
31
2
0
346,997
2
L
Geb
11,689
731
13
1
0
256,825
0
L
Skadi
12,371
773
57
4
0
244,585
3
W
Heimdallr
13,051
816
45
3
0
256,069
1
W
Amaterasu
12,228
764
24
2
0
353,341
4
W
Anhur
12,252
766
48
3
0
305,434
0
W
Cthulhu
11,801
738
35
2
0
313,322
1
L
Charybdis
9,952
622
20
1
0
224,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role