Player Matchup

Baron Samedi
Baron Samedi
SimeGuy8
Baron Samedi
Level 23
God Stats
6W - 6L
1,528 SR
Queue Stats
65W - 74L
1,347 Elo+
Solo
Ares
Ares
Suniziado
Ares
Level 18
God Stats
14W - 12L
1,550 SR
Queue Stats
63W - 76L
1,355 Elo+
Solo
Ullr
Ullr
iFuZ_Zap
Ullr
Level 66
God Stats
1W - 3L
1,424 SR
Queue Stats
60W - 68L
1,342 Elo+
Solo
Team Averages
Level 36
1,501 SR
1,348 Elo+

VS

Team Averages
Level 59
1,500 SR
1,253 Elo+
Anubis
Anubis
Beinsitoh
Anubis
Level 21
God Stats
4W - 0L
1,679 SR
Queue Stats
28W - 52L
1,168 Elo+
Party 1
Medusa
Medusa
SgtStumpss
Medusa
Level 130
God Stats
13W - 10L
1,551 SR
Queue Stats
122W - 136L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
sebastianaron300
Sun Wukong
Level 25
God Stats
8W - 11L
1,270 SR
Queue Stats
25W - 51L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SimeGuy8
Baron Samedi
13
1 / 7 / 8
10,518
619
11,076
14,303
9,260
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
12
4 / 9 / 6
11,505
677
11,683
29,499
40,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
7 / 11 / 3
13,085
770
16,995
21,994
8,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beinsitoh
Anubis
17
19 / 4 / 8
14,517
854
31,657
23,464
10,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SgtStumpss
Medusa
16
4 / 5 / 18
12,577
740
19,349
12,871
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
sebastianaron300
Sun Wukong
15
4 / 3 / 15
11,927
702
9,674
13,483
10,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
12
Kills
27
27
Deaths
12
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
Beinsitoh
Anubis
19
4
8
5.75
W
Medusa
SgtStumpss
Medusa
4
5
18
2.6
L
Baron Samedi
SimeGuy8
Baron Samedi
1
7
8
0.71
L
Ares
4
9
6
0.78
L
Ullr
7
11
3
0.77
W
Sun Wukong
sebastianaron300
Sun Wukong
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,754
Damage
60,680
65,796
Taken
49,818
58,638
Mitigated
25,785
8,451
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Beinsitoh
Anubis
31,657
1,075
714
14,335
23,464
10,618
616
10,011
13,453
64,184
0
W
Medusa
SgtStumpss
Medusa
19,349
9,161
0
2,514
12,871
4,756
1,413
7,366
5,505
0
57,195
L
Baron Samedi
SimeGuy8
Baron Samedi
11,076
737
2,008
2,034
14,303
9,260
360
9,915
4,388
29,565
0
L
Ares
11,683
1,063
0
2,222
29,499
40,939
0
10,031
19,468
21,751
0
L
Ullr
16,995
9,279
0
2,187
21,994
8,439
1,360
11,860
10,134
0
36,333
W
Sun Wukong
sebastianaron300
Sun Wukong
9,674
1,274
0
3,834
13,483
10,411
179
6,658
6,825
0
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
39,021
115
Minions Killed
169
2
Camps Cleared
10
803,743
Distance Traveled
929,991
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,517
854
60
4
4
272,434
1
W
Medusa
12,577
740
77
5
2
337,194
3
L
Baron Samedi
10,518
619
44
3
0
244,577
6
L
Ares
11,505
677
14
1
1
284,289
1
L
Ullr
13,085
770
57
3
1
274,877
0
W
Sun Wukong
11,927
702
32
2
4
320,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role