Player Matchup

Sol
Sol
HeikoXI
Sol
Level 85
God Stats
4W - 5L
1,462 SR
Queue Stats
290W - 312L
1,432 Elo+
Solo
Chronos
Chronos
Isaacrod12
Chronos
Level 128
God Stats
3W - 0L
1,847 SR
Queue Stats
203W - 197L
1,597 Elo+
Solo
Sylvanus
Sylvanus
Kamen87
Sylvanus
Level 63
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 1L
1,226 Elo+
Party 1
Cliodhna
Cliodhna
dreaMMerchant85
Cliodhna
Level 87
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 2L
1,330 Elo+
Party 1
Vamana
Vamana
virdarti
Vamana
Level 66
God Stats
3W - 1L
1,460 SR
Queue Stats
183W - 213L
1,434 Elo+
Solo
Team Averages
Level 86
1,501 SR
1,404 Elo+

VS

Team Averages
Level 117
1,387 SR
1,436 Elo+
King Arthur
King Arthur
KayRy
King Arthur
Level 78
God Stats
18W - 30L
1,407 SR
Queue Stats
169W - 162L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Mírajane
Cliodhna
Level 159
God Stats
4W - 6L
1,419 SR
Queue Stats
11W - 14L
1,427 Elo+
Solo
The Morrigan
The Morrigan
WolasKaas
The Morrigan
Level 79
God Stats
30W - 35L
1,463 SR
Queue Stats
229W - 284L
1,396 Elo+
Solo
Terra
Terra
sgath018
Terra
Level 153
God Stats
9W - 6L
1,522 SR
Queue Stats
385W - 410L
1,425 Elo+
Solo
Hou Yi
Hou Yi
skoongw
Hou Yi
Level 116
God Stats
0W - 1L
1,125 SR
Queue Stats
11W - 15L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
8 / 3 / 3
10,959
522
15,981
17,257
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
Isaacrod12
Chronos
19
5 / 2 / 7
12,008
572
14,661
12,447
9,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Kamen87
Sylvanus
16
1 / 1 / 8
9,909
472
3,904
12,474
8,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
19
5 / 4 / 5
11,709
558
10,632
12,466
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
virdarti
Vamana
20
2 / 2 / 3
12,201
581
13,758
18,974
24,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KayRy
King Arthur
16
1 / 4 / 1
10,142
483
13,226
25,604
16,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Mírajane
Cliodhna
19
8 / 3 / 2
11,585
552
16,883
18,511
7,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
WolasKaas
The Morrigan
17
0 / 4 / 5
10,524
501
6,582
10,517
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
sgath018
Terra
14
3 / 4 / 1
9,571
456
8,440
19,488
22,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
skoongw
Hou Yi
14
0 / 6 / 2
8,556
407
3,943
14,045
4,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
12
12
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
8
3
3
3.17
W
Chronos
Isaacrod12
Chronos
5
2
7
4.25
W
Sylvanus
Kamen87
Sylvanus
1
1
8
5
L
King Arthur
KayRy
King Arthur
1
4
1
0.38
L
Cliodhna
Mírajane
Cliodhna
8
3
2
3
L
The Morrigan
WolasKaas
The Morrigan
0
4
5
0.63
W
Cliodhna
5
4
5
1.88
L
Terra
sgath018
Terra
3
4
1
0.88
L
Hou Yi
skoongw
Hou Yi
0
6
2
0.17
W
Vamana
virdarti
Vamana
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,936
Damage
49,074
73,618
Taken
88,165
51,688
Mitigated
56,326
32,647
Healing
31,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,981
5,460
743
6,183
17,257
5,373
944
4,449
12,716
86,478
0
W
Chronos
Isaacrod12
Chronos
14,661
6,134
0
4,874
12,447
9,318
2,270
4,002
8,288
76,718
8,555
W
Sylvanus
Kamen87
Sylvanus
3,904
194
4,148
6,521
12,474
8,054
451
2,460
10,014
26,773
0
L
King Arthur
KayRy
King Arthur
13,226
1,266
0
8,116
25,604
16,801
0
4,136
20,148
8,495
66,150
L
Cliodhna
Mírajane
Cliodhna
16,883
1,579
0
7,156
18,511
7,870
0
7,677
10,792
0
100,212
L
The Morrigan
WolasKaas
The Morrigan
6,582
605
0
1,823
10,517
4,326
759
4,020
6,394
68,976
4,461
W
Cliodhna
10,632
1,588
0
1,396
12,466
4,778
255
1,370
11,044
0
96,364
L
Terra
sgath018
Terra
8,440
405
2,534
6,795
19,488
22,789
0
10,296
9,138
39,711
0
L
Hou Yi
skoongw
Hou Yi
3,943
1,257
316
4,385
14,045
4,540
1,200
7,273
6,772
0
43,784
W
Vamana
virdarti
Vamana
13,758
6,807
0
8,782
18,974
24,165
1,930
2,937
15,965
0
94,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,786
Gold Earned
50,378
651
Minions Killed
557
0
Camps Cleared
0
1,938,097
Distance Traveled
1,970,017
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,959
522
117
6
0
349,507
3
W
Chronos
12,008
572
132
6
0
410,271
11
W
Sylvanus
9,909
472
53
3
0
373,538
3
L
King Arthur
10,142
483
141
7
0
399,575
1
L
Cliodhna
11,585
552
128
6
0
451,539
0
L
The Morrigan
10,524
501
157
7
0
399,482
7
W
Cliodhna
11,709
558
159
8
0
437,244
1
L
Terra
9,571
456
49
2
0
439,162
3
L
Hou Yi
8,556
407
82
4
0
280,259
3
W
Vamana
12,201
581
190
9
0
367,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role