Player Matchup

Tyr
Tyr
Filo3PL
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 2
Baron Samedi
Baron Samedi
Lewandos
Baron Samedi
Level 28
God Stats
1W - 1L
1,362 SR
Queue Stats
6W - 16L
1,248 Elo+
Party 2
Cliodhna
Cliodhna
SadWizard666
Cliodhna
Level 27
God Stats
5W - 8L
1,345 SR
Queue Stats
55W - 80L
1,290 Elo+
Solo
Ymir
Ymir
Zegotto
Ymir
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 15L
1,248 Elo+
Party 2
Olorun
Olorun
thecarestme65
Olorun
Level 19
God Stats
5W - 5L
1,445 SR
Queue Stats
9W - 17L
1,275 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,269 Elo+

VS

Team Averages
Level 17
1,470 SR
1,221 Elo+
Morgan Le Fay
Morgan Le Fay
Lexa124rus
Morgan Le Fay
Level 25
God Stats
10W - 5L
1,651 SR
Queue Stats
135W - 163L
1,317 Elo+
Solo
He Bo
He Bo
Thedestroyer9000
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,082 Elo+
Party 1
Ganesha
Ganesha
cameronm0
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,082 Elo+
Party 1
Danzaburou
Danzaburou
djordji
Danzaburou
Level 26
God Stats
0W - 1L
1,226 SR
Queue Stats
5W - 13L
1,236 Elo+
Solo
Cliodhna
Cliodhna
reshaet
Cliodhna
Level 27
God Stats
25W - 23L
1,472 SR
Queue Stats
49W - 45L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
0 / 0 / 1
7,870
463
1,042
10,411
5,794
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Lewandos
Baron Samedi
13
4 / 5 / 2
8,394
494
7,006
11,733
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
SadWizard666
Cliodhna
14
11 / 2 / 2
9,401
553
11,021
10,359
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Zegotto
Ymir
13
2 / 4 / 9
8,623
507
9,015
17,690
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
5 / 8 / 4
7,762
457
6,564
16,136
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lexa124rus
Morgan Le Fay
13
2 / 3 / 1
8,121
478
11,168
7,949
2,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 0
6,651
391
3,209
5,406
1,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
cameronm0
Ganesha
11
0 / 8 / 12
7,155
421
4,802
14,428
11,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
djordji
Danzaburou
12
10 / 6 / 3
8,743
514
17,611
12,861
4,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
reshaet
Cliodhna
16
5 / 3 / 2
9,332
549
10,229
9,709
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
22
Kills
19
19
Deaths
22
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
0
0
1
0.5
W
Baron Samedi
Lewandos
Baron Samedi
4
5
2
1
L
Morgan Le Fay
Lexa124rus
Morgan Le Fay
2
3
1
0.83
W
Cliodhna
SadWizard666
Cliodhna
11
2
2
6
L
2
2
0
1
W
Ymir
Zegotto
Ymir
2
4
9
1.63
L
Ganesha
cameronm0
Ganesha
0
8
12
0.75
L
Danzaburou
djordji
Danzaburou
10
6
3
1.92
L
Cliodhna
reshaet
Cliodhna
5
3
2
2
W
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,648
Damage
47,019
66,329
Taken
50,353
38,276
Mitigated
23,943
21,160
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
1,042
113
0
4,999
10,411
5,794
487
4,526
5,885
0
41,809
W
Baron Samedi
Lewandos
Baron Samedi
7,006
1,231
273
3,777
11,733
4,661
1,392
4,510
7,223
48,242
0
L
Morgan Le Fay
Lexa124rus
Morgan Le Fay
11,168
1,928
468
1,263
7,949
2,530
487
1,133
6,816
44,134
0
W
Cliodhna
SadWizard666
Cliodhna
11,021
943
0
1,898
10,359
4,463
0
2,681
7,678
0
48,845
L
3,209
281
0
1,244
5,406
1,410
0
2,742
2,664
21,488
0
W
Ymir
Zegotto
Ymir
9,015
2,309
877
5,061
17,690
17,513
285
4,530
13,160
25,225
0
L
Ganesha
cameronm0
Ganesha
4,802
1,294
213
490
14,428
11,475
66
9,479
4,949
13,422
0
L
Danzaburou
djordji
Danzaburou
17,611
10,676
0
2,401
12,861
4,588
1,381
5,794
7,067
0
46,900
L
Cliodhna
reshaet
Cliodhna
10,229
1,949
0
1,498
9,709
3,940
429
3,437
6,272
0
69,620
W
6,564
2,643
440
3,835
16,136
5,845
689
2,932
13,204
33,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
40,002
316
Minions Killed
319
0
Camps Cleared
0
1,427,906
Distance Traveled
1,353,351
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,870
463
78
5
0
270,723
0
W
Baron Samedi
8,394
494
87
5
0
285,171
0
L
Morgan Le Fay
8,121
478
69
4
0
283,921
3
W
Cliodhna
9,401
553
71
4
0
349,454
3
L
He Bo
6,651
391
34
2
0
161,781
0
W
Ymir
8,623
507
25
1
0
269,219
0
L
Ganesha
7,155
421
1
0
0
283,843
0
L
Danzaburou
8,743
514
72
4
0
276,911
1
L
Cliodhna
9,332
549
143
8
0
346,895
0
W
Olorun
7,762
457
55
3
0
253,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role