Player Matchup

Hera
Hera
Goku Shippudden
Hera
Level 64
God Stats
3W - 6L
1,365 SR
Queue Stats
72W - 72L
1,499 Elo+
Solo
Arachne
Arachne
TickleMeLazer
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 65L
1,827 Elo+
Party 1
Hachiman
Hachiman
XDarkRagnarokX4
Hachiman
Level 149
God Stats
1W - 1L
1,499 SR
Queue Stats
299W - 212L
1,597 Elo+
Party 1
Cliodhna
Cliodhna
XJamieTheProX
Cliodhna
Level 58
God Stats
3W - 1L
1,903 SR
Queue Stats
212W - 173L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXpheonixX2001
Cu Chulainn
Level 101
God Stats
6W - 10L
1,408 SR
Queue Stats
154W - 135L
1,528 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,606 Elo+

VS

Team Averages
Level 117
1,524 SR
1,431 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IRON_WOLF_ITA
Zhong Kui
Level 149
God Stats
6W - 5L
1,645 SR
Queue Stats
261W - 233L
1,546 Elo+
Solo
Neith
Neith
SyoThexDreco
Neith
Level 127
God Stats
342W - 390L
1,475 SR
Queue Stats
1,060W - 1,131L
1,492 Elo+
Solo
Hercules
Hercules
VvDarkSidervV
Hercules
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 73L
1,471 Elo+
Solo
Thor
Thor
xXsergiomacias10
Thor
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 14
10,799
1,080
17,026
11,530
3,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
3 / 13 / 10
10,217
1,022
7,040
22,435
9,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
19
8 / 5 / 13
13,006
1,301
18,527
17,418
6,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
XJamieTheProX
Cliodhna
17
6 / 12 / 10
11,384
1,138
19,145
19,449
7,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
xXpheonixX2001
Cu Chulainn
17
6 / 9 / 9
11,160
1,116
14,797
21,171
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

79

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 6 / 19
11,764
1,176
21,479
20,777
11,566
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zhong Kui
IRON_WOLF_ITA
Zhong Kui
20
13 / 3 / 23
14,077
1,408
27,728
17,950
15,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 3 / 20
11,557
1,156
13,032
7,767
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
VvDarkSidervV
Hercules
19
13 / 3 / 14
13,699
1,370
14,122
18,470
20,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
7 / 10 / 17
11,862
1,186
12,193
15,340
5,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
135
25
Kills
42
42
Deaths
25
56
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
6
19
2.58
L
2
3
14
3
W
Zhong Kui
IRON_WOLF_ITA
Zhong Kui
13
3
23
8.17
W
3
3
20
4.33
L
Arachne
3
13
10
0.62
W
Hercules
VvDarkSidervV
Hercules
13
3
14
6.67
L
Hachiman
8
5
13
2.9
L
Cliodhna
XJamieTheProX
Cliodhna
6
12
10
0.92
L
Cu Chulainn
xXpheonixX2001
Cu Chulainn
6
9
9
1.17
W
7
10
17
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,535
Damage
88,554
92,003
Taken
80,304
38,005
Mitigated
56,154
7,294
Healing
25,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,479
9,168
0
5,145
20,777
11,566
0
5,429
15,348
48,917
0
L
17,026
3,579
323
963
11,530
3,999
0
5,365
6,115
36,179
0
W
Zhong Kui
IRON_WOLF_ITA
Zhong Kui
27,728
2,922
391
7,522
17,950
15,283
0
3,822
14,128
42,852
0
W
13,032
5,192
1,093
2,378
7,767
2,852
0
932
6,835
0
47,918
L
Arachne
7,040
4,436
0
1,672
22,435
9,973
0
12,684
9,374
0
10,590
W
Hercules
VvDarkSidervV
Hercules
14,122
4,054
0
8,533
18,470
20,594
0
4,108
14,362
0
27,944
L
Hachiman
18,527
13,555
0
4,135
17,418
6,930
0
7,691
9,385
0
64,985
L
Cliodhna
XJamieTheProX
Cliodhna
19,145
1,950
0
177
19,449
7,512
0
10,788
8,387
0
24,595
L
Cu Chulainn
xXpheonixX2001
Cu Chulainn
14,797
4,512
0
24
21,171
9,591
0
12,679
8,352
0
25,815
W
12,193
4,610
0
0
15,340
5,859
0
2,735
12,605
0
22,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,566
Gold Earned
62,959
168
Minions Killed
214
5
Camps Cleared
9
968,198
Distance Traveled
872,436
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,764
1,176
38
4
2
170,409
0
L
Hera
10,799
1,080
42
4
0
192,012
0
W
Zhong Kui
14,077
1,408
53
5
2
205,146
0
W
Neith
11,557
1,156
55
6
3
149,073
0
L
Arachne
10,217
1,022
4
0
2
200,413
0
W
Hercules
13,699
1,370
48
5
0
203,210
2
L
Hachiman
13,006
1,301
87
9
0
188,255
0
L
Cliodhna
11,384
1,138
10
1
1
195,206
1
L
Cu Chulainn
11,160
1,116
25
3
2
192,312
0
W
Thor
11,862
1,186
20
2
2
144,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role