Player Matchup

Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JeanMoura7
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 51L
1,510 Elo+
Party 1
Cerberus
Cerberus
MishaCastiEL
Cerberus
Level 29
God Stats
2W - 4L
1,555 SR
Queue Stats
121W - 105L
1,548 Elo+
Solo
Olorun
Olorun
RaphaelBurgos
Olorun
Level 147
God Stats
18W - 13L
1,458 SR
Queue Stats
586W - 560L
1,481 Elo+
Party 1
Neith
Neith
Éllanween
Neith
Level 17
God Stats
18W - 7L
1,892 SR
Queue Stats
126W - 101L
1,608 Elo+
Solo
Team Averages
Level 43
1,581 SR
1,529 Elo+

VS

Team Averages
Level 17
1,513 SR
1,491 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Beautylov
Xbalanque
Level 18
God Stats
4W - 4L
1,492 SR
Queue Stats
37W - 30L
1,469 Elo+
Solo
Poseidon
Poseidon
EmoDeTaubate
Poseidon
Level 28
God Stats
1W - 2L
1,459 SR
Queue Stats
81W - 79L
1,447 Elo+
Solo
Jing Wei
Jing Wei
Njuan
Jing Wei
Level 20
God Stats
7W - 10L
1,374 SR
Queue Stats
85W - 111L
1,395 Elo+
Solo
Yemoja
Yemoja
Shαyerα
Yemoja
Level 10
God Stats
10W - 7L
1,739 SR
Queue Stats
135W - 45L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 1 / 1
8,440
603
6,643
9,841
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
JeanMoura7
Kukulkan
14
5 / 1 / 4
8,823
630
7,069
5,747
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MishaCastiEL
Cerberus
11
3 / 1 / 4
6,979
499
5,096
7,970
5,178
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 2
8,538
610
6,333
6,829
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
13
2 / 3 / 3
7,624
545
8,615
8,994
2,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
2 / 2 / 1
6,501
464
3,942
6,812
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Beautylov
Xbalanque
13
2 / 4 / 1
7,895
564
7,563
8,266
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
EmoDeTaubate
Poseidon
10
1 / 9 / 0
6,176
441
1,458
8,154
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Njuan
Jing Wei
13
2 / 6 / 1
7,479
534
6,237
10,758
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Shαyerα
Yemoja
11
1 / 0 / 4
6,970
498
3,162
10,962
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
21
Kills
8
9
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
1
8.5
L
The Morrigan
 
The Morrigan
2
2
1
1.25
L
Xbalanque
Beautylov
Xbalanque
2
4
1
0.63
L
Poseidon
EmoDeTaubate
Poseidon
1
9
0
0.11
W
Kukulkan
JeanMoura7
Kukulkan
5
1
4
7
W
Cerberus
MishaCastiEL
Cerberus
3
1
4
5
L
Jing Wei
Njuan
Jing Wei
2
6
1
0.42
W
3
3
2
1.33
L
Yemoja
Shαyerα
Yemoja
1
0
4
3
W
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
22,362
39,381
Taken
44,952
15,233
Mitigated
18,785
13,477
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,643
2,008
0
5,688
9,841
3,213
0
1,493
8,348
0
56,114
L
The Morrigan
 
The Morrigan
3,942
1,239
0
2,673
6,812
1,987
0
1,894
4,840
28,237
483
L
Xbalanque
Beautylov
Xbalanque
7,563
2,084
0
953
8,266
3,022
768
4,002
4,264
0
52,738
L
Poseidon
EmoDeTaubate
Poseidon
1,458
294
0
372
8,154
2,163
0
3,981
3,897
21,432
0
W
Kukulkan
JeanMoura7
Kukulkan
7,069
520
0
420
5,747
1,980
0
2,791
2,956
58,131
0
W
Cerberus
MishaCastiEL
Cerberus
5,096
301
0
2,195
7,970
5,178
84
1,273
6,697
31,544
0
L
Jing Wei
Njuan
Jing Wei
6,237
4,514
0
1,871
10,758
3,425
0
3,076
7,628
0
43,779
W
6,333
3,794
0
1,412
6,829
2,435
2,208
815
6,014
47,693
5,278
L
Yemoja
Shαyerα
Yemoja
3,162
1,306
1,528
3,269
10,962
8,188
0
4,402
6,536
14,014
0
W
Neith
8,615
5,181
0
3,762
8,994
2,427
1,618
1,707
7,287
0
49,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
35,021
484
Minions Killed
307
0
Camps Cleared
0
1,347,988
Distance Traveled
1,188,279
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,440
603
99
7
0
324,135
8
L
The Morrigan
6,501
464
63
5
0
204,112
2
L
Xbalanque
7,895
564
105
8
0
274,867
2
L
Poseidon
6,176
441
35
3
0
195,365
3
W
Kukulkan
8,823
630
123
9
0
271,177
2
W
Cerberus
6,979
499
60
4
0
277,788
4
L
Jing Wei
7,479
534
94
7
0
242,520
1
W
Olorun
8,538
610
114
8
0
233,896
3
L
Yemoja
6,970
498
10
1
0
271,415
0
W
Neith
7,624
545
88
6
0
240,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role