Player Matchup

Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BasB2-
Ymir
Level 26
God Stats
1W - 2L
1,496 SR
Queue Stats
19W - 17L
1,469 Elo+
Party 2
Sobek
Sobek
JK_5314
Sobek
Level 68
God Stats
0W - 1L
1,538 SR
Queue Stats
64W - 46L
1,505 Elo+
Party 2
Team Averages
Level 73
1,511 SR
1,491 Elo+

VS

Team Averages
Level 119
1,546 SR
1,551 Elo+
Zhong Kui
Zhong Kui
JockDeïcide
Zhong Kui
Level 47
God Stats
17W - 14L
1,458 SR
Queue Stats
147W - 130L
1,461 Elo+
Solo
Achilles
Achilles
WUzuluu
Achilles
Level 160
God Stats
8W - 9L
1,534 SR
Queue Stats
280W - 211L
1,541 Elo+
Party 1
Thor
Thor
cryn_MOCKIT_
Thor
Level 151
God Stats
1W - 0L
1,645 SR
Queue Stats
91W - 51L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 4 / 1
5,903
590
3,899
6,632
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
BasB2-
Ymir
8
1 / 1 / 0
5,951
595
2,162
6,616
4,049
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
JK_5314
Sobek
9
0 / 0 / 1
6,161
616
2,920
8,791
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JockDeïcide
Zhong Kui
11
1 / 1 / 3
6,531
653
5,286
5,017
3,544
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
WUzuluu
Achilles
12
2 / 0 / 3
6,763
676
5,107
7,358
7,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 3
6,911
691
6,981
7,410
4,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
1
0.13
L
Ymir
BasB2-
Ymir
1
1
0
1
L
Sobek
JK_5314
Sobek
0
0
1
0.5
W
Zhong Kui
JockDeïcide
Zhong Kui
1
1
3
2.5
W
Achilles
WUzuluu
Achilles
2
0
3
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,981
Damage
17,374
22,039
Taken
19,785
13,474
Mitigated
15,201
4,243
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,899
1,940
485
1,580
6,632
2,802
0
631
6,001
19,303
1,994
L
Ymir
BasB2-
Ymir
2,162
431
0
132
6,616
4,049
0
2,379
4,237
4,679
0
L
Sobek
JK_5314
Sobek
2,920
138
0
2,046
8,791
6,623
0
2,276
6,515
9,776
0
W
Zhong Kui
JockDeïcide
Zhong Kui
5,286
253
0
3,082
5,017
3,544
319
1,986
3,031
22,379
0
W
Achilles
WUzuluu
Achilles
5,107
1,099
0
3,116
7,358
7,145
105
2,695
4,663
0
18,683
W
6,981
2,058
0
2,070
7,410
4,512
266
3,912
3,498
0
23,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,015
Gold Earned
20,205
78
Minions Killed
108
0
Camps Cleared
9
502,297
Distance Traveled
591,821
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,903
590
54
5
0
137,101
1
L
Ymir
5,951
595
9
1
0
171,454
2
L
Sobek
6,161
616
15
2
0
193,742
4
W
Zhong Kui
6,531
653
60
6
2
180,114
1
W
Achilles
6,763
676
14
1
3
213,433
3
W
Thor
6,911
691
34
3
4
198,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role