Player Matchup

Skadi
Skadi
Gold III
MilkyMooCows
Skadi
Gold III
Level 123
God Stats
1W - 1L
1,327 SR
Queue Stats
115W - 90L
1,415 MMR
Party 1
Sobek
Sobek
Gold V
MintBadger63464
Sobek
Gold V
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,343 MMR
Party 1
Thoth
Thoth
Platinum III
zze HoneyBadger
Thoth
Platinum III
Level 156
God Stats
4W - 4L
1,493 SR
Queue Stats
124W - 99L
1,671 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,440 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,574 SR
1,360 MMR
Fenrir
Fenrir
Gold III
Eindle
Fenrir
Gold III
Level 123
God Stats
21W - 29L
1,519 SR
Queue Stats
919W - 1,030L
1,263 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Luna Breath
Aphrodite
Gold IV
Level 129
God Stats
33W - 32L
1,500 SR
Queue Stats
482W - 521L
1,478 MMR
Solo
Geb
Geb
Gold V
Quezadillo
Geb
Gold V
Level 128
God Stats
31W - 35L
1,702 SR
Queue Stats
324W - 409L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 10
17,038
631
25,658
26,927
10,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 13
18,763
695
26,217
46,926
73,477
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 11 / 9
17,428
645
27,727
19,819
8,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CthulhuGilgameshTiamatAthenaMorgan Le Fay

VS

Bans
Ah PuchCu ChulainnKumbhakarnaOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eindle
Fenrir
20
14 / 6 / 4
18,283
677
27,670
37,287
43,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Luna Breath
Aphrodite
18
3 / 9 / 12
15,585
577
24,645
27,944
14,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 17
17,006
630
24,119
41,202
53,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
21
Kills
23
23
Deaths
21
32
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Eindle
Fenrir
14
6
4
2.67
L
Aphrodite
Luna Breath
Aphrodite
3
9
12
1
W
7
10
10
1.2
W
7
2
13
6.75
L
6
6
17
2.42
W
7
11
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,602
Damage
76,434
93,672
Taken
106,433
92,657
Mitigated
111,878
18,450
Healing
33,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Eindle
Fenrir
27,670
3,348
0
780
37,287
43,518
2,530
21,080
15,363
0
61,922
L
Aphrodite
Luna Breath
Aphrodite
24,645
2,921
16,663
14,953
27,944
14,719
691
21,055
6,889
73,303
0
W
25,658
12,342
0
3,091
26,927
10,936
2,234
14,702
12,225
0
75,831
W
26,217
1,909
0
14,225
46,926
73,477
313
25,644
21,282
74,005
0
L
24,119
3,111
0
1,050
41,202
53,641
1,082
12,601
28,601
75,374
0
W
27,727
1,512
210
924
19,819
8,244
744
9,302
10,517
92,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,229
Gold Earned
50,874
290
Minions Killed
258
9
Camps Cleared
13
1,359,373
Distance Traveled
1,440,772
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,283
677
70
3
8
532,045
2
L
Aphrodite
15,585
577
136
5
3
437,352
9
W
Skadi
17,038
631
80
3
3
416,683
1
W
Sobek
18,763
695
74
3
3
545,020
0
L
Geb
17,006
630
52
2
2
471,375
4
W
Thoth
17,428
645
136
5
3
397,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role